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snakepreset_overcooked

Preset for Overcooked
Created by LeSnake
Added June 13, 2020
Shader used: ReShade
Preset description:
Reshade 4.6_1 Prefix for Overcooked 1 (But should also be usefull for Overcooked 2)
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PreprocessorDefinitions= Techniques=ColorMatrix,FilmicSharpen,Pirate_Curve TechniqueSorting=Technicolor,AdaptiveTonemapper,Pirate_DepthPreProcess,Pirate_SSAO,Pirate_GI,Pirate_DOF,Pirate_FXAA,Technicolor2,Pirate_LightAdaptation,TinyPlanet,ArcaneBloom,Tonemap,ArtisticVignette,Pirate_LumaSharpen,UIDetect,UIDetect_Before,UIDetect_After,ASCII,Pirate_Tonemap,AspectRatioSuite,UIMask_Top,UIMask_Bottom,Pirate_Vibrance,Border,Pirate_Vignette,Vibrance,BulgePinch,Vignette,VirtualResolution,Cartoon,Bloom,WhitepointerFixer,ADOF,Checkerboard,CA,ZigZag,ColorLab,Lightroom,prod80_01A_RT_Correct_Contrast,ColorMatrix,prod80_01B_RT_Correct_Color,AdvancedCRT,MXAO,prod80_01_Color_Gamut,DELC_Sharpen,CRT_Yee64,CRT_Yeetron,SSR,prod80_02_Bloom,Curves,pd80_02_Bonus_LUT_pack,Daltonize,prod80_02_Cinetools_LUT,AspectRatioComposition,Deband,DisplayDepth,ColorfulPoster,prod80_02_LUT_Creator,ColorIsolation,Dither,prod80_03_Color_Space_Curves,Comic,HotsamplingHelper,DPX,MeshEdges,prod80_03_CurvedLevels,MultiTonePoster,RemoveTint,EyeAdaption,prod80_03_FilmicTonemap,RetroTint,HDR,prod80_03_Levels,FilmGrain,Flashlight,AspectRatioPS,FlexibleCA,Before,Before,Before,After,After,After,prod80_03_Shadows_Midtones_Highlights,FocalDOF,FramerateLimiter,Chromakey,prod80_04_Black_and_White,CrossHair,FXAA,prod80_04_ColorBalance,Cursor,GrainSpread,FilmicAnamorphSharpen,FilmicBloom,HexLensFlare,Layer,prod80_04_ColorGradient,FilmicGrade,Levels,prod80_04_ColorIsolation,LiftGammaGain,FilmicSharpen,prod80_04_ColorTemperature,Flipbook,LumaSharpen,ImageTest,LUT,prod80_04_ContrastBrightnessSaturation,Interlaced,MBMB,prod80_04_Magical_Rectangle,Letterbox,MinimalColorGrading,DisplayLUT,ApplyLUT,Monochrome,prod80_04_Saturation_Limiter,PerfectPerspective,MultiFX,prod80_04_SelectiveColor,ChromaticAberration,NeoBloom,RealGrain,Reflection,Nostalgia,Overlay,prod80_04_SelectiveColor_v2,RimLight,ScreenShake,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,prod80_04_Technicolor,SimpleBloom,RetroFog,SimpleGrain,prod80_05_LumaSharpen,SunsetFilter,SCurve,prod80_06_ChromaticAberration,Tint,prod80_06_Depth_Slicer,ThinFilm,Sketch,TiltShift,prod80_06_FilmGrain,prod80_06_LumaFade_Start,prod80_06_LumaFade_End,VR,VR_nose,prod80_06_Posterize_Pixelate,SMAA,Swirl,SuperDepth3D,SuperDepth3D_VR,AdaptiveFog,CinematicDOF,DepthHaze,DirectionalDepthBlur,Emphasize,MultiLUT,PandaFX,Pirate_Bloom,Pirate_Curve [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=0.000000 FixWhitePoint=1 TonemapOperator=2 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [BeforeAfter.fx] Blur=0.000000 Color=0.337000,0.000000,0.118000 Line=1 Offset=0.500000 [BeforeAfterWithDepth.fx] Blur=0.000000 Color=0.337000,0.000000,0.118000 DepthBased=0 FOV=90 Line=1 Offset=0.500000 RadialX=0 RadialY=0 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightGainNearPlane=0.000000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=10.