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Voxel Next-Gen

Preset for Blockstorm
Created by BenJammin
Added June 14, 2018
Updated 13 Jul 22:13 CEST
Shader used: ReShade
Preset description:
Blockstorm next-gen voxel graphics. INSTALLATION: 1) Download ReShade: https://reshade.me/ 2) Run the ReShade installer 3) Press "Select game" 4) Navigate to <YOUR DRIVE>:\Steam\steamapps\common\Blockstorm then select "Blockstorm.exe" 5) Select "OpenGL" 6) Select "Yes" 7) Select "Uncheck All" and only select: - AdaptiveSharpen - AmbientLight - Bloom - Border - Cartoon - Clarity - Colourfulness - Curves - Denoise - Levels - LUT - Sepia - Technicolor - Technicolor2 - TiltShift - Vibrance then select "OK" - if succeeded, exit the window 8) On this Voxel Next-Gen webpage, select "Download preset" to download the settings 9) If desired (not necessary), change the downloaded preset extension to ".ini" if it is a ".txt" file then move it to <YOUR DRIVE>:\Steam\steamapps\common\Blockstorm 10) Launch Blockstorm 11) When the ReShade loads, press "SHIFT F2" to open ReShade menu 12) Select "Continue" 13) From the drop down navigation bar under "Home" select this downloaded preset "SweetFX_Settings_Blockstorm_Voxel Next-Gen" 14) Select "Continue", then select "Continue", and lastly select "Finish" 15) Look through the ReShade tabs if desired or close the menu ("SHIFT F2" can close it) *16) It is recommended to set "Configuration Mode" to "Performance Mode" for "Usage Mode" under the "Settings" tab to render the ReShade variables to a static state when you are ready to play the game
NOTES: *In the ReShade menu in the "Home" tab make sure only these effects are checked if you want the proper, intended overall effect: - AdaptiveSharpen - AmbientLight - BloomAndLensFlares - Clarity - Colourfulness - Levels - LUT - Tint - Technicolor - Technicolor2 - Vibrance The other effects are extra options that you may use if you choose to. For example, enabling "Border" (aka letterbox) and "TiltShift" creates a neat focused view, cinematic type of effect (look at my screenshots with the letterbox enabled). Enabling "Curves" will provide a darker, somewhat grittier effect with deeper black shadows and darker colors. "Cartoon" will create a Borderlands art style effect. "kNearestNeighbors" will soften the graphics to add somewhat of an oil painting effect. *Note that some effects are keymapped, so look at the keybindings for each effect. If you wish to unbind any of them, click the respective field and press "Backspace". *Check out the "Settings" tab in the ReShade menu to examine or set keybindings and settings such as the "Effects Toggle Key", "Screenshot Key", and "Screenshot Format". The "Scroll Lock" key is a common keybinding for the ReShade toggle.
TO UNINSTALL: 1) Navigate to <YOUR DRIVE>:\Steam\steamapps\common\Blockstorm 2) Delete: - reshade-shaders [folder] - opengl32.ini - opengl32.dll - OPENGL32.log - SweetFX_Settings_Blockstorm_Voxel Next-Gen"
Download preset Show / Hide settings
KeyLeiFx_Tech=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyCartoon=104,0,0,0 KeyBorder=107,0,0,0 KeyMode1=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyChromakey=0,0,0,0 KeyLUT=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyGlitchB=0,0,0,0 KeyDaltonize=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyFXAA=0,0,0,0 KeyNostalgia=0,0,0,0 KeyASCII=0,0,0,0 KeyCA=0,0,0,0 KeyMode3=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0 KeyColorMatrix=0,0,0,0 KeyColourfulness=0,0,0,0 KeyPerfectPerspective=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=106,0,0,0 KeyKNearestNeighbors=105,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyFilmicAnamorphSharpen=0,0,0,0 KeyMatsoDOF=0 KeyFilmGrain=0,0,0,0 KeyMXAO=0 KeyMonochrome=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMartyMcFlyDOF=0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyEGAfilter=0,0,0,0 KeyHDR=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLevels=0 KeyHQ4X=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyTechnicolor=0 KeyLightDoF_Near=0,0,0,0 KeyMultiLUT=0,0,0,0 KeyNightvision=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=111,0,0,0 KeyTonemap=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 Techniques=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Clarity,Colourfulness,Levels,LUT,Tint,Technicolor,Technicolor2,Vibrance TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,UIDetect,UIDetect_Before,UIDetect_After,EyeAdaption Effects=AdaptiveSharpen.fx,Curves.fx,AmbientLight.fx,Denoise.fx,Bloom.fx,Clarity.fx,Border.fx,Sepia.fx,Cartoon.fx,Colourfulness.fx,LUT.fx,Levels.fx,Technicolor.fx,Technicolor2.fx,TiltShift.fx,Vibrance.fx [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 fBloomThreshold=0.847000 fAnamFlareCurve=1.200000 bAnamFlareEnable=1.000000 fLensdirtSaturation=2.000000 fBloomAmount=0.600000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.600000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.236000 fLenzThreshold=0.864000 fChapFlareTreshold=0.990000 bChapFlareEnable=4294967296.000000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=0.200000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=5.