SweetFX Settings DB
Latest forum threads
7 minutes ago
16 minutes ago
20 minutes ago
21 minutes ago

Abuse Colors and the GPU is the motto!

Preset for Far Cry 5
Created by notworthy
Added May 18, 2018
Updated 18 May 09:12 CEST
Shader used: ReShade
Preset description:
Here's the preset in action https://www.youtube.com/watch?v=F_9mbulSCxA I know that what's on everybody's mind when looking to mod-up their game is "REALISM ZOMG" but I for one would like to think that a game is supposed to look like a game for the most part. That mean's lot's of perty effects even if it makes the game more difficult to play. Also what's with this abuse of the color palette - try using one color decently before starting your own carrier as Jackson Pollock. In that respect I bring you my Reshade Mod which I'm kind of pround of. Tweaking took ages. Used half of the available filters almost - which I admit makes it a little heavy for the gpu. -Don't call it blurry till you take a close look and see that's a Near and Far Depth of Field effect - which I personally moded to make it adjust focus in an animation rather then in an instant ruining the immersion. -Don't call it monochromatic till you know how much i love green, blue and cyan. -Don't mock the detail before (as humanly as possible in this fast paced recording) you see it has a heavy addition of AO (like HBAO) that has a very detailed scale to put shading even on the characters clothes. Well I don't have any more arguments for my defense - If you don't like it don't like it or download. Now If you DO like it - here's whatcha gotta do to get it (also it would most likely work for any other game with minor tweaking so feel free to use it for that aswell) Now as far as Far Cry goes: - Firstly since Far Cry 5 is an online game - it has some softcore security measores to prevent loading cheating injectors. So the most recent version of Reshade will be flagged as an "untrusted file" and throw an error, but the almost fresh version 1.1 has been whitelisted and is available for use - You can get it here https://www.mediafire.com/folder/8ar1jhh1809cl/ReShade_Repository#bow1ko4203njp - Install in the bin directory and run through the simple tutorial to get adjusted - Now to get my settings preset just "Download Preset" and put under any name and put in the bin directory aswell - in Reshade load it up and you're half way there - Now in order for the preset to work at it's full glory the game must support retrieval of the "depth buffor" (that's just an internal texture that tells the system or any party interested what pixel how deep is in the scene) - Unfortunately the version of Far Cry that i tested my gizmo on doesn't support the depth buffor at default, but you can force it out of it in this simple step: Goto OPTIONS--VIDEO--ADVANCED SETTINGS--RESOLUTION SCALE -- change the default 1.0 to any other value - higher if you want to sacrafice some fps's for better quality and antyalias, or lower to aid performance - aside that function this will also free up the depth buffor for usage in reshade making it possible to view the ambient occulsion and depth to field filters. -Now the last step involves a minor tweak in Reshade - open up the UI (default shift+f2) goto settings and in the Preprocesor Definitions set as fallows: RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=500.0 RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0 RESHADE_DEPTH_INPUT_IS_REVERSED=1 RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 There - you're all set and I wish lots of fun and luls when u can't see a darn thing through the cyan and for that you'll be thanking my basterdation of any chance for this to be a game simulating reality. Of course if you don't like my abuse of colors, feel free to disable any strictly color saturating filter. I did go over a top a little didn't I ^_^ Also If you don't mind - even if you don't like my creation, please comment, any input is good input in my book. Cheers
