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Jibber's Color Correction Shader 2.1

Created by DerbyHat
Added Jan. 29, 2020
Updated 8 Mar 16:47 CET
Shader used: ReShade
Preset description:
CoH2 looks a bit pale and blurry by default, this shader corrects that. Gives CoH2 a warmer look and adds a modest amount of sharpening and anti-aliasing, without oversaturating the image. Used effects: - Tonemap - Vibrance - SMAA - Lumasharpen - Clarity Note the following: - This shader has barely any performance impact. - SMAA might make the text a bit less sharp. - SMAA can be combined with off/medium/high in-game AA, but don't use it with low AA (FXAA)! - Screenshots had in-game anti-aliasing turned off to showcase SMAA. - Screenshots 4 & 5 didn't have Clarity.fx enabled. V2.1 just bumped up vibrance a bit.
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Techniques=LumaSharpen,Tonemap,Vibrance,SMAA,Clarity TechniqueSorting=LumaSharpen,Tonemap,Vibrance,SMAA,Clarity,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,ColorMatrix,Colourfulness,ContrastAdaptiveSharpen,Crosshair,Curves,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,DPX,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vignette PreprocessorDefinitions= [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_dither=0 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_scanlines=1 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_reduction=1 Nostalgia_palette=0 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 [Border.fx] border_width=0.000000,0.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Splitscreen.fx] splitscreen_mode=5 [PPFX_Bloom.fx] pBloomBlendMode=0 pTonemapSaturateBlacks=0.000000 pEnableHDR=0 pTonemapExposure=1.200000 pTonemapCurve=3.000000 pBloomRadius=64.000000 pTonemapMode=0 pTonemapContrast=1.020000 pLensdirtIntensity=1.000000 pBloomIntensity=0.100000 pBloomThreshold=0.400000 pLensdirtCurve=1.200000 pBloomCurve=1.500000 pBloomSaturation=2.000000 pEnableLensdirt=0 [PPFX_Godrays.fx] pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysExposure=0.100000 pGodraysThreshold=0.800000 [CinematicDOF.fx] ManualFocusPlane=10.000000 UseAutoFocus=4294967295 UseMouseDrivenAutoFocus=0 AutoFocusTransitionSpeed=0.200000 FNumber=2.800000 AutoFocusPoint=0.500000,0.500000 FocalLength=120.000000 ShowOutOfFocusPlaneOnMouseDown=1 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 BokehBusyFactor=0.500000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=1.000000 NearPlaneMaxBlur=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightThresholdFarPlane=0.000000 HighlightGainNearPlane=0.200000 HighlightThresholdNearPlane=0.000000 ShowCoCValues=0 [Chromakey.fx] Color=1 Pass=0 Threshold=0.500000 RadialX=0 RadialY=0 FOV=90 CustomColor=1.000000,0.000000,0.000000 AntiAliased=1 [FakeHDR.fx] HDRPower=1.081000 radius1=0.793000 radius2=0.870000 [LevelsPlus.fx] HighlightClipping=0 EnableLevels=1 OutputWhitePoint=1.000000,1.000000,1.000000 InputBlackPoint=0.062745,0.070588,0.078431 InputWhitePoint=0.913725,0.870588,0.827451 InputGamma=1.000000,1.000000,1.000000 ColorRangeShiftSwitch=0 ColorRangeShift=0.000000,0.000000,0.000000 OutputBlackPoint=0.000000,0.000000,0.000000 enableACESFilmRec2020old=0 enableACESFilmRec2020=0 enableACESFitted=0 ACESLuminancePercentage=100,100,100 [CAS.fx] Sharpness=0.300000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.154000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [Cartoon.fx] Power=0.174000 EdgeSlope=6.000000 [Sepia.fx] Tint=0.228114,0.343137,0.216984 Strength=1.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [PerfectPerspective.fx] Projection=0 DebugPreview=0 FOV=90 VerticalScale=0.950000 Vertical=0.500000 ResScale=1920,1920 Type=0 BorderColor=0.027000,0.027000,0.027000,0.000000 Zooming=1.000000 MirrorBorders=1 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [ASCII.fx] Ascii_spacing=1 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_swap_colors=0 Ascii_dithering_intensity=2.000000 Ascii_dithering_debug_gradient=0 [StageDepth.fx] Stage_depth=0.970000 Stage_Opacity=1.000000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=1.200000 bAnamFlareEnable=0 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 alInt=10.150000 AL_DirtTex=0 AL_Adaptive=0 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=1 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0 alLensInt=2.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUIReversed=1 iUIUpsideDown=0 iUIPresentType=2 iUILogarithmic=0 [CRT.fx] ScanlineGaussian=1 Amount=1.000000 Resolution=1.150000 Curvature=0 Brightness=0.900000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.050000 MaxSearchSteps=4 MaxSearchStepsDiagonal=2 CornerRounding=0 DebugOutput=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=0.500000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=2 [Daltonize.fx] Type=0 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [ReflectiveBumpMapping.