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Vice City Colors

Created by ItsGunner_
Added April 19, 2018
Updated 19 Apr 11:56 CEST
Shader used: ReShade
Preset description:
With this Reshade 3.0 Preset your game will look like GTA Vice City! Installation: Just download this preset and drop the ini file in your GTA V Directory Ingame: Press Shift + F2 to open the menu and click on the + and then click on Vice City colors, done! Download (Mediafire): http://www.mediafire.com/file/ze99khd3zwab79o/Vice+City+Colors.ini
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Effects=Lightroom.fx,HDR.fx,Curves.fx,Curves2.fx,ReflectiveBumpMapping.fx,FilmicPass.fx,Technicolor2.fx,Colourfulness.fx,Daltonize.fx,Vignette.fx,HSV.fx KeyReflectiveBumpmapping=123,0,0,0 Techniques=Lightroom,HDR_Tech,Curves,Curves,FilmicPass,Colourfulness,Daltonize,ReflectiveBumpmapping,Technicolor2,Vignette,HSV_Tech TechniqueSorting=LumaSharpen,GaussianBlur,UnsharpMask,Lightroom,MXAO,HDR_Tech,AmbientLight,Curves,Curves,Deband,Levels,FilmicPass,Cartoon,LeiFx_Tech,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Daltonize,Chromakey,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,EGAfilter,HighPassSharp,Mode3,FXAA,AdaptiveFog,GlitchB,Vibrance,HQ4X,Mode1,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdaptiveSharpen,LUT,MagicBloom,Monochrome,MultiLUT,ASCII,Nightvision,Tonemap,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,DPX,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Mode2,UIMask_Top,UIMask_Bottom,BloomAndLensFlares,Vignette,SMAA,HSV_Tech,Sepia_Tech,Border,Nostalgia [GaussianBlur.fx] GaussianBlurRadius=4 GaussianBlurOffset=0.220000 GaussianBlurStrength=0.190000 [LumaSharpen.fx] sharp_strength=0.800000 pattern=2 sharp_clamp=0.220000 offset_bias=0.800000 show_sharpen=0 [UnsharpMask.fx] BlurRadius=1 BlurOffset=1.000000 BrightClamp=0.040000 DarkClamp=0.040000 Strength=0.200000 [Lightroom.fx] bLightroom_VignetteEnable=0 fLightroom_Magenta_Exposure=0.000000 iLightroom_LookupTileSizeXY=64 bLightroom_LookupEnable=0 iLightroom_LookupTileCount=60 fLightroom_Aqua_Exposure=0.120000 iLightroom_LookupScroll=0 bLightroom_ColorPickerEnable=0 fLightroom_GlobalShadowsCurve=0.100000 fLightroom_HistogramHeight=5.000000 bLightroom_HistogramEnable=0 fLightroom_GlobalVibrance=0.100000 fLightroom_HistogramSmoothness=5.000000 bLightroom_LumaCurveEnable=0 fLightroom_Magenta_Hueshift=0.000000 iLightroom_HistogramSamplesSqrt=20 fLightroom_Green_Hueshift=0.000000 fLightroom_Red_Hueshift=0.000000 fLightroom_Orange_Hueshift=0.000000 fLightroom_Yellow_Hueshift=0.000000 fLightroom_GlobalContrast=0.200000 fLightroom_GlobalMidtonesCurve=0.000000 fLightroom_Green_Exposure=0.000000 fLightroom_Red_Exposure=0.000000 fLightroom_Aqua_Hueshift=0.100000 fLightroom_Blue_Hueshift=0.000000 fLightroom_Orange_Exposure=0.000000 fLightroom_Yellow_Exposure=0.000000 fLightroom_GlobalExposure=0.000000 fLightroom_Blue_Exposure=0.320000 fLightroom_Green_Saturation=0.000000 fLightroom_Red_Saturation=0.000000 fLightroom_Orange_Saturation=0.000000 fLightroom_Yellow_Saturation=-0.220000 fLightroom_Aqua_Saturation=0.000000 fLightroom_GlobalSaturation=0.000000 fLightroom_Blue_Saturation=0.000000 fLightroom_Magenta_Saturation=0.000000 fLightroom_GlobalBlackLevel=4.000000 fLightroom_VignetteRadiusInner=0.180000 fLightroom_GlobalWhitesCurve=-0.060000 fLightroom_GlobalWhiteLevel=258.000000 fLightroom_VignetteAmount=1.000000 fLightroom_GlobalGamma=0.000000 fLightroom_GlobalBlacksCurve=0.200000 fLightroom_GlobalHighlightsCurve=-0.460000 fLightroom_GlobalTemperature=0.000000 bLightroom_VignetteShowInOut=0 fLightroom_GlobalTint=0.000000 fLightroom_VignetteRadiusOuter=0.770000 fLightroom_VignetteWidth=0.750000 fLightroom_VignetteHeight=0.430000 fLightroom_VignetteCurve=6.900000 fLightroom_VignetteBlendMode=1 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [MXAO.fx] fMXAOAmbientOcclusionAmount=3.000000 bMXAOIndirectLightingEnable=4294967295 fMXAONormalBias=0.200000 fMXAOIndirectLightingAmount=3.000000 iMXAOSampleCount=64 fMXAOIndirectLightingSaturation=0.700000

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