Download preset Show / Hide settings
Effects=Curves.fx,Bloom.fx,Technicolor2.fx,DPX.fx,Colourfulness.fx,ReflectiveBumpMapping.fx,Levels.fx,FilmicPass.fx,FakeHDR.fx,MXAO.fx,Vibrance.fx,DOF.fx,FilmGrain.fx,GaussianBlur.fx,AmbientLight.fx KeyLeiFx_Tech=0,0,0,0 KeyMartyMcFlyDOF=106,0,0,0 Techniques=Colourfulness,Curves,DPX,FilmicPass,HDR,Levels,Technicolor2,MXAO,Vibrance,MatsoDOF,ReflectiveBumpmapping,FilmGrain,GaussianBlur,AmbientLight KeyMultiLUT=0,0,0,0 TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,BloomAndLensFlares,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,DisplayDepth,FilmGrain2,DPX,FilmicAnamorphSharpen,FilmicPass,HDR,Mode1,Mode2,Mode3,FXAA,HighPassSharp,HQ4X,Levels,LumaSharpen,MagicBloom,LUT,Monochrome,MultiLUT,Nightvision,Nostalgia,PerfectPerspective,SMAA,Technicolor,TiltShift,LiftGammaGain,Technicolor2,Tint,Tonemap,MXAO,UIMask_Top,UIMask_Bottom,Vibrance,DepthHaze,EGAfilter,EyeAdaption,MotionBlur,CA,ASCII,Border,Cartoon,ChromaticAberration,GlitchB,Chromakey,Daltonize,SurfaceBlur,Deband,Emphasize,KNearestNeighbors,LightDoF_AutoFocus,UIDetect,UIDetect_Before,UIDetect_After,LightDoF_Far,NonLocalMeans,LightDoF_Near,Vignette,MartyMcFlyDOF,MatsoDOF,ReflectiveBumpmapping,GP65CJ042DOF,MagicDOF,RingDOF,FilmGrain,GaussianBlur,AmbientLight KeyBloomAndLensFlares=111,0,0,0 KeyRingDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyDaltonize=0,0,0,0 KeyNostalgia=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyCA=0,0,0,0 KeyMode3=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyFilmicAnamorphSharpen=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyCartoon=0,0,0,0 KeyTonemap=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyLUT=0,0,0,0 KeyChromakey=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyColourfulness=0,0,0,0 KeyPerfectPerspective=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyEGAfilter=0,0,0,0 KeyMode2=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyEyeAdaption=0,0,0,0 KeyFXAA=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyGlitchB=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLevels=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyNightvision=0,0,0,0 KeyTint=0,0,0,0 KeySMAA=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyASCII=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyTiltShift=0,0,0,0 KeyUIDetect=0,0,0,0 KeyUIDetect_Before=0,0,0,0 KeyUIDetect_After=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyBorder=0,0,0,0 KeyVignette=0,0,0,0 [Clarity.fx] ClarityBlendMode=5 ClarityRadius=4 ClarityOffset=5.000000 ClarityDarkIntensity=0.590000 ClarityBlendIfDark=0 ClarityBlendIfLight=15 ClarityStrength=0.730000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.090000 ClarityViewMask=0 [SurfaceBlur.fx] BlurRadius=4 BlurOffset=0.120000 DebugMode=0 BlurEdge=3.200000 BlurStrength=1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.650000 [AmbientLight.fx] alAdaptBaseMult=0.000000 alDebug=4294967295 AL_DirtTex=4294967295 alInt=7.000000 alThreshold=15.000001 AL_Adaptation=0 AL_Dirt=4294967295 alAdapt=4.000000 alLensThresh=0.790000 alAdaptBaseBlackLvL=3 AL_Vibrance=4294967295 AL_Adaptive=0 alDirtInt=2.000000 alLensInt=6.000000 alDirtOVInt=0.600000 AL_Lens=4294967295 [AdaptiveFog.fx] FogColor=0.157512,0.563725,0.551778 FogCurve=71.750000 MaxFogFactor=0.140000 FogStart=0.180000 BloomPower=23.000002 BloomThreshold=21.500002 BloomWidth=0.160000 [HQ4X.fx] k=-1.700000 s=0.892000 mx=0.000000 max_w=1.000000 lum_add=0.790000 min_w=0.550000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.067000 curve_height=1.010000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.434000 scale_lim=0.200000 scale_cs=0.005600 pm_p=0.070000 max_scale_lim=1.100000 [CRT.fx] Resolution=1.150000 Curvature=0 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2 CornerSize=0.010000 ScanlineGaussian=1 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 Amount=1.