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Cinematic Realism Lighting Overhaul-DoF

Created by AssassinsDecree
Added Dec. 14, 2017
Updated 7 Feb 00:22 CET
Shader used: ReShade
Preset description:
Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch. _________________________________________________________________ V 1.3 Released 1/9/2018 - Improved daytime brightness. V. 1.2 released 1/6/2018 V. 1.1 Released: Massive Depth-of-Field update, bloom update. Darkened things up a bit for a more cinematic feel. - 12/21/2017
CRITICAL INSTRUCTIONS!!!!!!! 1) Once you've downloaded this, you MUST go to the in game Reshade "Settings" tab and make sure "RESHADE_DEPTH_INPUT_IS_REVERSED=1", make sure "RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=1", AND make sure "RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=10000.0" (without the quotes, of course) and then go back to the main "Home" reshade menu tab and click "reload" at the bottom of that reshade menu. Failure to do this will render your entire screen 100% blurry while Depth-of-Field (DoF) is on. 2) After installing this reshade, you need to download this folder and copy-paste-overwrite the the files in the "reshade-shaders/textures" folder with the ones from this Dropbox download: https://www.dropbox.com/sh/zev64g410nac3dl/AABPmpjKviSTJtkGZo-BV42za?dl=0
DESCRIPTION This ReShade aims to bring a more somber, gritty, and cinematic tone to the already gorgeous Assassins Creed Origins, similar to the style chosen for the middle-age portions of the recent Assassin's Creed film. This preset includes a host of optional cinematic features, like Depth-of-Field (DoF), bloom, film grain, letterboxing, and more! In fact, I've set up toggle keys for all the major cinematic effects I've added. And they're remappable with the in-game ReShade menu. Also, expect brighter and stronger light sources, darker nights and interiors, and shinier metals. Get it all here! Please let me know if you have any questions, but there's extensive documentation below on all sorts of things from detailed installation instructions to tutorials on how to adjust certain settings to your liking. Constructive feedback is welcomed, and kind words of thanks are extremely appreciated! Hope you like it! - Merc (see the very end of the description to understand why I signed like that).
IMPORTANT THINGS TO NOTE: All the DoF effects you see are from the ReShade's DOF, not the one that come with the game's photo mode. So this DoF is active whenever you're actually playing the game, not just in screenshots. Bloom: Adjust fBloomThreshold up or down in very small increments (of about 10) until you are happy with how much bloom you want. Increasing the value will give less bloom. DoF Quirks: To adjust the strength of the DoF on far away out-of-focus areas, adjust DOF_FarBlurCurve up or down. Increasing the value will give less blur. To adjust blur on Bayek when looking at far away objects, adjust DOF_NearBLurCurve. Raising the value will lower the blur. An oddity with AC Origins is that the ReShade's DoF can get deactivated by certain HUD/UI elements. I believe it most commonly is deactivated by the quest text in the upper left-hand corner. So if it sometimes cutting off is bothering you, I recommend either not tracking quests so the objective pops up on your screen and using the set way-point on the map feature instead OR switching the HUD preset in the game's "gameplay" menu option to minimal or off. The ReShade DoF will also cut off when you're in photo mode and the screenshot overlay grid thing pops up as you're adjusting the image, but the DoF will come right back on once that goes away (just leave the camera steady for a couple secs and the grid disappears) Brightness: If it is too dark lower the gamma setting in the in-game Reshade "Tonemap" setting in increments of 20. OR raise the "brightness" in the RehShade Technicolor 2 setting.
You may have to manually type it in certain values to adjust them. Just keep spam-clicking in the box until it gives you the typing cursor or use the .ini file, save it and click "reload" at the bottom of the ReShade in-game menu.
CONTROLS All of these are remappable once in game. (make sure numberpad is enabled or the controls won't work) -Toggle ReShade menu on-off - Shift+F2. -Toggle all ReShade effects - Scroll lock -Toggle depth-of-field - / on numberpad -Toggle sharpness - 5 on numberpad -Toggle film grain - 3 on numberpad -Black bars (letterbox) - 0 on numberpad -Bloom and lens effects - 6 on numberpad -Vignette (darkness around the corners) - * on numberpad -Clarity - 7 on numberpad I recommend opening the ReShade GUI's setting's menu and changing the following: Toggle ReShade on and off with the END key Toggle ReShade menu/gui with F4
INSTALLATION INSTRUCTIONS:
!!!IMPORTANT For me the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled. Tested at default in-game brightness. Use the in-game screen calibration setting to adjust your UI to fit into the letterbox (black bars). Tested on Ultra settings except shadows set at high. IMPORTANT END!!!
