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by Esha
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6 hours, 29 minutes ago

Lost the keys to my Ark...

Preset for Lost Ark
Created by Karda222
Added Oct. 28, 2019
Updated 29 Oct 20:31 CET
Shader used: ReShade
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Techniques=LumaSharpen,Clarity,DPX,Colourfulness TechniqueSorting=LumaSharpen,Clarity,DPX,Colourfulness,SMAA,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,ColorMatrix,Crosshair,Curves,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette PreprocessorDefinitions= [PPFX_Godrays.fx] pGodraysSampleAmount=64 pGodraysFreq=1.200000 pGodraysFalloff=1.060000 pGodraysSource=0.500000,0.400000 pGodraysExposure=0.100000 pGodraysThreshold=0.650000 [PPFX_SSDO.fx] pSSDOIntensity=1.500000 pSSDOAmount=1.500000 pSSDOBounceMultiplier=0.800000 pSSDOSampleRange=70.000000 pSSDOBounceLOD=3 pSSDOBounceSaturation=1.000000 pSSDOSourceLOD=2 pSSDOFilterRadius=8.000000 pSSDOSampleAmount=10 pSSDOAngleThreshold=0.125000 pSSDOFadeStart=0.900000 pSSDOFadeEnd=0.950000 pSSDODebugMode=0 [PPFX_Bloom.fx] pTonemapCurve=3.000000 pEnableHDR=0 pTonemapExposure=1.200000 pTonemapSaturateBlacks=0.000000 pBloomBlendMode=0 pTonemapMode=0 pBloomRadius=64.000000 pTonemapContrast=1.020000 pBloomIntensity=0.500000 pLensdirtIntensity=1.000000 pBloomThreshold=0.400000 pBloomCurve=1.500000 pLensdirtCurve=1.200000 pBloomSaturation=2.000000 pEnableLensdirt=0 [Clarity.fx] ClarityBlendMode=2 ClarityRadius=4 ClarityOffset=5.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=0 ClarityBlendIfLight=255 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [SMAA.fx] EdgeDetectionType=0 EdgeDetectionThreshold=0.050000 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 CornerRounding=100 DebugOutput=0 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GAMMA=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 MXAO_FADE_DEPTH_END=0.400000 [LumaSharpen.fx] sharp_strength=1.970000 pattern=1 sharp_clamp=1.000000 offset_bias=0.695000 show_sharpen=0 [Colourfulness.fx] colourfulness=0.019000 lim_luma=0.100000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [DPX.fx] Strength=0.147000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.737000 Colorfulness=2.500000 [Vignette.fx] Type=0 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [AdaptiveFog.fx] FogCurve=0.000000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=1.000000 BloomPower=10.000000 FogStart=0.004000 BloomThreshold=10.250000 BloomWidth=0.127000 [Prism.fx] Aberration=6 SampleCount=8 Curve=1.000000 Automatic=1 [Daltonize.fx] Type=0 [Curves.fx] Mode=0 Formula=4 Contrast=0.650000 [CRT.fx] Amount=1.000000 ScanlineGaussian=1 Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [HSLShift.fx] HUEGreen=0.250000,0.750000,0.250000 HUERed=0.750000,0.250000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [LevelsPlus.fx] HighlightClipping=0 EnableLevels=1 OutputWhitePoint=1.000000,1.000000,1.000000 InputBlackPoint=0.062745,0.070588,0.078431 InputWhitePoint=0.913725,0.870588,0.827451 InputGamma=1.000000,1.000000,1.000000 ColorRangeShift=0.000000,0.000000,0.000000 OutputBlackPoint=0.000000,0.000000,0.000000 enableACESFilmRec2020old=0 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFitted=0 ACESLuminancePercentage=100,100,100 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.270000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [PerfectPerspective.fx] Projection=0 FOV=90 DebugPreview=0 Vertical=0.500000 VerticalScale=0.950000 ResScale=1920,1920 Type=0 Zooming=1.000000 BorderColor=0.027000,0.027000,0.027000,0.000000 MirrorBorders=1 [StageDepth.fx] Stage_Opacity=1.000000 Stage_depth=0.970000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Monochrome.fx] Monochrome_preset=0 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_color_saturation=0.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [Deband.fx] threshold_preset=0 range=24.000000 custom_avgdiff=1.800000 iterations=1 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 [Border.fx] border_width=0.000000,0.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Chromakey.fx] Threshold=0.500000 Pass=0 Color=1 RadialX=0 RadialY=0 FOV=90 CustomColor=1.000000,0.000000,0.000000 AntiAliased=1 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0

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