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xvt

Created by xvt
Added Oct. 26, 2019
Shader used: ReShade
Preset description:
Tonemapping through LUT to make the game more colorful, plus CAS, tweaked FXAA/SMAA, Bloom for mild lens dirt and BlueSkyDefender's excellent pseudo object motion blur. SMAA solves the aliasing better but takes a bit more of computing power, specially with the use of predication (or use any of the in-game solutions). You'll need to download the lut palette and either overwrite the one located in "reshade-shaders\Textures" or delete the one there and put mine in the game's Win64 folder. You can download the lut palette here: https://drive.google.com/open?id=1cVggNhROUS7lkIfsP4xFJ8sYBP_foO9N
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KeyLUT=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyCurves=0,0,0,0 KeyCA=0,0,0,0 KeyLumaSharpen=0,0,0,0 PreprocessorDefinitions= KeyAmbientLight=0,0,0,0 KeyFXAA=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmicAnamorphSharpen=0,0,0,0 KeyMXAO=0,0,0,0 KeySMAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 KeyMultiLUT=0,0,0,0 Techniques=LUT,PPFXBloom,Pseudo_Motion_Blur,SMAA,ContrastAdaptiveSharpen TechniqueSorting=DisplayDepth,HDR,LUT,PPFXBloom,Pseudo_Motion_Blur,AdvancedMotionBlur_Tech,Trails,MotionBlur,Temporal_Normal_Filter_Anti_Aliasing,Directionally_Localized_Anti_Aliasing,Temporal_Aliasing_Reducer,Bilinear_Interpolation_Anti_Aliasing,Normal_Filter_Anti_Aliasing,FXAA,SMAA,MagicDOF,ADOF,MXAO,SSR,Smart_Sharp,NLM_Sharp,ContrastAdaptiveSharpen,FilmicAnamorphSharpen,FilmicSharpen,AdvancedCRT,After,ASCII,AdaptiveFog,AdaptiveSharpen,Chromakey,Border,ChromaticAberration,Before,Cartoon,Clarity,Curves,CA,Deband,Depth3D,Daltonize,DPX,DepthHaze,Colourfulness,CinematicDOF,ColorMatrix,Crosshair,EyeAdaption,FilmGrain2,GlitchB,FilmicPass,FilmGrain,HQ4X,HSLShift,AmbientLight,Layer,Emphasize,Levels,LeiFx_Tech,BloomAndLensFlares,KNearestNeighbors,GaussianBlur,LiftGammaGain,LumaSharpen,LevelsPlus,MagicBloom,LightDoF_AutoFocus,MatsoDOF,Mode1,LightDoF_Far,Mode3,MartyMcFlyDOF,Mode2,HighPassSharp,MultiLUT,NonLocalMeans,oldMXAO,GP65CJ042DOF,Monochrome,LightDoF_Near,PerfectPerspective,RingDOF,Nightvision,ReflectiveBumpmapping,PPFXSSDO,Nostalgia,Technicolor,Tint,Tonemap,Technicolor2,PPFX_Godrays,UIDetect,UIDetect_Before,TiltShift,TriDither,UIMask_Top,UIMask_Bottom,Vibrance,UIDetect_After,Vignette,StageDepth,Bloom,SurfaceBlur,Lightroom,TAA,DisplayLUT,ApplyLUT,RemoveTint,Pirate_FXAA KeyTonemap=0,0,0,0 KeyDPX=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyTechnicolor=0,0,0,0 Effects=FilmicAnamorphSharpen.fx,SMAA.fx [DLAA.fx] View_Mode=0 [Temporal_Aliasing_Reducer.fx] Adjust=0.500000 Threshhold=1.000000 Power=1.500000 DebugOutput=0 [PPFX_Bloom.fx] pBloomBlendMode=1 pTonemapSaturateBlacks=-0.450000 pEnableHDR=0 pTonemapExposure=1.500000 pTonemapCurve=0.500000 pBloomRadius=12.000000 pTonemapMode=0 pTonemapContrast=1.250000 pLensdirtIntensity=1.000000 pBloomIntensity=0.500000 pBloomThreshold=0.830000 pLensdirtCurve=4.500000 pBloomCurve=1.500000 pBloomSaturation=0.400000 pEnableLensdirt=1 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.050000 DepthEdgeDetectionThreshold=0.010000 