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128.000000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.979996 fFlareTint=0.137000,0.216000,1.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Brightness=0.900000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 Amount=1.000000 [PerfectPerspective.fx] Color=0.027000,0.027000,0.027000,0.902000 Borders=1.000000 FOV=90.000000 Vertical=0.618000 Type=0.000000 Zooming=1.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1.000000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [AmbientLight.fx] alAdaptBaseMult=0.440000 alDebug=0.000000 alInt=4.550000 AL_DirtTex=0.000000 AL_Adaptive=0.000000 alThreshold=100.000008 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.680000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0.000000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Chromakey.fx] Color=1.000000 Pass=0.000000 Threshold=0.100000 CustomColor=1.000000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.080000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 scale_cs=0.056000 L_compr_high=0.334000 scale_lim=0.100000 pm_p=0.700000 [ASCII.fx] Ascii_font_g=255.000000 Ascii_spacing=0.000000 Ascii_back_g=0.000000 Ascii_font=1.000000 Ascii_font_b=255.000000 Ascii_font_r=255.000000 Ascii_back_b=0.000000 Ascii_back_r=0.000000 Ascii_swap_colors=0.000000 Ascii_invert_brightness=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font_color_mode=1.000000 [Border.fx] border_width=0.000000,150.000000 border_ratio=2.350000 border_color=0.000001,0.000001,0.000001 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.260000 [Cartoon.fx] Power=4.060000 EdgeSlope=0.926000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 BaseGamma=1.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186 [Clarity.fx] ClarityRadius=2.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] lim_luma=0.620000 colourfulness=0.250000 [SurfaceBlur.fx] BlurRadius=2.000000 DebugMode=0.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.530000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [Daltonize.fx] Type=0.000000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=1076677888.000000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=4294967296.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=1.000000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.060000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Preview=0.000000 Offset=1.000000 Coefficient=0.000000 Clamp=1.000000 Contrast=128.000000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_AUTOFOCUS=4294967296.000000 DOF_MOUSEDRIVEN_AF=0.000000 DOF_INFINITEFOCUS=1.000000 fGPDOFChromaAmount=0.150000 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.020000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 DOF_FOCUSRADIUS=0.050000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6.000000 fADOF_BokehCurve=4.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 bADOF_ShapeCurvatureEnable=0.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5.000000 bADOF_ShapeDistortEnable=0.000000 fADOF_ShapeRotation=0.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2.000000 iADOF_ShapeQuality=17.000000 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=-1.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_ImageChromaAmount=3.000000 [Technicolor2.fx] Saturation=0.600000 ColorStrength=0.200000,0.200000,0.200000 Brightness=0.750000 Strength=0.730000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Technicolor.fx] Power=4.080000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.060000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [ReflectiveBumpMapping.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32.000000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain.fx] Intensity=1.000000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmGrain2.fx] grainamount=0.070000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [Glitch.fx] Amount=0.200000 bUseUV=0.000000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [Vibrance.fx] Vibrance=0.080000 VibranceRGBBalance=1.000000,1.000000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendMode=1.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=13.000000 WhitePoint=245.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=2.800000 Line=0.000000 Axis=0.000000 Offset=0.050000 BlurCurve=1.030000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [MXAO.fx] MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000 MXAO_DEBUG_VIEW_ENABLE=0.000000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Prism.fx] SampleCount=10.000000 Aberration=6.000000 Automatic=1.000000 Curve=1.000000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.100000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_BrightenCurve=1.000000 fAdp_DarkenCurve=0.500000 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 bAdp_DarkenEnable=1.000000 bAdp_BrightenEnable=1.000000 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000

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