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Cinematic Excellence 1.1

Created by AssassinsDecree
Added Aug. 8, 2017
Updated 12 Nov 15:03 CET
Shader used: ReShade
Preset description:
Adds tons of cinematic effects and lighting. Richer color palette without over-saturating image. Existing texture detail is enhanced. Metals and wet surfaces look shiner, lights look brighter and sometimes produce a glow. Update 1.1 increases optional bloom. Installation Instructions
Use latest version of ReShade 3.0 to install. It's currently on version 3.0.8. https://reshade.me/ Run the ReShade .exe and select your game's main "TslGame.exe" which should be located along this path: "... Steam\SteamApps\common\PUBG\TslGame\Binaries\Win64\TslGame.exe" Select the DirectX 10+ version. Say yes to downloading a collection of shaders. Then hit deselect/unselect all and just check these effects before hitting the continue button: AdaptiveSharpen Border Clarity FakeHDR Tonemap Deband Technicolor2 FilmGrain Bloom Vignette Run you game, let reshade load, you should get a big notification on the top left on screen. Once it's done, open the reshade menu with "shift+f2" and click the plus symbol on the top-right of the menu and name it anything you want. Make at least one change with the sliders below. Follow the instructions through until boxes turn from red to grey. Close the game. Go to you game's folder again where the .exe was/is and download my preset. In the main folder, open the ReShade file you just created and paste the text from my reshade in there. Save it! Run your game. This time once reshade loads it should have all my effects. Profit!?
Preset Controls Optional features and the controls to toggle them: Film grain - "3" on numberpad Sharpness - "5" on numberpad Black bars - "1" numberpad Bloom (blue light) - 6 on numberpad Technicolor 2 - "2" on numberpad (turn this off to get original colors but still keep the enhanced image)
CONTACT -- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades... who knows, one day maybe you'll an ENB up there: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA -- -- Please follow me on twitter: https://twitter.com/MercsAssassin -- MY MODS FOR OTHER GAMES ASSASSIN'S CREED ORIGINS -- Realistic and Atmospheric ReShade: https://sfx.thelazy.net/games/preset/8551/ -- Revelations ReShade: https://sfx.thelazy.net/games/preset/8550/ -- Cinematic Enhancer ReShade: https://rd.nexusmods.com/assassinscreedorigins/mods/1 Skyrim Special Edition -- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/? -- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942? -- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/? -- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 -- Mass Effect Andromeda ReShades Cinematic Realism - http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1 Neon Bomb - http://www.nexusmods.com/masseffectandromeda/mods/4? -- Fallout 4 ReShade Cinematic Realism - http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 -- Dirt Rally ReShade (also coming for Dirt 4 6/9/2017) -- https://sfx.thelazy.net/games/preset/7323/ -- Dirt 4 ReShade -- Cinematic Racing Project, Dirt 4 Edition - https://sfx.thelazy.net/games/preset/7333/ Ghost Recon Wildlands Mods Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/? E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2? Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/ Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/ Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing. ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.[/quote]
Download preset Show / Hide settings
KeyBloomAndLensFlares=102,0,0,0 KeyAdaptiveSharpen=101,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=100,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=97,0,0,0 KeyCartoon=0,0,0,0 KeyColourfulness=0,0,0,0 KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyTechnicolor2=98,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmGrain=99,0,0,0 KeyMatsoDOF=111,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyFXAA=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyCustomToneMap=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLUT=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTint=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyVignette=106,0,0,0 Techniques=AdaptiveSharpen,Border,Clarity,HDR,Tonemap,Deband,Technicolor2,FilmGrain,BloomAndLensFlares,Vignette TechniqueSorting=AdaptiveSharpen,Border,Clarity,HDR,Tonemap,Deband,Technicolor2,MatsoDOF,FilmGrain,BloomAndLensFlares,Vignette,AmbientLight,Levels,CustomToneMap,RingDOF,MagicDOF,GP65CJ042DOF,MartyMcFlyDOF,GaussianBlur,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near [Clarity.fx] ClarityBlendMode=2.000000 ClarityRadius=3.