SweetFX Settings DB
Latest forum threads
6 minutes ago
21 minutes ago
30 minutes ago
46 minutes ago

Call of Duty WAW Rebirth Reshade 1.1

Created by yytssln
Added Aug. 13, 2018
Updated 13 Aug 17:28 CEST
Shader used: ReShade
Preset description:
http://sfx.thelazy.net/games/preset/7124/ Installation: 1.First run the game, enter the graphic option ,turn off anti-aliasing off, and then out of the game 2.Download the latest version of reshade 3.0.6 from the official website https://reshade.me/ .Or you can download from here: https://mega.nz/#!yJgz3RBb!YeG9W8IhY0wn9R_EQ4rtl7tO-lieOqU8crhbN1_jnW4 3.Run ReShade_Setup_3.0.6.exe, select the game executable file(it is CoDWaW.exe), then select Direct3D 8/9, waiting to download the preset file 4. Put my preset file COD5 Rebirth Reshade 1.1.ini in the root directory of the game:download link: https://mega.nz/#!vU4HTD5b!jCpRAC5wtSLMNT6ddLk-TsNy43x6w-PV9t8iLsZ5t8s 5.Run the game, wait for a period of time to load the Reshade file,then it works. 6.If it doesn't work,please press "F2" to open the menu, in the Home option bar, the top of the input box click on the drop-down box to find COD5 Rebirth Reshade 1.1.ini on it. 7.Hot Key: F2:open the menu, Scroll Lock:on/off effect, Ins:on/off MXAO, Del:on/off DOF, End:on/off Border Hide hud: cg_drawHUD 0/1 cg_draw2D 0/1 8.If you do not need MXAO or depth of field or border, so go to the X: Activision\Call of Duty - World at War \reshade-shaders \ Shaders directory, remove or backup MXAO.fx, DOF.fx, Border.fx to other places. 9.Nowaday BUG: This Reshade MOD hit a lot performance ,my graphics card is GTX970, 16G memory, you can keep 60FPS. MXAO effect in the case of smoke or backlight is not ideal, especially after throwing smoke bomb, smoke can still see the shadow of AO. Tips: If you can not from https://reshade.me/ download the latest version of the reshade 3.0.6 tool or feel slow to download, you can directly download my complete File from https://mega.nz/#!vU4HTD5b!jCpRAC5wtSLMNT6ddLk-TsNy43x6w-PV9t8iLsZ5t8s but after downloading you have to modify d3d9.ini. Open d3d9.ini, change the following four paths to your own game path, so reshade 3.0.6 tools can read the Textures and Shaders file in the reshade-shaders folder For example: My PC: [GENERAL] TextureSearchPaths=I:\Activision\Call of Duty - World at War,I:\Activision\Call of Duty - World at War\reshade-shaders\Textures EffectSearchPaths=I:\Activision\Call of Duty - World at War,I:\Activision\Call of Duty - World at War\reshade-shaders\Shaders ScreenshotPath=I:\Activision\Call of Duty - World at War PresetFiles=I:\Activision\Call of Duty - World at War\COD5 Rebirth Reshade 1.1.ini to be like this: Your PC: [GENERAL] TextureSearchPaths=X:\Activision\Call of Duty - World at War,X:\Call of Duty - World at War\reshade-shaders\Textures EffectSearchPaths=X:\Activision\Call of Duty - World at War,X:\Activision\Call of Duty - World at War\reshade-shaders\Shaders ScreenshotPath=X:\Activision\Call of Duty - World at War PresetFiles=X:\Activision\Call of Duty - World at War\COD5 Rebirth Reshade 1.1.ini I hope you enjpy this MOD,thank you. Here is my test video: https://www.youtube.com/watch?v=rj1kYZXIfeQ https://www.youtube.com/watch?v=XmRy6bD5k2U
Download preset Show / Hide settings
KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyFXAA=0,0,0,0 KeyCurves=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyWatchDogTonemap=0,0,0,0 KeyBorder=35,0,0,0 KeyTonemap=0,0,0,0 KeyCA=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyCartoon=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyClarity=0,0,0,0 KeyDeband=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeySphericalTonemap=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeySkyrimTonemap3=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode1=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyMode2=0,0,0,0 KeyMode3=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLUT=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=45,0,0,0 KeyUIMask_Top=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyVignette=0,0,0,0 KeySkyrimTonemap1=0,0,0,0 KeyReinhardLinear=0,0,0,0 KeyFilmicCurve=0,0,0,0 KeySkyrimTonemap4=0,0,0,0 KeySkyrimTonemap5=0,0,0,0 KeySkyrimTonemap6=0,0,0,0 KeyHPD=0,0,0,0 KeySkyrimTonemap2=0,0,0,0 Techniques=Curves,FXAA,HDR,FilmicPass,Tint,SMAA TechniqueSorting=Curves,MatsoDOF,FXAA,HDR,Technicolor2,Vibrance,WatchDogTonemap,Border,CA,KNearestNeighbors,NonLocalMeans,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MartyMcFlyDOF,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,HighPassSharp,Levels,LiftGammaGain,LumaSharpen,MagicBloom,MXAO,Tint,SMAA,Technicolor,Tonemap,SphericalTonemap,ReinhardLinear,SkyrimTonemap1,FilmicCurve,SkyrimTonemap3,SkyrimTonemap4,SkyrimTonemap5,SkyrimTonemap6,SkyrimTonemap2 [Border.fx] border_width=0.000000,120.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=1.000000 alInt=5.000000 AL_DirtTex=0.000000 AL_Adaptive=2.000000 alThreshold=15.000001 AL_Adaptation=1.000000 alAdapt=0.700000 AL_Dirt=0.000000 alAdaptBaseBlackLvL=2.000000 alLensThresh=0.320000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=-1.000000 alLensInt=1.500000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 scale_cs=0.056000 L_compr_high=0.337000 D_compr_high=0.504000 max_scale_lim=0.100000 pm_p=0.750000 scale_lim=0.100000 [Bloom.fx] bGodrayEnable=-1.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 fBloomThreshold=0.631000 fBloomAmount=1.000000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0.000000 fFlareLuminance=0.460000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 bAnamFlareEnable=0.000000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=1.000000 fGodrayExposure=1.468000 fGodrayWeight=1.700000 fGodrayDensity=2.000000 iGodraySamples=128.000000 fGodrayThreshold=0.636000 fFlareBlur=300.970001 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.360784,0.427451,0.572549 Strength=0.580000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [CRT.fx] Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0.000000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 ScanlineGaussian=1.000000 CornerSize=0.010000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.340000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Daltonize.fx] Type=0.000000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DOF.fx] DOF_AUTOFOCUS=1.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=1.537000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.280000 DOF_FOCUSSAMPLES=6.000000 bADOF_ShapeApertureEnable=0.000000 DOF_NEARBLURCURVE=1000.000061 DOF_FOCUSRADIUS=0.020000 bGPDOFPolygonalBokeh=1.000000 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=5.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fADOF_ShapeDiffusionAmount=0.100000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 iMagicDOFBlurQuality=8.000000 bADOF_ImageChromaEnable=0.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 bMatsoDOFChromaEnable=1.000000 fADOF_SmootheningAmount=1.000000 iGPDOFPolygonCount=5.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 iADOF_ShapeQuality=17.000000 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 bADOF_ShapeCurvatureEnable=0.000000 iADOF_ShapeChromaMode=3.000000 iADOF_ImageChromaHues=5.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0.000000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Technicolor2.fx] ColorStrength=0.098039,0.364706,0.000000 Saturation=0.655000 Brightness=0.500000 Strength=0.640000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=0.900000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmicPass.fx] Strength=0.748000 Linearization=0.500000 Fade=0.000000 Contrast=1.000000 Bleach=-0.500000 BaseGamma=1.000000 Saturation=-0.210000 RedCurve=2.