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BeautifierHD

Preset for Garry's Mod
Created by Peacemaker
Added June 11, 2020
Updated 11 Jun 23:39 CEST
Shader used: ReShade
Preset description:
Peacermaker's BeautifierHD is a graphics enhancement preset for Reshade which makes Garry's Mod more visually appealing. Before using this preset keep in mind you require the Global Illumination shader and the latest version of Reshade, otherwise this preset won't work as intended. If the preset is applied and the effects are disabled check that the game's anti aliasing is disabled and that RESHADE_DEPTH_INPUT_IS_REVERSED is set to 0. NOTE: BeautifierHD comes with SSR activated by default, if you're not a big fan of "wet floors" you can disable it by going to Reshade's option menu and ticking the SSR box.
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PreprocessorDefinitions= Techniques=MXAO,MXAO,RTGlobalIllumination,PiecewiseFilmicTonemap,SMAA,Colourfulness,SSR TechniqueSorting=MXAO,MXAO,RTGlobalIllumination,PiecewiseFilmicTonemap,SMAA,Colourfulness,SSR [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.150000 col_noise=1 enable_dither=0 lim_luma=0.700000 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.499999 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=0.300000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=1 Gamma=1.770000 LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=-0.567000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 pSSDOAmount=0.010000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.800000 pSSDOBounceSaturation=1.210000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=1.482000 pSSDOSampleAmount=21 pSSDOSampleRange=71.599998 pSSDOSourceLOD=3 ShoulderAngle=0.000000 ShoulderLength=0.800000 ShoulderStrength=0.000000 ToeLength=1.000000 ToeStrength=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.500000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=0.500000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=1.000000 MXAO_SSAO_AMOUNT=1.000000 [qUINT_rtgi.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.395000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.093000 fRBM_ReliefHeight=0.309000 fRBM_UpperThreshold=0.302000 iRBM_SampleCount=32 RT_AO_AMOUNT=5.000000 RT_DEBUG_VIEW=0 RT_FADE_DEPTH=0.000000,0.500000 RT_HIGHP_LIGHT_SPREAD=1 RT_IL_AMOUNT=5.000000 RT_RAY_AMOUNT=4 RT_RAY_STEPS=4 RT_SAMPLE_RADIUS=1.500000 RT_SIZE_SCALE=1.000000 RT_Z_THICKNESS=0.500000 SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.301000 SSR_FIELD_OF_VIEW=30.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=1.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.000000 SSR_REFLECTION_INTENSITY=0.200000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=3.000000 SSR_FADE_DIST=0.100000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=2.000000 SSR_JITTER_AMOUNT=0.200000 SSR_RAY_INC=1.300000 SSR_REFLECTION_INTENSITY=0.500000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000

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