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✅ TDPA Man Of Medan GamesReshade

Created by GamesReshade
Added Dec. 30, 2019
Updated 30 Dec 16:57 CET
Shader used: ReShade
Preset description:
Watch the video of the game to see its result https://youtu.be/_WE1KoLlwSM
Download preset Show / Hide settings
PreprocessorDefinitions= Techniques=MagicBloom,Levels,Clarity,Colourfulness TechniqueSorting=Tint,LeiFx_Tech,FilmGrain2,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdvancedCRT,AdaptiveFog,LumaSharpen,FilmicAnamorphSharpen,Curves,LUT,Daltonize,FilmicPass,Deband,MagicBloom,AdaptiveSharpen,KNearestNeighbors,NonLocalMeans,Monochrome,Mode1,Mode2,Mode3,SMAA,MultiLUT,Before,After,StageDepth,AmbientLight,MXAO,FXAA,Nightvision,Depth3D,ASCII,SurfaceBlur,AspectRatioPS,Technicolor,DepthHaze,GaussianBlur,DisplayDepth,Technicolor2,Nostalgia,GlitchB,TiltShift,Tonemap,PerfectPerspective,HighPassSharp,BloomAndLensFlares,TriDither,Border,HQ4X,PPFXBloom,UIDetect,UIDetect_Before,UIDetect_After,Cartoon,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,UIMask_Top,UIMask_Bottom,PPFX_Godrays,HSLShift,Chromakey,Vibrance,Layer,DPX,CA,Levels,PPFXSSDO,Emphasize,Vignette,ChromaticAberration,LevelsPlus,LiftGammaGain,EyeAdaption,ReflectiveBumpmapping,HDR,MotionBlur,CinematicDOF,FilmGrain,Clarity,ColorMatrix,Colourfulness [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Lens=0 AL_Vibrance=0 [Chromakey.fx] AntiAliased=1 Color=1 CustomColor=1.000000,0.000000,0.000000 FOV=90 Pass=0 RadialX=0 RadialY=0 Threshold=0.500000 [Clarity.fx] ClarityBlendIfDark=49 ClarityBlendIfLight=202 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=3.000000 ClarityRadius=4 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Daltonize.fx] Type=0 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 iterations=1 range=24.000000 threshold_preset=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Levels.fx] BlackPoint=1 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=0.458000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

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