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Jetseb config

Preset for NieR: Automata
Created by jetseb
Added April 23, 2020
Shader used: ReShade
Preset description:
Hi, with this preset I offer you a cooler and cybernetic version to "nier automata". The exercise was difficult because this game has a lot of colorimetric atmosphere depending on where you are. Because there is no dynamic shader, I had to find a color scheme that fits everywhere! I'm satisfied with the result I managed to get and I share it with you. After downloading and installing the reshade version that you want, get my custom file here: https://mega.nz/folder/C2J1mY7S#8kXiMGjNKMQlIlmYP-JpGw Then replace the old one with this one. and finally download my settings directly from this site. If however the black level was too high for you, you can easily adjust it by setting the luma value in the "lut" tab. Screenshots best viewed in fullscreen mode! have fun
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KeyAmbientLight=0 KeyTonemap=0 KeyBorder=99,0,0,0 KeyFidelityFX_CAS=0 KeyLUT=97,0,0,0 KeyChromaticAberration=0 KeyCurves=0 KeyColourfulness=0 KeyMatsoDOF=0 KeyFilmicAnamorphSharpen=0 KeyFilmGrain2=0 Techniques=LUT,MultiFX,Border,PerfectPerspective,Clarity,SurfaceSharpen KeyMultiLUT=0 KeyPerfectPerspective=99,0,0,0 KeySMAA=0 KeyTint=0 KeyVibrance=0 PreprocessorDefinitions= TechniqueSorting=LUT,MultiFX,Border,PerfectPerspective,Clarity,SurfaceSharpen,AdaptiveFog,AdaptiveSharpen,ADOF,AdvancedCRT,After,AmbientLight,ArcaneBloom,ASCII,Before,Bloom,BloomAndLensFlares,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,Clarity2,ColorFilter,ColorMatrix,Colourfulness,Crosshair,Curves,Daltonize,Deband,Depth3D,DepthHaze,DiffuseGlow,DisplayDepth,DPX,Emphasize,EyeAdaption,FidelityFX_CAS,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBloom,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Lightroom,LumaSharpen,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,MXAO,Nightvision,NonLocalMeans,Nostalgia,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,RT,Sincity,SMAA,SSR,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,UnsharpMask,Vibrance,Vignette KeyMultiFX=99,0,0,0 KeyClarity=99,0,0,0 [Clarity2.fx] ClarityOffset=8.000000 ClarityDarkIntensity=0.400000 BlendIfRange=0.200000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityRadius=3 ClarityLightIntensity=0.000000 ClarityStrength=0.400000 DebugMode=0 DitherStrength=1.000000 MaskContrast=0.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,34.000000 [PPFX_Godrays.fx] pGodraysExposure=1.000000 pGodraysSampleAmount=64 pGodraysFreq=1.000000 pGodraysFalloff=1.089000 pGodraysSource=0.462000,0.406000 pGodraysThreshold=0.593000 [PPFX_Bloom.fx] pTonemapExposure=1.200000 pEnableHDR=1 pBloomBlendMode=0 pBloomCurve=1.500000 pLensdirtCurve=1.200000 pBloomThreshold=0.400000 pLensdirtIntensity=1.000000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pEnableLensdirt=0 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [CinematicDOF.fx] AutoFocusTransitionSpeed=0.200000 FNumber=2.800000 AutoFocusPoint=0.500000,0.500000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 FocalLength=120.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightGainNearPlane=0.200000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=10.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.000000 FOV=0 DebugPreview=0 MirrorBorders=1 Projection=0 ResScale=1920,1920 Type=0 VerticalScale=0.982000 Vertical=0.000000 Zooming=1.000000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 [Bloom.fx] fAnamFlareThreshold=0.997000 bAnamFlareEnable=0 fAnamFlareCurve=1.367000 fChapFlareTreshold=0.900000 bChapFlareEnable=0 iBloomMixmode=1 fBloomSaturation=0.200000 bGodrayEnable=0 fAnamFlareColor=0.012000,0.313000,0.588000 fFlareLuminance=0.000000 bLensdirtEnable=2147483648 fLensdirtTint=0.196078,0.200000,0.196078 bLenzEnable=0 fAnamFlareAmount=20.000000 fAnamFlareWideness=2.303000 fBloomAmount=1.000000 fBloomThreshold=0.903000 fBloomTint=0.235294,0.235294,0.784314 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fFlareIntensity=0.200000 fChapFlareSize=0.450000 fFlareBlur=1.000000 fFlareTint=0.000000,0.000000,0.000000 fGodrayDecay=0.990000 iGodraySamples=128 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=2.100000 fLensdirtSaturation=2.000000 fLenzIntensity=10.000000 fLenzThreshold=0.990000 iChapFlareCount=6 iLensdirtMixmode=3 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 