Abridged Version of instructions: Download latest version of ReShade from here: https://reshade.me/ Run the .exe in admin mode and select ACOrigins.exe in your Assassins Creed Origins main folder. (if installed to Steam's default location, can usually be found here: "... Steam\SteamApps\common\Assassins Creed Origins" Choose the DirectX 10+ version Say yes when it ask if you want to download a collection of shaders. Have these following shaders selected and deselect any of the effects not listed here:
AdaptiveSharpen Border Clarity FakeHDR (may just say HDR) Tonemap Technicolor2 FilmGrain DOF (depth of field) Bloom Vignette AmbientLight MXAO
Now download my preset here with the "download" button below. Rename that file "anythingyouwant.ini", the most important part is that the files name now ends ".ini" instead of ".txt" like it did when you downloaded it. Put that file in your game's main folder where you found ACOrigins.exe and where your reshade-shaders folder should now also be installed. Run your game and after you get a message in a grey box saying reshade effects have loaded, press Shift+F2 simultaneously to open the in-game ReShade GUI. Select the .ini file from that drop down menu. Toggle the effect with scroll-lock key. You can change these keys in the ReShade's settings menu. Click continue until the boxes go from red to gray/clear. Done. Your new ReShade should be making your game look fapping sexy by this point.
Step-by-Step Instructions: 1. Download the Reshade 3.0.8 (or latest version if different) from here https://reshade.me/ 2. Scroll to bottom of page and download whatever the latest version advertised is. Run the .exe that you just downloaded. Probably best to copy it to your desktop or somewhere first outside your downloads folder. Follow the steps it tells you selecting yes everything it asks. 2. Select your "ACOrigins.exe" which is in the main folder of the game. 3. Select the DirectX 10+ version after you select the "ACOrigins.exe" 4. Run your game As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects. Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want. Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial. You can leave your game open or close it for this next step. 5. Go back to your game's main folder, where the "ACOrigins.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file. 6. Open the .ini file and replace all the text with the text from my preset on this page. Save the file. Run your game or alt tab back to it. And then do step 7 if you your game is still running. 7. Reopen the Reshade GUI with Shift+f2 and click the click "reload". The new effects should start loading with my custom settings. PROFIT!
UNINSTALLING 1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log from your game folder. That's it. Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy. You may notice a slight decrease in performance, but it should still be pretty similar FPS to what you usually get. The visual difference is night and day to me and I can't ever go back to vanilla.
CONTACT -- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA -- -- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/ To save you a couple clicks, I try to keep the below list updated too: ASSASSIN'S CREED ORIGINS -- Cinematic Enhancer ReShade: https://rd.nexusmods.com/assassinscreedorigins/mods/1 -- White Hot Desert ReShade: https://sfx.thelazy.net/games/preset/8551/ -- Revelations ReShade: https://sfx.thelazy.net/games/preset/8550/ SKYRIM SPECIAL EDITION RESHADES -- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/? -- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942? -- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/? -- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 -- MASS EFFECT ANDROMEDA RESHADES -- Cinematic Realism: http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1 -- Neon Bomb: http://www.nexusmods.com/masseffectandromeda/mods/4? -- FALLOUT 4 RESHADES -- Cinematic Realism: http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 -- DIRT RALLY RESHADE -- https://sfx.thelazy.net/games/preset/7323/ DIRT 4 RESHADES -- Cinematic Racing Project: https://sfx.thelazy.net/games/preset/7333/ -- Cinematic Racing Project (Vibrant Version): https://sfx.thelazy.net/games/preset/7348/ MAD MAX ReShades -- Cinematic Excellence: https://sfx.thelazy.net/games/preset/7434/ -- Cinematic Excellence (Bleak Version): https://sfx.thelazy.net/games/preset/7438/ GHOST RECON WILDLANDS RESHADES -- Stunning Light & Atmospherics [newest ReShade] - https://sfx.thelazy.net/games/preset/7525/ -- Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/? -- E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2? -- Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/ -- Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/ -- Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/ SQUAD ReShade -- Cinematic Shooter Project: https://sfx.thelazy.net/games/preset/7474/ RAGE ReShade -- Hit Me With Your Best Shot: https://sfx.thelazy.net/games/preset/7477/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing. ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.
