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_× Ultra Realistic ×_

Preset for Crysis
Created by Owais.ubm
Added July 25, 2017
Updated 22 Nov 09:14 CET
Shader used: ReShade
Preset description:
1. Download and install latest reSahde release https://reshade.me/ 2. copy the preset to game directory 3. press shift+f2 in game to add preset in load Important Note: currently I don't have this game in my library, but as per my test with almost 150 top 2D and 3D games I can assure you that this preset is compatible with all games to enhance their visuals "WITHOUT" any noticeable performance hit. but for reference you can check following Screenshots: https://sfx.thelazy.net/games/preset/6516/ https://sfx.thelazy.net/games/preset/7535/
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KeyAdaptiveSharpen=0,0,0,0 KeyLUT=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyGoldenRatio=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyBorder=0,0,0,0 KeyTonemap=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyCartoon=0,0,0,0 KeyColorMatrix=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyYACA=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMXAO=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeyLevels=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTiltShift=0,0,0,0 KeyVignette=0,0,0,0 Techniques=Clarity,AdaptiveSharpen,LumaSharpen,Cartoon,Vignette,Colourfulness,Vibrance,Tonemap,HQ4X [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [Clarity.fx] ClarityBlendMode=0.000000 ClarityRadius=1.000000 ClarityDarkIntensity=0.900000 ClarityOffset=0.500000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=1.500000 ClarityLightIntensity=0.100000 [HQ4X.fx] s=0.25 k=-2 mx=1 max_w=1 min_w=1 lum_add=1 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.500000 L_overshoot=0.005000 D_overshoot=0.005000 L_compr_high=0.337000 D_compr_high=0.504000 max_scale_lim=0.100000 pm_p=0.500000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=1.000000 AL_DirtTex=-1.000000 alInt=2.500000 AL_Adaptive=2.000000 alThreshold=15.000000 AL_Adaptation=-1.000000 alAdapt=0.500000 AL_Dirt=-1.000000 alAdaptBaseBlackLvL=1.000000 alLensThresh=0.500000 AL_Vibrance=-1.000000 alDirtInt=0.500000 alLensInt=0.500000 alDirtOVInt=0.500000 AL_Lens=-1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.900000 fBloomThreshold=0.900000 fAnamFlareCurve=0.100000 bAnamFlareEnable=0.000000 fBloomAmount=0.900000 fLensdirtSaturation=0.500000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=1.000000 bLensdirtEnable=1.000000 fFlareLuminance=0.100000 iLensdirtMixmode=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 fAnamFlareThreshold=0.999000 fAnamFlareWideness=0.100000 fAnamFlareAmount=0.100000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=0.900000 fLenzThreshold=0.900000 fChapFlareTreshold=0.900000 bChapFlareEnable=1.000000 iChapFlareCount=100.000000 fChapFlareDispersal=100.000008 fChapFlareSize=0.500000 fFlareIntensity=0.500000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.500000 fGodrayExposure=0.500000 fGodrayWeight=0.500000 iGodraySamples=50.000000 fGodrayDensity=0.500000 fGodrayThreshold=0.500000 fFlareBlur=100.000008 fFlareTint=0.137000,0.216000,1.000000 [CRT.fx] Resolution=9.000000 Brightness=1.000000 Gamma=2.000000 Curvature=0.000000 MonitorGamma=2.000000 ScanlineIntensity=2.000000 ScanlineGaussian=-1.000000 CornerSize=0.010000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=-1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Cartoon.fx] Power=0.1 EdgeSlope=1.5 [CA.fx] ImageChromaHues=25.000000 ImageChromaCurve=0.500000 ImageChromaAmount=0.005000 [Colourfulness.fx] colourfulness=0.500000 lim_luma=1.000000 [Curves.fx] Mode=2.000000 Formula=7.000000 Contrast=0.100000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Daltonize.fx] Type=1.000000 [Deband.fx] Threshold=1.000000 Range=1.000000 Iterations=1.000000 Grain=0.000000 [DOF.fx] DOF_AUTOFOCUS=1.000000 DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_MOUSEDRIVEN_AF=-1.000000 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_INFINITEFOCUS=1.000000 fGPDOFChromaAmount=0.150000 DOF_FOCUSSAMPLES=6.000000 bADOF_ShapeApertureEnable=-1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 bGPDOFPolygonalBokeh=1.000000 fGPDOFBrightnessMultiplier=2.000000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4.000000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 iADOF_ShapeChromaMode=2.000000 iADOF_ImageChromaHues=5.000000 bADOF_ShapeCurvatureEnable=-1.000000 fRingDOFGain=27.000000 iMagicDOFBlurQuality=8.000000 bADOF_ImageChromaEnable=-1.000000 fMagicDOFColorCurve=4.000000 bMatsoDOFChromaEnable=1.000000 fADOF_SmootheningAmount=1.000000 iGPDOFQuality=6.000000 iGPDOFPolygonCount=5.000000 fADOF_ShapeChromaAmount=0.125000 bADOF_ShapeDistortEnable=-1.000000 fADOF_ShapeRotation=0.