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGamma=0.820000 EffectGammaB=1.000000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.203922,0.721569,0.070588 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FXAA.fx] Subpix=1.000000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.140000 radius1=0.880000 radius2=0.870000 [SkyrimTonemap3.fx] EToneMappingCurveV3=18.990002 EToneMappingOversaturationV3=180.200012 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendMode=1.000000 HighPassBlendIfDark=0.000000 HighPassBlendIfLight=255.000000 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0.000000 [SkyrimTonemap5.fx] EIntensityContrastV5=0.350000 EColorSaturationV5=0.000000 HCompensateSatV5=0.000000 EToneMappingCurveV5=0.000000 [Vibrance.fx] Vibrance=0.220000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Levels.fx] BlackPoint=5.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [TiltShift.fx] Line=0.000000 BlurMultiplier=2.000000 Axis=0.000000 Offset=-0.900000 BlurCurve=1.500000 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_ManualFocus=0.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=0.750000 bMXAODebugViewEnable=1.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOIndirectLightingAmount=4.960000 iMXAOBayerDitherLevel=4.000000 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24.000000 fMXAOSampleRadius=2.190000 fMXAOBlurSharpness=2.600000 fMXAOBlurSteps=3.000000 fMXAOFadeoutStart=0.270000 fMXAOFadeoutEnd=0.260000 [SkyrimTonemap4.fx] EAdaptationMaxV4=1.000000 EAdaptationMinV4=1.000000 EBrightnessCurveV4=1.020000 EBrightnessToneMappingCurveV4=0.320000 EBrightnessMultiplierV4=0.610000 [LumaSharpen.fx] sharp_strength=0.650000 pattern=1.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [SkyrimTonemap1.fx] EAdaptationMinV1=0.100000 EAdaptationMaxV1=0.240000 EToneMappingCurveV1=6.130000 EContrastV1=1.840000 EColorSaturationV1=5.600000 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.900000 fDirt_Intensity=0.000000 fExposure=0.456000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677888.000000 iDebug=0.000000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Reinhard.fx] ReinhardLinearSlope=1.250000 ReinhardLinearWhitepoint=7.250000 ReinhardLinearPoint=0.150000 [SkyrimTonemap6.fx] EAdaptationMinV6Day=0.300000 EBrightnessV6Day=2.000000 EIntensityContrastV6Day=2.000000 EAdaptationMaxV6Day=0.300000 EToneMappingCurveV6Day=0.200000 EColorSaturationV6Day=2.000000 HCompensateSatV6Day=2.000000 EToneMappingOversaturationV6Day=0.000000 [SkyrimTonemap2.fx] EAdaptationMaxV2=0.730000 ETonemappingCurveV2=6.880000 EAdaptationMinV2=0.280000 EIntensityContrastV2=2.070000 EColorSaturationV2=1.730000 EToneMappingOversaturationV2=145.000000 [SphericalTonemap.fx] sphericalAmount=0.120000 [Technicolor.fx] Power=3.840000 RGBNegativeAmount=0.294118,0.415686,0.466667 Strength=0.120000 [Vignette.fx] Type=0.000000 Ratio=0.559000 Center=0.500000,0.500000 Radius=0.760000 Amount=-0.440000 Slope=2.000000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.020000 Exposure=0.000000 Saturation=0.000000 FogColor=0.333333,0.623529,0.556863

Comments

2ewdasdw
27 Apr 13:46 CEST

wow did every you said and all that exe gave me was a failed installation like this mod. 0/10 mod buddy doesn't even work. Don't donwload this because it won't even work

2ewdasdw
27 Apr 13:46 CEST

wow did every you said and all that exe gave me was a failed installation like this mod. 0/10 mod buddy doesn't even work. Don't donwload this because it won't even work

You need to be logged in to post a comment