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SOTTR REALISTIC COLORFULL HDR

Created by jonny25
Added Nov. 24, 2018
Shader used: ReShade
Preset description:
THE GAME NOW IS AVESOME WITH REALISTIC HDR COLOURS
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Techniques=Colourfulness,AdaptiveSharpen,HDR,Clarity,Technicolor TechniqueSorting=LeiFx_Tech,Border,Cartoon,ASCII,CA,Curves,DisplayDepth,Colourfulness,BloomAndLensFlares,AmbientLight,DPX,AdaptiveSharpen,HDR,MotionBlur,FilmicAnamorphSharpen,Clarity,FilmicPass,Cross_Cursor,Depth3D,GaussianBlur,Mode1,Mode2,Mode3,GlitchB,CinematicDOF,Layer,LiftGammaGain,HighPassSharp,Levels,HQ4X,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,LumaSharpen,MultiLUT,PerfectPerspective,FXAA,Technicolor,Technicolor2,MagicBloom,ReflectiveBumpmapping,Tonemap,Vibrance,TiltShift,Vignette,MXAO,SMAA [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Border.fx] border_width=0.000000,0.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Technicolor.fx] Power=5.000000 RGBNegativeAmount=1.000000,1.000000,1.000000 Strength=0.200000 [Technicolor2.fx] Saturation=0.700000 ColorStrength=0.546256,0.702905,0.877451 Brightness=1.000000 Strength=0.250000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.350000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.000000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [FakeHDR.fx] HDRPower=1.149994 radius1=0.780000 radius2=0.830000 [Tonemap.fx] Defog=0.030000 Bleach=0.000000 Gamma=0.940000 Exposure=0.150000 Saturation=0.100000 FogColor=0.396078,0.364706,0.000000

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