1 week, 2 days ago
A Balanced DX10 Preset
Preset description:
Heroflex preset for Far Cry 2
Video: https://www.youtube.com/watch?v=KDXL5EVI4no&feature=youtu.be
Nice balanced colour grading without disturbing the original look of game too much
Low performance overhead
Works in DX10 mode
Use all graphics fixes here first: https://pcgamingwiki.com/wiki/Far_Cry_2
In ReShade select the legacy effects at the bottom of the list along with the two that are checked by default at the top the of the list.
Specific effects used: Deband.fx, LiftGammaGain.fx, Lumasharpen.fx, Technicolor2.fx, Tonemap.fx, Vibrance.fx, Bloom.fx
Recommend also installing Far Cry 2: Redux https://www.moddb.com/mods/far-cry-2-redux (any visual changes from this mod are not shown in the screenshots here as they were taken before I discovered Redux)
and take a look at Dylan's Realism Mod too https://www.moddb.com/mods/dylans-far-cry-2-realism-mod
Effects=Bloom.fx,Deband.fx,LiftGammaGain.fx,Technicolor2.fx,LumaSharpen.fx,Tonemap.fx,Vibrance.fx
Techniques=BloomAndLensFlares,Deband,LiftGammaGain,LumaSharpen,Technicolor2,Tonemap,Vibrance
TechniqueSorting=BloomAndLensFlares,Deband,LiftGammaGain,LumaSharpen,Technicolor2,Tonemap,Vibrance
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=0
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fLensdirtSaturation=2.000000
fBloomAmount=0.220000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0
iLensdirtMixmode=3
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareCurve=1.200000
bAnamFlareEnable=0
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
fChapFlareTreshold=0.900000
bChapFlareEnable=0
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
iGodraySamples=128
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=0.660000
Brightness=1.000000
Strength=1.000000
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1
Grain=0.006000
[LiftGammaGain.fx]
RGB_Lift=1.005000,1.005000,1.005000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[LumaSharpen.fx]
pattern=1
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[Tonemap.fx]
Defog=0.000000
Bleach=0.220000
Gamma=0.900000
Exposure=0.000000
Saturation=0.900000
FogColor=0.000000,0.000000,1.000000
@antary: Why use ENB if Reshade is available?
I love the colors from the enb with fc2 but i think reshade has more options at this point. but im not sure. by the way i think they can be used combined ^^
anyway looks good
very good
Why you use reshade if ENB available for far cry 2 ?