4 hours, 16 minutes ago
Dark and Scary Subnautica
Preset description:
Add to the intense feel of being alone underwater!
This preset will remind you that the sea can be a terrifying place by making the underwater visuals darker and more realistic.
You'll want to stick to daytime adventures or well-lit areas.
Enjoy!
Effects=Curves.fx,Vibrance.fx,GaussianBlur.fx,Daltonize.fx,Prism.fx,Levels.fx,FilmicPass.fx,Sepia.fx,Vignette.fx
Techniques=Curves,Daltonize,FilmicPass,GaussianBlur,Levels,ChromaticAberration,Tint,Vibrance,Vignette
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,CinematicDOF,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,HSLShift,Layer,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,Before,After,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
[Vibrance.fx]
Vibrance=-0.220000
VibranceRGBBalance=1.000000,1.000000,1.000000
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.350000
[Curves.fx]
Mode=2
Formula=0
Contrast=0.500000
[Sepia.fx]
Tint=0.317762,0.426471,0.381708
Strength=0.710000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1
Grain=0.006000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[Prism.fx]
SampleCount=8
Aberration=6
Automatic=1
Curve=2.250000
[Levels.fx]
BlackPoint=0
WhitePoint=220
HighlightClipping=0
[Daltonize.fx]
Type=1
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.000000
Fade=0.400000
Bleach=0.000000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[Vignette.fx]
Type=0
Ratio=1.000000
Center=0.500000,0.500000
Radius=1.960000
Amount=-2.000000
Slope=2