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MinimalColorGrading.fx] ColorFilter=1.000000,1.000000,1.000000 Contrast=1.000000 Exposure=0.000000 Saturation=1.000000 SaturationMode=2 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=17 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=1.000000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.000000 Sigma=4.000000 Variance=5.000000 _Help=0 [PD80_03_Color_Space_Curves.fx] colorsat=0.000000 color_space=1 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.800000 pos0_toe_grey=0.200000 pos1_shoulder_grey=0.800000 pos1_toe_grey=0.200000 [PD80_04_Technicolor.fx] Brightness=1.000000 colorKey=1.000000,1.000000,1.000000 ColorStrength=0.200000,0.200000,0.200000 Cyan2strip=0.000000,0.988000,1.000000 enable3strip=0 Red2strip=1.000000,0.098000,0.000000 Saturation=1.000000 Saturation2=1.500000 Strength=1.000000 [PD80_05_Sharpening.fx] BlurSigma=0.450000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=0 enable_reverse=0 limiter=0.030000 Sharpening=1.700000 Threshold=0.000000 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=5.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.500000 BLOOM_THRESHOLD=0.500000 [Pirate_Curve.fx] CURVE_METHOD=0 CURVE_STRENGTH=0.200000 LUMA_MODE=3 [Pirate_Depth.fx] DEPTH_AO_ALCHEMY_ANGLE=-0.000300 DEPTH_AO_ALCHEMY_DISTANCE=0.000020 DEPTH_AO_ALCHEMY_STRENGTH=0.005000 DEPTH_AO_BLEND_MODE=1 DEPTH_AO_BLUR_NOISE=0.000000 DEPTH_AO_BLUR_RADIUS=1.000000 DEPTH_AO_BLUR_WEIGHT=1.000000 DEPTH_AO_CULL_HALO=0.000000 DEPTH_AO_CURVE_MODE=1 DEPTH_AO_DEBUG=0 DEPTH_AO_DEBUG_IMAGE=0.100000 DEPTH_AO_MANUAL_CURVE=1.000000 DEPTH_AO_MANUAL_FAR=500.000000 DEPTH_AO_MANUAL_NEAR=1.000000 DEPTH_AO_RADIUS=50.000000 DEPTH_AO_STRENGTH=5.000000 DEPTH_DEBUG=0 DEPTH_FARPLANE=200.000000 DEPTH_INVERT=0 DEPTH_INVERT_Y=0 DEPTH_USE_FARPLANE=0 DOF_BLEND=0.300000 DOF_BOKEH_BIAS=1.000000 DOF_BOKEH_CONTRAST=0.040000 DOF_DEBUG=0 DOF_FAR_STRENGTH=1.000000 DOF_FOCAL_CURVE=1.000000 DOF_FOCAL_RANGE=0.000000 DOF_FOCUS_SPEED=0.500000 DOF_FOCUS_SPREAD=0.050000 DOF_FOCUS_X=0.500000 DOF_FOCUS_Y=0.500000 DOF_HYPERFOCAL=0.900000 DOF_MANUAL_FOCUS=0.500000 DOF_NEAR_STRENGTH=0.500000 DOF_RADIUS=1.000000 DOF_SCRATCHES_STRENGTH=0.150000 FOV=75 FOV_DEBUG=0 GI_DIFFUSE_BLEND_MODE=2 GI_DIFFUSE_CURVE_MODE=4 GI_DIFFUSE_DEBUG=0 GI_DIFFUSE_RADIUS=1.000000 GI_DIFFUSE_STRENGTH=4.000000 GI_REFLECT_RADIUS=1.000000 LUMA_MODE=3 [Pirate_Lumasharpen.fx] LUMASHARPEN_DEBUG=0 LUMASHARPEN_RADIUS=0.500000 LUMASHARPEN_STRENGTH=0.500000 LUMA_MODE=3 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.700000 [RimLight.fx] Color=1.000000,1.000000,1.000000 CustomFarPlane=1 Debug=0 FarPlane=1000.000000 [SimpleGrain.fx] Coefficient=0 Framerate=12 Intensity=0.400000 [Sketch.fx] OutlineThreshold=0.010000 PatternColor=1.000000,1.000000,1.000000,0.062745 PatternRange=0.000000,0.500000 Posterization=5.000000 SmoothingScale=1.000000 [Splitscreen.fx] splitscreen_mode=0 [SunsetFilter.fx] Axis=-7 ColorA=1.000000,0.000000,0.000000 ColorB=0.000000,0.000000,0.000000 Flip=0 Offset=0.000000 Scale=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [TiltShift.fx] Axis=0 BlurCurve=1.000000 BlurMultiplier=6.000000 BlurSamples=11 Line=0 Offset=0.050000 [TinyPlanet.fx] center_x=0.500000 center_y=0.250000 offset_x=0.500000 offset_y=0.250000 scale=0.500000 z_rotation=0.500000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000

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