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KeyAdaptiveSharpen=101,0,0,0 KeyBloomAndLensFlares=102,0,0,0 KeyLumaSharpen=0,0,0,0 KeyNostalgia=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=110,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=103,0,0,0 KeyCartoon=0,0,0,0 KeyBorder=96,0,0,0 KeyTonemap=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCA=0,0,0,0 KeyMode3=0,0,0,0 KeyHSV_Tech=0,0,0,0 KeyColorMatrix=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMatsoDOF=111,0,0,0 KeyFilmGrain=99,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMartyMcFlyDOF=100,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyGrain_Tech=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyFISHEYE_CA_VERTICAL=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLUT=0,0,0,0 KeyMonochrome=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyVignette=106,0,0,0 Techniques=AdaptiveSharpen,AmbientLight,HDR,BloomAndLensFlares,Technicolor2,Tonemap,MatsoDOF,Clarity,Vignette,FilmGrain,Border KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 TechniqueSorting=AdaptiveSharpen,AmbientLight,HDR,BloomAndLensFlares,Technicolor2,Tonemap,MatsoDOF,MartyMcFlyDOF,Clarity,Vignette,FilmGrain,Border,Deband,Levels,FilmicPass,LiftGammaGain,ColorMatrix,RingDOF,MagicDOF,GP65CJ042DOF,Vibrance,LightDoF_Far,LightDoF_Near,LightDoF_AutoFocus,CA,NonLocalMeans,KNearestNeighbors,DisplayDepth,DPX,EGAfilter,Emphasize,DepthHaze,Curves,LeiFx_Tech,Mode1,Mode2,Mode3,GaussianBlur,HighPassSharp,HQ4X,FilmGrain2,AdaptiveFog,MotionBlur,HSV_Tech,LUT,CreateLUT,AdvancedCRT,LumaSharpen,ASCII,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,ReflectiveBumpmapping,Tint,MagicBloom,Technicolor,Cartoon,TiltShift,Colourfulness,UIMask_Top,UIMask_Bottom,Daltonize,SurfaceBlur,GanossaMotionFocus,Grain_Tech,FISHEYE_CA_HORIZONTAL,FISHEYE_CA_VERTICAL KeyASCII=0,0,0,0 KeyLeiFx_Tech=0,0,0,0 KeyEGAfilter=0,0,0,0 KeyCreateLUT=0,0,0,0 KeyMultiLUT=0,0,0,0 KeyNightvision=0,0,0,0 KeyGanossaMotionFocus=0,0,0,0 KeyFISHEYE_CA_HORIZONTAL=0,0,0,0 [Border.fx] border_width=0.000000,140.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Clarity.fx] ClarityRadius=2.000000 ClarityBlendMode=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.600000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=0.400000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 max_scale_lim=0.100000 pm_p=0.750000 scale_lim=0.100000 scale_cs=0.056000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=2.000000 alInt=5.000000 AL_DirtTex=-1.000000 alThreshold=10.000000 AL_Adaptation=-1.000000 alAdapt=0.700000 AL_Dirt=-1.000000 alAdaptBaseBlackLvL=1.000000 alLensThresh=0.500000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0.000000 [CRT.fx] Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0.000000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 ScanlineGaussian=1.000000 CornerSize=0.010000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=1.000000 bAnamFlareEnable=0.000000 fBloomThreshold=0.800000 fBloomAmount=0.500000 fLensdirtSaturation=2.000000 fBloomTint=0.701961,0.800000,1.000000 fLensdirtIntensity=3.300000 bLensdirtEnable=-1.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [MotionFocus.fx] mfDebug=0.000000 mfFocusStrength=0.001000 mfZoomStrength=0.000200 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.650000 [SurfaceBlur.fx] BlurRadius=1.000000 DebugMode=0.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [FisheyeVertical.fx] fFisheyeZoom=0.500000 fFisheyeDistortionCubic=0.700000 fFisheyeDistortion=0.010000 fFisheyeColorshift=0.002000 [DOF.fx] DOF_FARBLURCURVE=2.475000 fADOF_ShapeCurvatureAmount=1.000000 DOF_AUTOFOCUS=-1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.400000 DOF_INFINITEFOCUS=0.065000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.700000,0.600000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=3.000000 DOF_MANUALFOCUSDEPTH=0.300000 DOF_NEARBLURCURVE=2.200000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=-1.000000 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.020000 DOF_BLURRADIUS=7.000000 fADOF_BokehCurve=19.050001 iRingDOFSamples=30.000000 iRingDOFRings=8.