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=2.000000 bAnamFlareEnable=0 fBloomThreshold=1.000000 fBloomAmount=20.000000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0 fFlareLuminance=0.095000 iLensdirtMixmode=1 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.350000,0.080000,0.320000 ColorMatrix_Green=0.460000,1.000000,0.000000 ColorMatrix_Blue=0.670000,0.140000,1.000000 Strength=0.470000 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] lim_luma=1.000000 colourfulness=-0.190000 [DOF.fx] DOF_FARBLURCURVE=1.800000 fADOF_ShapeCurvatureAmount=0.000000 DOF_AUTOFOCUS=1 bADOF_ShapeAnamorphEnable=0 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.000000 DOF_INFINITEFOCUS=0.624000 fGPDOFBiasCurve=3.000000 DOF_FOCUSPOINT=0.480000,0.560000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=5 DOF_MANUALFOCUSDEPTH=1.000000 DOF_NEARBLURCURVE=1.000000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=4294967295 fRingDOFFringe=1.000000 DOF_FOCUSRADIUS=0.075000 DOF_BLURRADIUS=13.760000 fADOF_BokehCurve=4.000000 iRingDOFSamples=18 iRingDOFRings=8 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.675000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=3.987000 fRingDOFBias=1.080000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=20 fMagicDOFColorCurve=9.100000 iGPDOFQuality=3 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=122.000008 iGPDOFPolygonCount=4 fGPDOFBias=20.000000 fADOF_SmootheningAmount=0.500000 bMatsoDOFChromaEnable=4294967295 fMatsoDOFChromaPow=3.000000 fMatsoDOFBokehCurve=8.885000 iADOF_ShapeQuality=1 iMatsoDOFBokehQuality=6 fMatsoDOFBokehAngle=18.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.550000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=1.450000 Preview=0 Coefficient=1 Offset=2 Clamp=0.998000 Contrast=193 [Vignette.fx] Type=1 Center=0.500000,0.500000 Ratio=1.437000 Radius=3.000000 Amount=1.000000 Slope=5 [DPX.fx] RGB_Curve=3.380000,11.080001,12.060000 Strength=0.400000 RGB_C=0.284000,0.290000,0.428000 Contrast=0.790000 Saturation=5.560000 Colorfulness=1.468000 [FakeHDR.fx] HDRPower=1.120000 radius1=1.120000 radius2=1.030000 [FilmGrain2.fx] grainamount=0.192000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [Glitch.fx] Amount=1.000000 bUseUV=0 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [FilmicPass.fx] Linearization=1.175000 Strength=0.474000 Contrast=1.135000 Fade=0.000000 Bleach=0.145000 Saturation=-0.250000 GreenCurve=1.060000 RedCurve=1.060000 BlueCurve=0.960000 BaseCurve=0.980000 BaseGamma=1.311000 EffectGamma=1.680000 EffectGammaR=0.600000 EffectGammaG=0.660000 EffectGammaB=2.000000 LumCoeff=0.098328,0.279743,0.303922 [FakeMotionBlur.fx] mbRecall=1.000000 mbSoftness=2.000000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.110000 MaxSearchSteps=111 MaxSearchStepsDiagonal=20 CornerRounding=100 DebugOutput=0 [FineSharp.fx] cstr=1.249000 sstr=2.480000 pstr=1.220000 xstr=0.000000 lstr=0.990000 xrep=1.000000 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,0.772000 fBloom_Threshold=4.700000 fDirt_Intensity=1.000000 fExposure=0.354000 fAdapt_Speed=0.449000 fAdapt_Sensitivity=0.698000 iAdapt_Precision=7 iDebug=0 [FXAA.fx] Subpix=1.000000 EdgeThreshold=0.000000 EdgeThresholdMin=1.000000 [GaussianBlur.fx] GaussianBlurRadius=2 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.260000 [HighPassSharpen.fx] HighPassSharpRadius=2 HighPassViewBlendIfMask=0 HighPassSharpOffset=0.580000 HighPassBlendMode=3 HighPassBlendIfLight=107 HighPassBlendIfDark=69 HighPassLightIntensity=5.000000 HighPassDarkIntensity=5.000000 HighPassSharpStrength=1.000000 HighPassViewSharpMask=0 [Levels.fx] BlackPoint=33 WhitePoint=221 HighlightClipping=0 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=36.000000 iRBM_SampleCount=20 fRBM_LowerThreshold=0.660000 fRBM_ReliefHeight=0.960000 fRBM_ColorMask_Orange=0.000000 fRBM_FresnelReflectance=0.620000 fRBM_FresnelMult=0.910000 fRBM_UpperThreshold=0.520000 fRBM_ColorMask_Red=0.