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17.000000 iMatsoDOFBokehQuality=2.000000 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=-1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=-1.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=-1.000000 bADOF_ShapeDiffusionEnable=-1.000000 bADOF_ShapeWeightEnable=-1.000000 fADOF_ImageChromaAmount=3.000000 [Emphasize.fx] ManualFocusDepth=0.025000 FocusRangeDepth=0.025000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=1.000000 BlendFactor=0.100000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmicPass.fx] Strength=0.775 Linearization=1.25 Fade=0.3 Contrast=1 Bleach=0.25 BaseGamma=2 Saturation=0 RedCurve=0.6 GreenCurve=0.5 BlueCurve=0.4 BaseCurve=0.5 EffectGammaB=0.5 EffectGamma=2 EffectGammaR=0.75 EffectGammaG=1.5 LumCoeff=0.098039,0.078431,0.117647 [FXAA.fx] Subpix=0.100000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [GoldenRatio.fx] Opacity=0.300000 ResizeMode=1.000000 [SMAA.fx] EdgeDetectionType=2.000000 EdgeDetectionThreshold=0.050000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=100.000000 DebugOutput=0.000000 [Vibrance.fx] Vibrance=0.350000 VibranceRGBBalance=0.500000,0.750000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=2.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=0.500000 HighPassBlendIfDark=50.000000 HighPassBlendIfLight=205.000000 HighPassBlendMode=0.000000 HighPassSharpStrength=1.000000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=0.500000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=10 WhitePoint=245 HighlightClipping=0 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [TiltShift.fx] Line=0.000000 BlurMultiplier=0.100000 Axis=0.100000 Offset=0.100000 BlurCurve=0.100000 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=1.000000,1.000000 bLightDoF_UseCA=-1.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=-1.000000 fLightDoF_ManualFocus=0.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=5.000000 bMXAOIndirectLightingEnable=-1.000000 fMXAONormalBias=0.900000 fMXAOIndirectLightingAmount=1.000000 iMXAOSampleCount=2.000000 fMXAOIndirectLightingSaturation=25.000000 fMXAOSampleRadius=2.000000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=0.000000 bMXAODebugViewEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 fMXAOBlurSharpness=0.000000 fMXAOBlurSteps=10.000000 [LumaSharpen.fx] sharp_strength=0.500000 pattern=0.000000 sharp_clamp=1.000000 offset_bias=1.500000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32.000000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor2.fx] Saturation=0.750000 ColorStrength=0.294118,0.196078,0.098039 Brightness=0.750000 Strength=0.500000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=0.500000 Radius=1.000000 Amount=-0.500000 Slope=2.000000 [Technicolor.fx] Power=4.900000 RGBNegativeAmount=0.980392,0.784314,0.588235 Strength=0.100000 [Tonemap.fx] Defog=0.1 Bleach=0.1 Gamma=0.9 Exposure=0.1 Saturation=0.1 FogColor=0.078431,0.117647,0.098039 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [DPX.fx] RGB_Curve=5,7.5,10 RGB_C=0.48,0.475,0.47 Strength=0.5 Contrast=0.5 Saturation=1.5 Colorfulness=1.3 [FineSharp.fx] sstr=8.000000 cstr=0.624500 xstr=0.500000 xrep=1.000000 lstr=3.000000 pstr=3.000000 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=5.000000 fDirt_Intensity=1.000000 fExposure=1.000000 fAdapt_Speed=1.000000 fAdapt_Sensitivity=3.000000 iAdapt_Precision=3.000000 iDebug=0.000000 [AdaptiveFog.fx] FogColor=0.000000,0.392157,0.392157 FogCurve=1.000000 MaxFogFactor=0.500000 FogStart=1.000000 BloomPower=5.000000 BloomThreshold=25.000000 BloomWidth=0.500000 [DepthHaze.fx] EffectStrength=1.000000 FogStart=1.000000 FogColor=0.392157,0.588235,0.784314 FogFactor=1.000000 [MotionBlur.fx] mbRecall=0.100000 mbSoftness=2.000000

Screenshots

Comments

Owais.ubm
22 Nov 08:15 CET

Sure will do and thanks for some nice comment :p beside I will upload new preset with less sharping and more eye friendly. And as you said I made this preset with check on almost all games and got compatible result with all of them and thats the reason I want to share with community.

Deerdeity
12 Nov 12:09 CET

I like your presets a lot, the fact that they are Reshade compatible is huge. A lot of games don't have Reshade presets.

That being said, is there an easy way to reduce your sharpness used for games? I've been playing Crysis and Witcher 2 and IMO the sharpness is a little much. I've tried myself but there are multiple sharp entries in your presets and messing with it has completed disabled the sharp effect for me. Thank you.

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