SweetFX Settings DB
Latest forum threads
3 minutes ago
6 minutes ago
by mailto
32 minutes ago
43 minutes ago
by mailto

Hellboy. BFH Config

Created by Hellboy.
Added Sept. 20, 2018
Shader used: ReShade
Preset description:
BFH Config for ReShade_3.4.1
Download preset Show / Hide settings
Effects=LiftGammaGain.fx,AdaptiveSharpen.fx,LumaSharpen.fx,Tonemap.fx Techniques=AdaptiveSharpen,LiftGammaGain,LumaSharpen,Tonemap TechniqueSorting=AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,LeiFx_Tech,AdaptiveFog,UIDetect_Before,UIDetect_After,EyeAdaption,UIDetect,HSLShift,Layer,Depth3D,Cross_Cursor,Before,After,CinematicDOF [Vibrance.fx] Vibrance=0.700000 VibranceRGBBalance=0.200000,0.200000,0.200000 [Curves.fx] Mode=0 Formula=1 Contrast=0.300000 [FXAA.fx] Subpix=0.400000 EdgeThreshold=0.001000 EdgeThresholdMin=0.010000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.400000 Exposure=0.000000 Saturation=-0.000000 FogColor=0.000000,0.007843,0.000000 [Levels.fx] BlackPoint=3 WhitePoint=240 HighlightClipping=0 [LiftGammaGain.fx] RGB_Lift=0.980000,0.980000,0.980000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [AdaptiveSharpen.fx] curve_height=0.500000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 scale_cs=0.056000 D_compr_high=0.500000 scale_lim=0.100000 pm_p=0.700000 [LumaSharpen.fx] pattern=1 sharp_strength=1.000000 sharp_clamp=0.050000 offset_bias=1.000000 show_sharpen=0 [Colourfulness.fx] lim_luma=2.000000 colourfulness=0.100000 [Clarity.fx] ClarityRadius=1 ClarityBlendMode=0 ClarityDarkIntensity=0.900000 ClarityOffset=0.500000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=1.500000 ClarityViewBlendIfMask=0 ClarityViewMask=0 ClarityLightIntensity=0.100000 [FakeHDR.fx] HDRPower=0.950000 radius1=0.793000 radius2=0.870000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=16.000000 MaxSearchStepsDiagonal=6.000000 CornerRounding=0.000000 DebugOutput=0.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.800000 [MXAO.fx] MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0

Comments

You need to be logged in to post a comment