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=1.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [Border.fx] border_width=0.000000,22.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.010000 L_compr_low=0.169000 curve_height=0.400000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.300000 max_scale_lim=0.100000 pm_p=0.750000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=7.000000 alThreshold=15.000001 AL_Adaptation=-1.000000 AL_Dirt=-1.000000 alAdapt=1.520000 alLensThresh=0.380000 alAdaptBaseBlackLvL=3.000000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.160000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=-1.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=1.200000 bAnamFlareEnable=0.000000 fBloomThreshold=0.764000 fLensdirtSaturation=2.000000 fBloomAmount=0.400000 fLensdirtIntensity=0.400000 fBloomTint=0.588235,0.588235,0.811765 fFlareLuminance=0.095000 bLensdirtEnable=0.000000 iLensdirtMixmode=2.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.650000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=2.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DOF.fx] DOF_FARBLURCURVE=1000.000000 fADOF_ShapeCurvatureAmount=0.410000 DOF_AUTOFOCUS=-1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.400000 DOF_INFINITEFOCUS=0.001000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.510000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=10.000000 DOF_MANUALFOCUSDEPTH=1.000000 DOF_NEARBLURCURVE=10.495001 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=-1.000000 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.024000 DOF_BLURRADIUS=50.020004 fADOF_BokehCurve=4.040000 iRingDOFSamples=30.000000 iRingDOFRings=8.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=-1.000000 fRingDOFGain=30.000002 fRingDOFBias=2.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=10.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fADOF_SmootheningAmount=0.500000 bMatsoDOFChromaEnable=-1.000000 fMatsoDOFChromaPow=0.200000 fMatsoDOFBokehCurve=9.470000 iADOF_ShapeQuality=255.000000 iMatsoDOFBokehQuality=10.000000 fMatsoDOFBokehAngle=360.000031 bADOF_RotAnimationEnable=-1.000000 fADOF_RotAnimationSpeed=5.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=1.000000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.050000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=6.500000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=-1.000000 fADOF_ShapeDiffusionAmount=1.000000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ImageChromaCurve=1.625000 fADOF_ImageChromaAmount=3.078000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=2.229000 Radius=2.000000 Amount=-2.000000 Slope=5.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.300000 Variance=0.500000 Mean=0.500000 SignalToNoiseRatio=2.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=2.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.170000 [HDR.fx] HDRPower=1.300000 radius1=0.873000 radius2=0.870000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=0.000000 fLUT_AmountLuma=0.000000 [Levels.fx] BlackPoint=16.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [MXAO.fx] bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAONormalBias=0.200000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=24.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [RBM.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor2.fx] Saturation=0.510000 ColorStrength=0.827451,0.674510,1.176471 Brightness=1.220000 Strength=0.700000 [Technicolor.fx] Power=11.000000 RGBNegativeAmount=0.392157,1.000000,10.058824 Strength=0.500000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=0.800000 Exposure=0.220000 Saturation=-0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

Comments

AssassinsDecree
15 Sep 21:44 CEST

I did. You have to download from here: https://reshade.me/

Run file an follow the instructions and then download the preset from this page we're on.

If you give you preset download of all the files, it may not work depending on the installation path you used PUBG.

Sorry. I'll try to make an install bit this weekend, but have little time to do so. You could YouTube any Reshade 3.0+ install vid. It's installed about the same for all games.

Hope this helps,
Sorry it can't be super simple. Takes like 60 seconds once you have everything down, no exaggeration.

Let me know if you still need help after trying the above,

Merc

blue_pill
15 Sep 05:39 CEST

just give us download link!

blue_pill
9 Sep 15:37 CEST

Bro can you just give me dowlonload link? this is to complicated?

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