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CinematicMaxpayne3 (Reshade 3)

Preset for MAX PAYNE 3
Created by Lemmi
Added April 25, 2018
Updated 25 Apr 12:05 CEST
Shader used: ReShade
Preset description:
== Preset for Reshade 3== Subtle change in the colors, lighting enhancement and a bit of grain for a more cinematic look. == Install== 1 - Download the latest ReShade release: https://reshade.me/ 2 - Install with DX10+ option. 3 - Copy the preset into the game folder. 4 - Start the game, press Shift+F2 and select the preset. == Used Shaders== LumaSharpen AmbientLight BloomAndLensFlares Technicolor2 LiftGammaGain FilmGrain
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Effects=Technicolor2.fx,LumaSharpen.fx,AmbientLight.fx,Bloom.fx,LiftGammaGain.fx,FilmGrain.fx Techniques=LumaSharpen,AmbientLight,BloomAndLensFlares,Technicolor2,LiftGammaGain,FilmGrain TechniqueSorting=LumaSharpen,AmbientLight,BloomAndLensFlares,Technicolor2,LiftGammaGain,FilmGrain [AmbientLight.fx] alAdaptBaseMult=4.000000 alDebug=0 alInt=6.200000 AL_DirtTex=0 AL_Adaptive=0 alThreshold=3.500000 AL_Adaptation=1 AL_Dirt=1 alAdapt=0.360000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0 alLensInt=2.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=0 fBloomSaturation=0.460000 fBloomThreshold=0.773000 fLensdirtSaturation=2.000000 fBloomAmount=0.400000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=1.200000 bAnamFlareEnable=0 fAnamFlareThreshold=0.991000 fAnamFlareWideness=2.500000 fAnamFlareAmount=2.330000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [LiftGammaGain.fx] RGB_Lift=0.920000,0.920000,1.020000 RGB_Gamma=1.020000,1.020000,1.020000 RGB_Gain=1.040000,1.040000,1.020000 DOF_AUTOFOCUS=4294967295 fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=1.000000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=40.480003 DOF_FOCUSRADIUS=0.200000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=5.920000 iRingDOFSamples=6 iRingDOFRings=4 fADOF_ShapeDiffusionAmount=0.100000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 iGPDOFPolygonCount=5 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 iADOF_ShapeQuality=17 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=0 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 bADOF_ShapeCurvatureEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [FilmGrain.fx] Intensity=0.380000 Variance=0.630000 Mean=0.500000 SignalToNoiseRatio=5 [Technicolor2.fx] ColorStrength=0.171569,0.171567,0.171567 Saturation=1.030000 Brightness=0.500000 Strength=0.450000 [LumaSharpen.fx] pattern=1 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0

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