2 hours, 53 minutes ago
Relighting DMC4
Preset description:
Janky and yet to be finished. Major FPS hit.
-DX10 only. (Reshade 3.4)
-Needs Hejl2015 to not look overbright and/or overdark.
-Depth buffer needs to be selected every time after game alt-tab or exit.
-Depth buffer needs to be stretch and each resolution has different stretch amount. See Reshade.fxh
KeyReflectiveBumpmapping=116,0,0,0
KeyMartyMcFlyDOF=0
KeyMXAO=0
Effects=DisplayDepth.fx,ChromaticAberration.fx,ReflectiveBumpMapping.fx,EyeAdaption.fx,Hejl2015.fx,MXAO.fx,SMAA.fx
Techniques=ReflectiveBumpmapping,EyeAdaption,MXAO,Hejl2015,SMAA,CA
KeyDisplayDepth=115,0,0,0
TechniqueSorting=ReflectiveBumpmapping,EyeAdaption,MXAO,Hejl2015,MagicDOF,MatsoDOF,SMAA,GP65CJ042DOF,MotionBlur,GanossaMotionFocus,MartyMcFlyDOF,CA,RingDOF,DisplayDepth
[SMAA.fx]
EdgeDetectionType=0
EdgeDetectionThreshold=0.050000
MaxSearchSteps=112
MaxSearchStepsDiagonal=20
CornerRounding=100
DebugOutput=0
[FakeMotionBlur.fx]
mbRecall=0.200000
mbSoftness=1.000000
[MXAO.fx]
MXAO_SAMPLE_RADIUS_SECONDARY=0.250000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=4
MXAO_SSIL_SATURATION=6.000000
MXAO_SSIL_AMOUNT=1.000000
MXAO_SAMPLE_RADIUS=20.000000
MXAO_SAMPLE_NORMAL_BIAS=0.000000
MXAO_AMOUNT_FINE=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=1.000000
MXAO_AMOUNT_COARSE=1.000000
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_BLEND_TYPE=2
MXAO_FADE_DEPTH_START=0.050000
MXAO_FADE_DEPTH_END=0.800000
[Hejl2015.fx]
H2015_W=2.400000
H2015_Exp=1.000000
H2015_Gamma=2.200000
[Curves.fx]
Mode=0
Formula=2
Contrast=-0.250000
[Levels.fx]
BlackPoint=0
WhitePoint=200
HighlightClipping=0
[ChromaticAberration.fx]
Shift=1.250000,-0.250000
Strength=1.000000
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=50.000000
DOF_AUTOFOCUS=4294967295
DOF_MOUSEDRIVEN_AF=0
DOF_INFINITEFOCUS=1.000000
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_MANUALFOCUSDEPTH=0.000000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=10
DOF_NEARBLURCURVE=100.000000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=0
DOF_FOCUSRADIUS=0.200000
DOF_BLURRADIUS=2.000000
iRingDOFSamples=6
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=4
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
fRingDOFGain=13.500000
fRingDOFFringe=0.500000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=4.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=0
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
iADOF_ShapeQuality=17
bADOF_ShapeDistortEnable=4294967295
fADOF_ShapeRotation=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
bADOF_ShapeCurvatureEnable=0
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeWeightEnable=0
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
[EyeAdaption.fx]
fAdp_Speed=1.000000
bAdp_BrightenEnable=1
bAdp_DarkenEnable=0
fAdp_DarkenCurve=0.500000
fAdp_BrightenThreshold=1.000000
fAdp_BrightenBlack=0.500000
fAdp_BrightenCurve=2.000000
fAdp_BrightenMax=0.125000
fAdp_BrightenDynamic=1.000000
fAdp_BrightenSaturation=0.250000
fAdp_DarkenThreshold=0.400000
fAdp_DarkenMax=0.400000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
scale_cs=0.056000
L_compr_high=0.334000
scale_lim=0.100000
pm_p=0.700000
[Bloom.fx]
bGodrayEnable=4294967295
iBloomMixmode=2
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fBloomAmount=2.000000
fLensdirtSaturation=2.000000
fBloomTint=0.700000,0.800000,1.000000
fLensdirtIntensity=0.400000
bLensdirtEnable=0
fFlareLuminance=0.095000
iLensdirtMixmode=1
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=0
bAnamFlareEnable=0
fAnamFlareCurve=1.200000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=2.400000
fAnamFlareAmount=4.000000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.800000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
iGodraySamples=128
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Motion Focus.fx]
mfDebug=0
mfFocusStrength=1.000000
mfZoomStrength=0.800000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=200.000000
iRBM_SampleCount=16
fRBM_LowerThreshold=0.200000
fRBM_ReliefHeight=0.050000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=1.000000
fRBM_FresnelMult=0.100000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000