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SOTTR ENCHANCED PHOTOREALISTIC HDR

Created by jonny25
Added Nov. 21, 2018
Shader used: ReShade
Preset description:
THE GAME NOW IS MORE COLORFULL AND HAS LIFE COLOURS
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Techniques=Colourfulness,DPX,AdaptiveSharpen,HDR,Technicolor2 TechniqueSorting=LeiFx_Tech,Border,Cartoon,ASCII,CA,Curves,DisplayDepth,Colourfulness,BloomAndLensFlares,AmbientLight,DPX,AdaptiveSharpen,HDR,MotionBlur,FilmicAnamorphSharpen,Clarity,FilmicPass,Cross_Cursor,Depth3D,GaussianBlur,Mode1,Mode2,Mode3,GlitchB,CinematicDOF,Layer,LiftGammaGain,HighPassSharp,Levels,HQ4X,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,LumaSharpen,MultiLUT,PerfectPerspective,FXAA,Technicolor,Technicolor2,MagicBloom,ReflectiveBumpmapping,Tonemap,Vibrance,TiltShift,Vignette,MXAO,SMAA [CinematicDOF.fx] ManualFocusPlane=10.000000 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 FNumber=4.600000 AutoFocusTransitionSpeed=0.200000 AutoFocusPoint=0.500000,0.500000 FocalLength=100.000000 HighlightGainFarPlane=0.000000 ShowOutOfFocusPlaneOnMouseDown=1 HighlightType=1 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=1.000000 NearPlaneMaxBlur=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightEdgeBias=0.000000 HighlightThresholdFarPlane=0.500000 HighlightGainNearPlane=0.000000 HighlightThresholdNearPlane=0.500000 ShowCoCValues=0 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.330000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.000000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [FakeHDR.fx] HDRPower=1.180001 radius1=0.780000 radius2=0.870000 [Depth3D.fx] Depth_Map_Adjust=7.500000 Depth_Map=0 Divergence=25.000000 Offset=0.000000 ZPD_GUIDE=0 Depth_Map_View=0 ZPD=0.010000 Auto_Depth_Range=0.000000 Depth_Map_Flip=0 Weapon_Scale=0 Weapon_Adjust=0.000000,2.000000,1.500000 Stereoscopic_Mode=0 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 [FineSharp.fx] cstr=1.125000 sstr=2.960000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.002000 MaxSearchSteps=100 MaxSearchStepsDiagonal=100 CornerRounding=100 DebugOutput=0 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [Layer.fx] Layer_Blend=1.000000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=2 WhitePoint=237 HighlightClipping=0 [LumaSharpen.fx] pattern=1 sharp_strength=0.811000 sharp_clamp=0.075000 offset_bias=1.000000 show_sharpen=0 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [Technicolor2.fx] Saturation=0.700000 ColorStrength=0.546256,0.702905,0.877451 Brightness=1.000000 Strength=0.250000 [Tonemap.fx] Gamma=0.940000 Bleach=0.000000 Defog=0.030000 Exposure=0.150000 Saturation=0.100000 FogColor=0.396078,0.364706,0.000000

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