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain.fx] Intensity=1.000000 Variance=0.545000 Mean=0.500000 SignalToNoiseRatio=6 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=0.100000 [DPX.fx] Strength=0.000000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.000000 Saturation=1.013000 Colorfulness=2.500000 [EyeAdaption.fx] fAdp_Strength=1.000000 fAdp_Delay=1.600000 fAdp_DarkenMidtones=0.200000 fAdp_BrightenMidtones=0.200000 fAdp_TriggerRadius=6.000000 fAdp_DarkenHighlights=0.100000 fAdp_BrightenHighlights=0.100000 fAdp_Equilibrium=0.500000 fAdp_BrightenShadows=0.100000 fAdp_DarkenShadows=0.100000 [Emphasize.fx] FocusDepth=0.026000 Sphere_FocusVertical=0.500000 FocusRangeDepth=0.001000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 Spherical=0 BlendFactor=0.000000 Sphere_FocusHorizontal=0.500000 Sphere_FieldOfView=75 EffectFactor=0.900000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_AUTOFOCUS=1 DOF_MOUSEDRIVEN_AF=0 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.020000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 iADOF_ShapeQuality=17 bADOF_ShapeDistortEnable=0 fADOF_ShapeRotation=15.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 bADOF_ShapeCurvatureEnable=0 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [Layer.fx] Layer_Scale=1.000000 Layer_Pos=0.500000,0.500000 Layer_Blend=1.000000 [FilmicAnamorphSharpen.fx] DepthMaskContrast=128 Strength=8.209000 DepthMask=1 Offset=0.100000 Coefficient=0 UseMask=0 Clamp=0.650000 Preview=0 [FilmGrain2.fx] grainamount=0.030000 coloramount=1.000000 lumamount=1.000000 grainsize=1.600000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 BaseGamma=1.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186 [Clarity.fx] ClarityRadius=2 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=40 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewMask=0 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 [Deband.fx] threshold_preset=0 custom_avgdiff=1.800000 range=24.000000 iterations=1 custom_maxdiff=4.000000 debug_output=0 custom_middiff=2.000000 [Depth3D.fx] Depth_Map_Adjust=7.500000 Depth_Map=0 Divergence=1.000000 Depth_Map_View=0 SCSC=0 ZPD=0.010000 Auto_Depth_Range=0.125000 WP=0 View_Mode=0 Side_Bars=1 Performance_Mode=1 Depth_Map_Flip=0 Weapon_Scale=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_Depth_Adjust=0.000000 Stereoscopic_Mode=0 Anaglyph_Desaturation=1.000000 Perspective=0 Eye_Swap=0 Cursor_Type=0 Cursor_STT=0.125000,0.500000,0.000000 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [SurfaceBlur.fx] BlurRadius=1 DebugMode=0 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.650000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [Glitch.fx] Amount=1.000000 bUseUV=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [HSLShift.fx] HUEGreen=0.250000,0.750000,0.250000 HUERed=0.750000,0.250000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.772549,0.749020,0.250980 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [Vibrance.fx] Vibrance=0.2 VibranceRGBBalance=1.000000,1.000000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassBlendMode=1 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [LumaSharpen.fx] pattern=2 sharp_strength=1.300000 sharp_clamp=0.030000 offset_bias=1.000000 show_sharpen=0 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=20.000000 MXAO_SAMPLE_NORMAL_BIAS=0.800000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=3.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=4.000000 MXAO_BLEND_TYPE=0 MXAO_FADE_DEPTH_END=0.400000 [LightDoF.fx] fLightDoF_Width=5.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [Monochrome.fx] Monochrome_preset=0 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_color_saturation=0.530000 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=-0.150000 Saturation=0.150000 FogColor=0.000000,1.000000,0.970588 [TiltShift.fx] BlurMultiplier=0.700000 Line=0 Axis=0 Offset=0.000000 BlurCurve=5.000000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.540000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 scale_cs=0.056000 L_compr_high=0.334000 scale_lim=0.100000 pm_p=0.700000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=4294967295 [PPFX_SSDO.fx] pSSDOIntensity=1.500000 pSSDOAmount=1.500000 pSSDOBounceLOD=3 pSSDOSampleRange=70.000000 pSSDOBounceMultiplier=0.800000 pSSDOFilterRadius=8.000000 pSSDOSourceLOD=2 pSSDODebugMode=0 pSSDOBounceSaturation=1.000000 pSSDOSampleAmount=10 pSSDOAngleThreshold=0.125000 pSSDOFadeStart=0.900000 pSSDOFadeEnd=0.950000 [AspectRatio.fx] A=0.000000 Zoom=1.000000 FitScreen=1 Color=0.027000,0.027000,0.027000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.125000,1.125000,1.118000

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