alDirtInt=2.000000 alDebug=0 alAdaptBaseMult=1.000000 alLensInt=1.159000 alDirtOVInt=0.000000 AL_DirtTex=0 alInt=2.588000 AL_Adaptive=0 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=0 AL_Lens=1 AL_Vibrance=0 [AdaptiveFog.fx] FogStart=0.248000 BloomPower=15.400000 BloomThreshold=14.900000 BloomWidth=0.116000 FogCurve=175.000000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.237000 [ArcaneBloom.fx] uAdapt_Time=0.200000 uAdapt_DoLimits=2147483648 uAdapt_Sensitivity=0.462000 uAdapt_Intensity=0.500000 uMaxBrightness=800000.000000 uExposure=1.000000 uAdapt_Limits=1.000000,1.000000 uAdapt_Precision=1 uBloomIntensity=5.999948 [qUINT_bloom.fx] BLOOM_LAYER_MULT_1=1.000000 BLOOM_ADAPT_EXPOSURE=-0.301000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.000000 BLOOM_LAYER_MULT_2=1.000000 BLOOM_CURVE=5.210000 BLOOM_INTENSITY=0.864000 BLOOM_LAYER_MULT_3=0.000000 BLOOM_LAYER_MULT_4=1.000000 BLOOM_LAYER_MULT_5=1.000000 BLOOM_LAYER_MULT_6=0.000000 BLOOM_LAYER_MULT_7=1.000000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=3.621000 [ASCII.fx] Ascii_invert_brightness=0 Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_spacing=1 Ascii_swap_colors=0 [Sepia.fx] Strength=0.123000 Tint=0.427451,0.509804,0.737255 [Cartoon.fx] EdgeSlope=1.500000 Power=0.335000 [ChromaticAberration.fx] Shift=-0.500000,0.500000 Strength=0.500000 [PPFX_SSDO.fx] pSSDOAmount=1.500000 pSSDOFadeStart=0.900000 pSSDOAngleThreshold=0.125000 pSSDOBounceMultiplier=0.800000 pSSDOBounceLOD=3 pSSDOFilterRadius=8.000000 pSSDOBounceSaturation=1.000000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOIntensity=0.253000 pSSDOSampleAmount=10 pSSDOSampleRange=70.000000 pSSDOSourceLOD=2 [Clarity.fx] ClarityBlendIfDark=57 ClarityBlendIfLight=91 ClarityBlendMode=2 ClarityRadius=1 ClarityOffset=2.000000 ClarityDarkIntensity=0.491000 ClarityLightIntensity=0.000000 ClarityViewMask=0 ClarityViewBlendIfMask=0 ClarityStrength=0.491000 [ReflectiveBumpMapping.fx] fRBM_ColorMask_Blue=1.000000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [ColorFilter.fx] BlendMode1=0 DebugMode1=0 ThresholdRange4=0.300000 BlendMode2=0 DebugMode2=0 ThresholdRange5=0.500000 BlendMode3=3 DebugMode3=0 ThresholdRange2=0.000000 DebugMode4=0 BlendMode4=5 ThresholdRange3=0.300000 DebugMode5=0 BlendMode5=6 DebugMode6=0 BlendMode6=0 FilterColor1=0.000000,0.698039,0.000000 FilterColor2=0.000000,0.000000,1.000000 FilterColor3=0.509804,0.294118,0.000000 FilterColor4=0.000000,0.000000,1.000000 FilterColor5=1.000000,0.490196,0.000000 FilterColor6=0.039216,0.000000,0.156863 UpperThreshold6=0.200000 Strength4=0.059000 LowerThreshold1=0.300000 UpperThreshold5=0.900000 LowerThreshold2=0.000000 UpperThreshold4=0.300000 Strength6=0.080000 LowerThreshold3=0.200000 UpperThreshold3=0.800000 Strength1=0.235000 LowerThreshold4=0.100000 UpperThreshold2=1.000000 LowerThreshold5=0.500000 UpperThreshold1=0.700000 Strength3=0.070000 LowerThreshold6=0.000000 Strength2=-0.010000 Strength5=0.090000 ThresholdRange1=0.500000 ThresholdRange6=0.220000 UseFilter1=1 UseFilter2=1 UseFilter3=1 UseFilter4=1 UseFilter5=1 UseFilter6=1 [MultiLUT.fx] fLUT_AmountChroma=0.250000 fLUT_AmountLuma=0.250000 fLUT_LutSelector=18 [Colourfulness.fx] backbuffer_bits=8.000000 lim_luma=0.700000 colourfulness=0.300000 col_noise=1 enable_dither=0 [SurfaceBlur.fx] BlurEdge=0.250000 DebugMode=0 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 [Curves.fx] Contrast=0.650000 Formula=7 Mode=0 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GAMMA=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SSAO_AMOUNT=1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 fLightDoF_ManualFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Width=5.000000 [DiffuseGlow.fx] BlendMode=0 DebugMode=0 BlurRadius=1 GrainStrength=0.300000 GlowPower=2.000000 SlopeMidPoint=0.000000 GlowSaturation=1.000000 Strength=0.300000 Slope=1.300000 Threshold=0.800000 ThresholdMaskType=3 ThresholdRange=0.800000 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUIPresentType=2 iUILogarithmic=0 iUIUpsideDown=0 iUIReversed=0 [Layer.fx] Layer_Blend=1.000000 Layer_Scale=1.000000 Layer_Pos=0.500000,0.500000 [FilmicAnamorphSharpen.fx] Clamp=0.600000 Offset=0.100000 DepthMask=1 Coefficient=0 Strength=21.076000 DepthMaskContrast=128 Preview=0 [DOF.fx] fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeChromaEnable=0 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 bADOF_ShapeWeightEnable=0 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_RotAnimationEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 bADOF_ShapeCurvatureEnable=0 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=0 bADOF_ShapeDiffusionEnable=0 fGPDOFBrightnessMultiplier=2.000000 DOF_FOCUSRADIUS=0.050000 bGPDOFPolygonalBokeh=1 iGPDOFQuality=6 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=2147483648 DOF_AUTOFOCUS=2147483648 DOF_BLURRADIUS=10.