SweetFX Settings DB
Latest forum threads
12 minutes ago
29 minutes ago
by Lulik
33 minutes ago
36 minutes ago

[Natural Vision]

Created by Killville
Added Sept. 19, 2018
Updated 26 Sep 17:25 CEST
Shader used: ReShade
Preset description:
Hello peeps, here is my new preset for shadows of the tomb raider. For those who do not know my work, I make presets to have a rendering as close as possible to the natural. I work mainly on lighting, contrast, and tone mapping. Instal: In your game settings turn off DX12 (for the moment reshade does not work with api DX12) Download Reshade here and instal in your game directory: https://reshade.me/ Select my preset in Reshade. Shaders used: LumaSharpen.fx Vibrance.fx Clarity.fx SMAA.fx Tonemap.fx Prism.fx Levels.fx Ingame for On/Off press Shift+ Del of numeric keypad. Have fun ;)
Download preset Show / Hide settings
KeyBloomAndLensFlares=0,0,0,0 KeyCA=0,0,0,0 KeyCurves=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeyLevels=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLumaSharpen=0,0,0,0 Techniques=LumaSharpen,SMAA,Tonemap,Clarity,Levels,MXAO,ChromaticAberration,Vibrance TechniqueSorting=Curves,LumaSharpen,SMAA,Tonemap,BloomAndLensFlares,CA,Clarity,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,HDR,Levels,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,MagicBloom,MXAO,ChromaticAberration,Vibrance,FXAA KeyTonemap=0,0,0,0 Effects=LumaSharpen.fx,Vibrance.fx,Clarity.fx,SMAA.fx,Tonemap.fx,Prism.fx,Levels.fx, KeyMagicDOF=0 [Vibrance.fx] Vibrance=-0.120000 VibranceRGBBalance=0.700000,0.800000,0.900000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=0.000000 fBloomSaturation=0.800000 bAnamFlareEnable=0.000000 fBloomThreshold=20.250000 fBloomAmount=1.460000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [CA.fx] Shift=0.000000,-1.500000 Strength=1.000000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Curves.fx] Mode=0 Formula=7 Contrast=0.115000 [Levels.fx] BlackPoint=2 WhitePoint=237 HighlightClipping=0 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=5.000000 RGBNegativeAmount=1.000000,1.000000,1.000000 Strength=0.200000 [LumaSharpen.fx] sharp_strength=2.058000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.002000 MaxSearchSteps=100 MaxSearchStepsDiagonal=100 CornerRounding=100 DebugOutput=0 [Tonemap.fx] Gamma=0.940000 Bleach=0.000000 Defog=0.030000 Exposure=0.150000 Saturation=0.100000 FogColor=0.396078,0.364706,0.000000 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Prism.fx] SampleCount=8 Aberration=4 Automatic=1 Curve=0.750000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6 MXAO_FADE_DEPTH_END=1.000000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=1.000000 MXAO_SSAO_AMOUNT=1.120000 MXAO_BLEND_TYPE=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_FARBLURCURVE=2.228000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=10 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1000.000000 DOF_FOCUSRADIUS=0.200000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=4.940000 iRingDOFSamples=6 fADOF_BokehCurve=4.000000 iRingDOFRings=4 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 fRingDOFBias=0.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000

Comments

Killville
20 Sep 17:38 CEST

@shad Thanks

shad
20 Sep 10:57 CEST

this one looks cool as well...ill have to try it on my second go round with this game....thanks so much

Killville
20 Sep 06:16 CEST

@GamerAddict

Thank you for your kind words.

GamerAddict
20 Sep 03:42 CEST

Truly awesome work, I hope to see more of it in the future. By far the best ive seen for this release.

You need to be logged in to post a comment