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by Esha
3 hours, 47 minutes ago

2020 Bring me to life

Preset for Just Cause 3
Created by Whay.R.U.Ranning
Added June 13, 2020
Updated 21 Jun 00:10 CEST
Shader used: ReShade
Preset description:
You will need to download my lut file first: https://drive.google.com/file/d/1O0nOrLdqM5VWJaEvNEH6OQao_wkLuV_z/view?usp=sharing Then move the lut file to where Just cause is installed> [Your ReShade folder] >textures>"Replace that lut with the one downloaded" Was inspired by someone's colour correction only preset and thought I'd give it a shot myself as I thought their preset took a lot of the pop away from the game, although it made the colours more accurate. So this is my attempt at making the game more accurate whilst still maintaining that pop. Preset can be a bit heavy so turn of screen space reflections & global illumination off in the settings of the game as it is not needed with this preset, and then leave water quality on medium (esp if you're an AMD user as anything higher than that introduces Nvidia waveworks) Alternatively: Turn off ambient light in the preset options in the ReShade menu and then the performance impact will be pretty much zero fps.
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PreprocessorDefinitions= Techniques=Levels,LUT,AmbientLight,Colourfulness TechniqueSorting=Levels,LUT,AmbientLight,Colourfulness,AdaptiveSharpen,Clarity,HDR,LumaSharpen,MXAO,Vibrance [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=3.300009 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Lens=0 AL_Vibrance=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.180000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Levels.fx] BlackPoint=3 HighlightClipping=0 WhitePoint=255 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000


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