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Darker_Far_cry

Preset for Far Cry
Created by Robi
Added Oct. 26, 2019
Updated 8 Nov 22:49 CET
Shader used: ReShade
Preset description:
Wasn't a fan of vanilla Far Cry look so I created my very first preset. This preset mainly makes vegetation darker and adds a bit of bloom and sharpening. I tried my best not to make the graphics bland or blue tinted. I hope somebody finds it useful :)
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Techniques=AdaptiveSharpen,BloomAndLensFlares,HSLShift,Levels TechniqueSorting=LeiFx_Tech,AdaptiveSharpen,AspectRatioPS,AmbientLight,Chromakey,BloomAndLensFlares,CinematicDOF,Clarity,ColorMatrix,Colourfulness,Curves,AdvancedCRT,Daltonize,Deband,DepthHaze,DisplayDepth,Crosshair,Depth3D,DPX,Emphasize,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,HDR,FilmGrain,FilmGrain2,Mode1,Mode2,Mode3,GlitchB,HighPassSharp,FXAA,HQ4X,HSLShift,Layer,Levels,LiftGammaGain,LevelsPlus,LumaSharpen,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,MultiLUT,MagicBloom,Nightvision,PerfectPerspective,MXAO,PPFX_Godrays,PPFXBloom,ChromaticAberration,PPFXSSDO,Tint,ReflectiveBumpmapping,Before,After,StageDepth,Technicolor,Technicolor2,SMAA,TiltShift,TriDither,Tonemap,Vibrance,UIMask_Top,UIMask_Bottom,UIDetect,UIDetect_Before,UIDetect_After,Vignette,MotionBlur,EyeAdaption,NonLocalMeans,KNearestNeighbors,AdaptiveFog,Nostalgia,CA,Cartoon,Border,ASCII,GaussianBlur,FilmicPass,Monochrome,FilmicAnamorphSharpen,SurfaceBlur PreprocessorDefinitions= [Splitscreen.fx] splitscreen_mode=0 [CinematicDOF.fx] UseAutoFocus=1 ManualFocusPlane=10.000000 UseMouseDrivenAutoFocus=1 AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 FNumber=2.800000 FocalLength=120.000000 ShowOutOfFocusPlaneOnMouseDown=1 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 NearPlaneMaxBlur=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightThresholdFarPlane=0.000000 HighlightGainNearPlane=0.200000 HighlightThresholdNearPlane=0.000000 ShowCoCValues=0 [Vibrance.fx] Vibrance=-0.475000 VibranceRGBBalance=1.000000,1.000000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassBlendMode=1 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [Daltonize.fx] Type=1 [AdaptiveSharpen.fx] curve_height=0.256000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 scale_cs=2.000000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 pm_p=3.000000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [FakeHDR.fx] HDRPower=2.224000 radius1=0.793000 radius2=0.587000 [Chromakey.fx] Color=1 Pass=0 Threshold=0.500000 RadialX=0 RadialY=0 FOV=90 CustomColor=1.000000,0.000000,0.000000 AntiAliased=1 [AspectRatio.fx] A=0.003000 Zoom=1.000000 Color=0.027000,0.027000,0.027000 FitScreen=1 [Denoise.fx] LerpCoefficeint=0.386000 NoiseLevel=0.197000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [PerfectPerspective.fx] Projection=0 FOV=90 DebugPreview=0 Vertical=0.500000 VerticalScale=0.950000 ResScale=1920,1920 Type=0 Zooming=1.000000 BorderColor=0.027000,0.027000,0.027000,0.000000 MirrorBorders=1 [CRT.fx] ScanlineGaussian=1 Amount=1.000000 Resolution=1.150000 Curvature=0 Brightness=0.900000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=0.996000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 alInt=4.247000 AL_DirtTex=0 AL_Adaptive=0 alThreshold=100.000000 AL_Adaptation=1 AL_Dirt=1 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0 alLensInt=2.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=3 fBloomSaturation=0.800002 fBloomThreshold=0.870000 fBloomAmount=0.999998 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0 fFlareLuminance=0.095000 iLensdirtMixmode=1 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0 bAnamFlareEnable=0 fAnamFlareCurve=1.942000 fAnamFlareThreshold=0.458000 fAnamFlareWideness=1.602000 fAnamFlareAmount=20.000000 fAnamFlareColor=0.000000,0.000001,0.000001 fLenzIntensity=3.000000 fLenzThreshold=0.997000 bChapFlareEnable=0 fChapFlareTreshold=0.899000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128 fGodrayThreshold=0.662003 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=1 ClarityDarkIntensity=0.927000 ClarityOffset=2.000000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.961000 ClarityViewMask=0 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 [PPFX_SSDO.fx] pSSDOIntensity=19.923000 pSSDOAmount=10.000000 pSSDOBounceMultiplier=0.800000 pSSDOSampleRange=70.000000 pSSDOBounceLOD=3 pSSDODebugMode=0 pSSDOBounceSaturation=1.000000 pSSDOSourceLOD=2 pSSDOFilterRadius=8.000000 pSSDOSampleAmount=10 pSSDOAngleThreshold=0.125000 pSSDOFadeStart=0.900000 