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=1.000000 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.355000,0.403000 DOF_INFINITEFOCUS=0.650000 DOF_MANUALFOCUSDEPTH=0.402000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1000.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 iGPDOFPolygonCount=5 fADOF_ShapeChromaAmount=0.125000 iRingDOFRings=4 fADOF_ShapeDiffusionAmount=0.100000 fGPDOFBias=10.000000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehCurve=6.071000 fMatsoDOFChromaPow=1.400000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=4 iRingDOFSamples=5 [Technicolor2.fx] Brightness=1.000000 Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Strength=1.000000 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [SMAA.fx] CornerRounding=64 DebugOutput=0 EdgeDetectionThreshold=0.050000 EdgeDetectionType=0 MaxSearchSteps=64 MaxSearchStepsDiagonal=16 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iDebug=0 iAdapt_Precision=2 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FidelityFX_CAS.fx] SHARPNESS=0.300000 [FilmGrain2.fx] coloramount=1.000000 grainamount=0.050000 grainsize=1.500000 lumamount=1.000000 [FilmicPass.fx] Contrast=1.000000 BaseCurve=1.500000 Saturation=-0.150000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 EffectGammaR=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Strength=0.850000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xrep=0.250000 lstr=1.490000 xstr=0.190000 pstr=1.272000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.250000 [LUT.fx] fLUT_AmountChroma=0.700000 fLUT_AmountLuma=0.500000 [Levels.fx] BlackPoint=10 HighlightClipping=0 WhitePoint=255 [LevelsPlus.fx] HighlightClipping=0 OutputWhitePoint=1.000000,1.000000,1.000000 EnableLevels=1 ACESLuminancePercentage=100,100,100 OutputBlackPoint=0.000000,0.000000,0.000000 enableACESFilmRec2020old=0 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFitted=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 [TiltShift.fx] Axis=0 BlurCurve=5.000000 Line=0 BlurMultiplier=3.300000 Offset=-0.057000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [Monochrome.fx] Monochrome_color_saturation=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [MultiFX.fx] fVignette_Intensity=0.000000 f2Vignette_StartEnd=0.000000,1.000000 fFilmGrain_Variance=0.500000 f3CA_Intensity=0.000000,0.000000,-0.350000 fFilmGrain_Intensity=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Mean=0.000000 fSCurve_Intensity=0.000000 [Prism.fx] SampleCount=8 Aberration=3 Curve=0.000000 Automatic=1 [Vignette.fx] Amount=-1.000000 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Slope=2 Type=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Tonemap.fx] Gamma=1.000000 Defog=0.015000 Bleach=0.000000 Exposure=0.000000 FogColor=0.223529,0.337255,1.000000 Saturation=0.000000 [Vibrance.fx] Vibrance=0.461000 VibranceRGBBalance=1.000000,1.000000,1.000000 [SurfaceSharpen.fx] CurveStrength=0.600000 SharpRadius=1 SharpOffset=1.000000 SharpEdge=0.400000 Slope=1.200000 DebugMode=0

Comments

AcePilot
5 May 20:46 CEST

Time to play it again. Thanks!

jetseb
25 Apr 09:10 CEST

thanks a lot for your comment MOJ. this preset took me hours of adjusting before I got this result and I'm glad others liked it :) for "Control" I didn't manage to make a single adjustment but I created several filters to be activated manually depending on the zone we were in. But unfortunately I don't have the game anymore :(

Markie
24 Apr 17:27 CEST

Another great preset coming from you! It is noticeable that the game has different colour filters in different areas, but i think you've done a good job at balancing it overral. The same happens to Control, the atmosphere looks extremely purple-ish in some levels but greenish (if i recall correctly) in others. By the way, didn't you upload a preset for that game at some point? I remember there was two different presets that would clean up the colour filters here in the database. Now both are gone.

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