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SLIM420's COMIC RESHADE

Created by slim420
Added Sept. 25, 2018
Shader used: ReShade
Preset description:
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Effects=Cartoon.fx,CUSTOM TONE MAPPING.fx,Technicolor2.fx,Vibrance.fx Techniques=Cartoon,CustomToneMap,Technicolor2,Vibrance TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,CA,CA,Cartoon,Chromakey,CinematicDOF,Clarity,Clarity2,ColorFilter,ColorMatrix,Colourfulness,Cross,AdvancedCRT,Curves,CustomToneMap,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,DiffuseGlow,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,HaarmPeterDuikerFilmicToneMapping,Mode1,Mode2,Mode3,FISHEYE_CA_HORIZONTAL,FISHEYE_CA_VERTICAL,FXAA,GaussianBloom,GaussianBlur,GlitchB,HBAO,HighPassSharp,HQ4X,HSLShift,HUD,HueFX,Layer,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,Before,After,SurfaceBlur,SurfaceSharpen,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,UnsharpMask,NTSCFilter,TapeNoise,VCRDistort,VHSDistort,DirtyCRT,Vibrance,Vignette,WatchDogsTonemapping KeyCustomToneMap=112,0,0,0 [GaussianBlur.fx] GaussianBlurRadius=4.000000 GaussianBlurOffset=0.500000 GaussianBlurStrength=0.310000 [Cartoon.fx] Power=10.000000 EdgeSlope=0.926000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Colourfulness.fx] colourfulness=0.420000 lim_luma=0.700000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [Emphasize.fx] FocusDepth=0.026000 FocusRangeDepth=0.001000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 Spherical=0.000000 Sphere_FieldOfView=75.000000 Sphere_FocusHorizontal=0.500000 BlendFactor=0.000000 EffectFactor=0.900000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.650000 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 BaseGamma=1.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186 [WATCHDOGS TONEMAP.fx] LinearWhite=1.250000 LinearColor=1.250000 [VHS.fx] bVHSDistortGammaFix=0.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 bAnamFlareEnable=0.000000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 SLIM420 GAMING

Comments

Noirze
26 Sep 04:50 CEST

Nice I like it

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