pSSDOFadeEnd=0.950000 [MultiLUT.fx] fLUT_LutSelector=4 fLUT_AmountChroma=0.849000 fLUT_AmountLuma=0.737000 [Colourfulness.fx] colourfulness=0.337001 lim_luma=0.100000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [SurfaceBlur.fx] BlurRadius=1 DebugMode=0 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.650000 [DepthHaze.fx] FogStart=1.000000 EffectStrength=0.359000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [Deband.fx] threshold_preset=2 custom_avgdiff=10.800000 range=32.000000 iterations=1 custom_maxdiff=7.900000 debug_output=0 custom_middiff=21.700001 [Depth3D.fx] Depth_Map_Adjust=7.500000 Depth_Map=0 Divergence=25.000000 Depth_Map_View=0 SCSC=0 ZPD=0.010000 Auto_Depth_Range=0.125000 WP=0 View_Mode=0 Side_Bars=1 Performance_Mode=1 Depth_Map_Flip=0 Weapon_Adjust=0.000000,0.000000,0.000000 Stereoscopic_Mode=0 Anaglyph_Desaturation=1.000000 Perspective=0 Eye_Swap=0 Cursor_Type=0 Cursor_STT=0.125000,0.500000,0.000000 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUIReversed=1 iUIUpsideDown=0 iUIPresentType=2 iUILogarithmic=0 [DPX.fx] Strength=0.039000 RGB_Curve=8.262106,8.262106,8.262106 RGB_C=0.278001,0.278001,0.258001 Contrast=0.293000 Saturation=2.776016 Colorfulness=2.009000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.228000 Brightness=0.867000 Strength=0.336000 [Emphasize.fx] FocusDepth=0.026000 FocusRangeDepth=0.001000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 Spherical=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 BlendFactor=0.000000 EffectFactor=0.900000 [Layer.fx] Layer_Scale=1.000000 Layer_Pos=0.500000,0.500000 Layer_Blend=1.000000 [DOF.fx] DOF_AUTOFOCUS=1 fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 iRingDOFRings=4 fADOF_ShapeDiffusionAmount=0.100000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 iGPDOFPolygonCount=5 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 iADOF_ShapeQuality=17 fADOF_ShapeRotation=15.000000 bADOF_ShapeDistortEnable=0 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 bADOF_ShapeCurvatureEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=43.243000 DepthMaskContrast=128 Offset=0.116000 DepthMask=0 Coefficient=0 Clamp=1.000000 UseMask=0 Preview=0 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [HSLShift.fx] HUERed=0.750000,0.250000,0.250000 HUEGreen=0.133987,0.166667,0.133987 HUEOrange=0.622549,0.461558,0.305171 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.443964,0.730392,0.730392 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [Levels.fx] BlackPoint=14 WhitePoint=250 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=0.745000 fLUT_AmountLuma=1.000000 [LumaSharpen.fx] pattern=0 sharp_strength=1.164000 sharp_clamp=0.911000 offset_bias=1.000000 show_sharpen=0 [LevelsPlus.fx] HighlightClipping=0 EnableLevels=1 OutputWhitePoint=1.000000,1.000000,1.000000 InputBlackPoint=0.062745,0.070588,0.078431 InputWhitePoint=1.000000,0.999995,0.999990 InputGamma=0.764003,0.764003,0.764003 ColorRangeShiftSwitch=0 ColorRangeShift=0.000000,0.000000,0.000000 OutputBlackPoint=0.000000,0.000000,0.000000 enableACESFilmRec2020old=0 enableACESFilmRec2020=0 enableACESFitted=0 ACESLuminancePercentage=100,100,100 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MagicBloom.fx] fBloom_Intensity=8.533000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=1.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.717997 fAdapt_Sensitivity=0.556000 iAdapt_Precision=2 iDebug=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.050000 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 CornerRounding=25 DebugOutput=0 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GAMMA=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 MXAO_FADE_DEPTH_END=0.400000 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.823521,0.823529,0.823521 Strength=0.027000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [StageDepth.fx] Stage_Opacity=1.000000 Stage_depth=0.970000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.079994 Radius=2.000001 Amount=-1.000000 Slope=2 [Technicolor.fx] Power=5.066000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.526998 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.120000 FogColor=0.044406,0.107843,0.044406 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [LiftGammaGain.fx] RGB_Lift=1.109005,1.109005,1.109005 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [TiltShift.fx] Line=0 BlurMultiplier=6.000000 Axis=0 Offset=0.050000 BlurCurve=1.000000 [Glitch.fx] Amount=1.000000 bUseUV=0 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000

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