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=-1.000000 fRingDOFGain=30.000002 fRingDOFBias=2.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=10.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.000000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fADOF_SmootheningAmount=0.000000 bMatsoDOFChromaEnable=0.000000 fMatsoDOFChromaPow=0.200000 fMatsoDOFBokehCurve=4.400000 iADOF_ShapeQuality=38.000000 iMatsoDOFBokehQuality=5.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=0.000000 fADOF_ShapeWeightAmount=0.500000 fADOF_ShapeApertureAmount=0.006000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.560000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=0.500000 fADOF_ShapeDistortAmount=0.000000 bADOF_ShapeDiffusionEnable=0.000000 fADOF_ShapeDiffusionAmount=0.000000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=20.000000 iADOF_ShapeChromaMode=0.000000 fADOF_ImageChromaCurve=2.000000 fADOF_ImageChromaAmount=3.273000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Vignette.fx] Type=0.000000 Ratio=2.228000 Center=0.500000,0.500000 Radius=1.680000 Amount=-2.000000 Slope=6.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=0.900000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.600000 Variance=0.350000 Mean=0.500000 SignalToNoiseRatio=3.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [ChromaticAberration.fx] Shift=0.000000,-9.600000 Strength=0.200000 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=1076677888.000000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=2.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0.000000 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Levels.fx] BlackPoint=16.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [TiltShift.fx] Line=0.000000 BlurMultiplier=10.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_ManualFocus=0.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOIndirectLightingAmount=4.000000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [FilmGrain3.fx] GrainLuma=0.800000 GrainSize=2.000000 GrainPower=0.020000 GrainColorAmount=0.150000 [LumaSharpen.fx] sharp_strength=0.650000 pattern=1.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] ColorStrength=0.588235,0.588235,0.588235 Saturation=0.500000 Brightness=1.000000 Strength=0.500000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1.000000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [ASCII.fx] Ascii_font_g=255.000000 Ascii_spacing=0.000000 Ascii_back_g=0.000000 Ascii_font=1.000000 Ascii_font_b=255.000000 Ascii_font_r=255.000000 Ascii_back_b=0.000000 Ascii_back_r=0.000000 Ascii_swap_colors=0.000000 Ascii_invert_brightness=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font_color_mode=1.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [CreateLUT.fx] X_Position=0.000000 Y_Position=0.000000 [HSV.fx] fColorHueMult=1.000000 fSaturationModCyan=-0.000000 fColorSaturationMod=-0.000000 fColorSaturationPow=1.000000 fColorSaturationMult=1.000000 fSaturationMultYellow=0.000000 fColorIntensityMod=0.000000 fColorIntensityMult=1.000000 fColorIntensityPow=1.000000 fColorHueMod=0.020000 fColorHuePow=1.000000 fSaturationModGreen=-0.000000 fSaturationModRed=0.200000 fSaturationModOrange=0.000000 fSaturationModYellow=-0.000000 fSaturationModBlue=-0.200000 fSaturationModMagenta=0.000000 fSaturationMultRed=0.000000 fSaturationMultOrange=0.000000 fSaturationMultGreen=0.000000 fSaturationMultCyan=0.000000 fSaturationMultBlue=0.300000 fSaturationMultMagenta=0.000000 fSaturationPowRed=0.000000 fSaturationPowOrange=0.000000 fSaturationPowYellow=0.000000 fSaturationPowGreen=0.000000 fSaturationPowCyan=0.000000 fSaturationPowBlue=0.000000 fSaturationPowMagenta=0.000000 [FisheyeHorizontal.fx] fFisheyeZoom=0.515000 fFisheyeDistortionCubic=0.700000 fFisheyeDistortion=-0.090000 fFisheyeColorshift=0.008000

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