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LumaSharpen.fx] pattern=0 sharp_strength=0.506000 sharp_clamp=0.020000 offset_bias=2.380000 show_sharpen=0 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [MXAO.fx] MXAO_FADE_DEPTH_END=0.850000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3 MXAO_DEBUG_VIEW_ENABLE=0 fMXAOIndirectLightingAmount=4.000000 MXAO_SAMPLE_RADIUS=12.590000 bMXAOSmoothNormalsEnable=0.000000 MXAO_SAMPLE_NORMAL_BIAS=0.072000 MXAO_FADE_DEPTH_START=0.610000 MXAO_GLOBAL_RENDER_SCALE=1.000000 fMXAOBlurSharpness=1.000000 MXAO_SSAO_AMOUNT=3.320000 MXAO_BLEND_TYPE=2 fMXAOAmbientOcclusionAmount=2.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 iMXAOSampleCount=24.000000 fMXAOFadeoutStart=0.600000 iMXAOBayerDitherLevel=3.000000 fMXAONormalBias=0.200000 fMXAOBlurSteps=4.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.800000 [Cartoon.fx] Power=5.500000 EdgeSlope=2.000000 [Sepia.fx] Tint=0.754902,0.538096,0.140619 Strength=0.430000 [Technicolor2.fx] Saturation=0.360000 ColorStrength=0.602941,0.218714,0.263917 Brightness=0.960000 Strength=0.880000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.831373,0.400000,0.490196 Strength=0.520000 [TiltShift.fx] Line=4294967295 BlurMultiplier=6.000000 Axis=0 Offset=-0.070000 BlurCurve=4.250000 [LiftGammaGain.fx] RGB_Lift=0.240000,0.580000,1.460000 RGB_Gamma=1.020000,1.400000,1.260000 RGB_Gain=1.200000,1.060000,0.480000 [Tonemap.fx] Gamma=0.300000 Bleach=0.140000 Defog=0.230000 Exposure=0.520000 Saturation=-1.000000 FogColor=0.044911,0.090953,0.436275 [Vibrance.fx] Vibrance=0.340000 VibranceRGBBalance=6.000000,-4.400000,0.400000 [Denoise.fx] LerpCoefficeint=1.000000 NoiseLevel=0.762000 WeightThreshold=0.000000 CounterThreshold=0.790000 GaussianSigma=1.990000 [PerfectPerspective.fx] Color=0.000000,0.027451,0.027451,0.901961 FOV=45 Borders=4294967295 Vertical=0.080000 Type=2 Zooming=1.015000 [FilmGrain.fx] Intensity=0.690000 Variance=1.000000 Mean=0.300000 SignalToNoiseRatio=6 [Daltonize.fx] Type=0 [UIMask.fx] fMask_Intensity=0.500000 bDisplayMask=0 [3DFX.fx] DITHERAMOUNT=1.000000 LEIFX_PIXELWIDTH=1.000000 DITHERBIAS=16 LEIFX_LINES=0.000000 GAMMA_LEVEL=1.090000 [ASCII.fx] Ascii_font_g=255 Ascii_spacing=0.000000 Ascii_back_g=0 Ascii_font=1 Ascii_font_b=255 Ascii_font_r=255 Ascii_back_b=0 Ascii_back_r=0 Ascii_swap_colors=0 Ascii_invert_brightness=0 Ascii_dithering_temporal=0 Ascii_font_color_mode=1 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Chromakey.fx] Color=0 Pass=0 Threshold=0.100000 CustomColor=1.000000,0.000000,0.000000 [Deband.fx] Threshold=0.025000 Range=22.420002 Iterations=4 Grain=0.000000 [DepthHaze.fx] FogStart=0.570000 EffectStrength=0.590000 FogColor=0.365917,0.794118,0.617800 FogFactor=0.620000 [Emphasize.fx] ManualFocusDepth=0.000000 FocusRangeDepth=1.000000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.760000 BlendFactor=0.000000 [EyeAdaption.fx] fAdp_Speed=0.048000 fAdp_DarkenCurve=0.407000 bAdp_DarkenEnable=1 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.369000 fAdp_BrightenBlack=0.310000 fAdp_BrightenCurve=0.974000 fAdp_BrightenMax=0.398000 fAdp_BrightenDynamic=0.575000 fAdp_BrightenSaturation=0.440000 fAdp_DarkenThreshold=0.398000 fAdp_DarkenMax=0.550000 fAdp_DarkenDynamic=0.644000 fAdp_DarkenWhite=0.625000 fAdp_DarkenSaturation=0.278000 [HDR.fx] HDRPower=0.800000 radius1=0.400000 radius2=0.320000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000 [RBM.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000

Comments

You need to be logged in to post a comment