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U.R.B. (Ultra Realistic Borderlands)

Preset for Borderlands
Created by TOVOT-Vortice
Added Sept. 29, 2016
Updated 9 Oct 12:18 CEST
Shader used: ReShade
Preset description:
WARNINGS: this file is not the file configuration; You need to copy and paste from here to files in ReShade folder. Remember to deactivate FXAA and Film-grana, in game or in ReShade. Preset name: U.R.B. (Ultra Realistic Borderlands) Shader used to make preset: ReShade 2.0.3f1 Author: Marco Colonna (TOVOT) Game: Borderlands ADVICE: use Notepad++ instead of Notepad is an good idea. Other people not have contribute in any mode for this preset, only music from Internet have contribute... ...however, comments, entice me to create other reset.
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WARNINGS: this file is not the file configuration; You need to copy and paste from here to files in ReShade folder. Remember to deactivate FXAA and Film-grana, in game or in ReShade. Preset name: U.R.B. (Ultra Realistic Borderlands) Shader used to make preset: ReShade 2.0.3f1 Author: Marco Colonna (TOVOT) Game: Borderlands ADVICE: use Notepad++ instead of Notepad is an good idea. - - - // SMAA (Shaders_by_CeeJay.cfg) #define USE_SMAA 1 #define SMAA_THRESHOLD 0.09 #define SMAA_MAX_SEARCH_STEPS 98 #define SMAA_MAX_SEARCH_STEPS_DIAG 16 #define SMAA_CORNER_ROUNDING 36 #define SMAA_EDGE_DETECTION 2 #define SMAA_DIRECTX9_LINEAR_BLEND 0 #define SMAA_PREDICATION 0 define SMAA_PREDICATION_THRESHOLD 0.001 #define SMAA_PREDICATION_SCALE 2.0 #define SMAA_PREDICATION_STRENGTH 0.4 #define SMAA_DEBUG_OUTPUT 0 // CA (Shaders_by_CeeJay.cfg) #define USE_CA 1 #define Chromatic_shift float2(1.6,-0.9) #define Chromatic_strength 0.2 #define CA_TimeOut 0 // LUMASHARPEN (Shaders_by_CeeJay.cfg) #define USE_LUMASHARPEN 1 #define sharp_strength 1.30 #define sharp_clamp 0.128 #define pattern 2 #define offset_bias 1.2 #define show_sharpen 0 // COLORMATRIX (Shaders_by_CeeJay.cfg) #define USE_COLORMATRIX 1 #define ColorMatrix_Red float3(1.00,0.50,0.00) #define ColorMatrix_Green float3(0.20,1.00,0.00) #define ColorMatrix_Blue float3(0.10,0.00,1.00) #define ColorMatrix_strength 0.2 // TONEMAP (Shaders_by_CeeJay.cfg) #define USE_TONEMAP 1 #define Gamma 1.200 #define Exposure 0.000 #define Saturation 0.500 #define Bleach 0.000 #define Defog 0.000 #define FogColor float3(0.00,0.00,2.55) // VIBRANCE (Shaders_by_CeeJay.cfg) #define USE_VIBRANCE 1 #define Vibrance 0.20 #define Vibrance_RGB_balance float3(1.00,1.00,1.00) // CURVES (Shaders_by_CeeJay.cfg) #define USE_CURVES 1 #define Curves_mode 0 #define Curves_contrast 0.65 #define Curves_formula 5 // REINHARDLINEAR (Shaders_by_CeeJay.cfg) #define USE_REINHARDLINEAR 1 #define ReinhardLinearSlope 2.25 #define ReinhardLinearWhitepoint 3.0 #define ReinhardLinearPoint 0.15 // SPHERICALTONEMAP (Shaders_by_MartyMcFly.cfg) #define USE_SPHERICALTONEMAP 1 #define sphericalAmount 0.1 // HQ4X (Shaders_by_JPulowski.cfg) #define USE_HQ4X 1 #define HQ4XStrength 0.4 #define HQ4XSmoothing 0.7 #define HQ4XDecreaseFactor -1.00 #define HQ4XMaxFilterWeigth 0.78 #define HQ4XMinFilterWeigth 0.13 #define HQ4XEffectsSmoothing 0.36

Comments

TOVOT-Vortice
1 Mar 23:54 CET

I remake this on lastest Reshade, soon...

Game_mix
26 Jan 20:44 CET

maybe link?

Game_mix
26 Jan 20:36 CET

and exactly where do i find this Reshade folder?

FeelAlone01
2 Oct 13:12 CEST

I love your reshade. it's next-gent true.

Niga
30 Sep 15:36 CEST

i dont like to much the CA effect but look really good in your preset

IBloodNoctis
29 Sep 22:15 CEST

Color are beautiful good job ^^

Fon-Sohn
29 Sep 18:28 CEST

looks nice thank you (Teşekkürler)

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