MaxSearchSteps=8 MaxSearchStepsDiagonal=4 PredicationScale=2.000000 CornerRounding=0 PredicationThreshold=0.005000 PredicationStrength=1.000000 DebugOutput=0 [FakeMotionBlur.fx] mbRecall=0.025000 mbSoftness=0.050000 [DisplayDepth.fx] bUIUsePreprocessorDefs=1 fUIFarPlane=1000.000000 iUIUpsideDown=0 iUIReversed=0 iUILogarithmic=0 iUIPresentType=2 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=0.250000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Trails.fx] Persistence=0.500000 TQ=1.000000 [PseudoMotionBlur.fx] Persistence=0.625000 Debug_View=0 Power=2.500000 Blur_Amount=2.500000 Depth_Map_View=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Offset=0.000000 Depth_Map_Flip=0 [AdvancedMotionBlur_Tech.fx] ambDepth_Check=1 ambDepthRatio=0.750000 ambRecall=1.000000 ambSmartInt=0.500000 ambPrecision=0.000000 ambIntensity=0.000000 ambSoftness=5.000000 ambSmartMult=6.000000 [TNFAA.fx] filterSpread_var=1.000000 View_Mode=0 [NFAA.fx] AA_Adjust=16 View_Mode=0 Mask_Adjust=1.000000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [DOF.fx] DOF_FARBLURCURVE=0.400000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=0.550000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=0 fRingDOFFringe=0.000000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=1.650000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=4 fMagicDOFColorCurve=4.000000 iGPDOFQuality=1 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=15.000000 iGPDOFPolygonCount=4 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=0 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=60.000000 DepthMaskContrast=128 Clamp=0.650000 UseMask=0 Offset=0.050000 DepthMask=1 Coefficient=0 Preview=0 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusSpeed=0.100000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_ManualfocusDepth=0.001000 fADOF_AutofocusRadius=0.600000 fADOF_HyperFocus=0.100000 fADOF_NearBlurCurve=1.500000 fADOF_FarBlurCurve=2.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeRadius=20.500000 fADOF_SmootheningAmount=4.000000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_BokehIntensity=0.300000 iADOF_ShapeVertices=6 iADOF_ShapeQuality=5 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeRotation=0.000000 iADOF_ShapeChromaMode=2 [qUINT_mxao.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=1.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.100000 MXAO_GLOBAL_RENDER_SCALE=0.500000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=0.250000 MXAO_BLEND_TYPE=1 [qUINT_ssr.fx] SSR_FIELD_OF_VIEW=30.000000 SSR_REFLECTION_INTENSITY=0.250000 SSR_JITTER_AMOUNT=0.250000 SSR_FRESNEL_EXP=5.000000 SSR_RAY_INC=1.250000 SSR_FADE_DIST=0.800000 SSR_ACCEPT_RANGE=0.700000 SSR_RELIEF_AMOUNT=0.050000 SSR_FILTER_SIZE=2.500000 SSR_RELIEF_SCALE=0.350000 [Smart_Sharp.fx] Depth_Map=0 Depth_Map_Adjust=250.000000 B_Grounding=0 Depth_Map_Flip=0 No_Depth_Map=0 Sharpness=0.625000 CAM_IOB=0 CA_Mask_Boost=0 CA_Removal=0 Slow_Mode=0 Debug_View=0 [ContrastAdaptiveSharpen.fx] Sharpness=0.625000 [FilmicSharpen.fx] Strength=30.000000 Coefficient=0 Offset=0.100000 UseMask=0 Clamp=0.650000 Preview=0

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