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Photorealistic | تنظیمات مهیار

Preset for Crysis 3
Created by MahyarTpour
Added July 12, 2020
Shader used: ReShade
Preset description:
ReShade 4.5.4
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PreprocessorDefinitions= Techniques=FXAA,CA,Clarity,AdaptiveSharpen,FilmGrain2,MultiLUT,PPFXBloom,FilmicPass,Tonemap TechniqueSorting=FXAA,CA,Clarity,AdaptiveSharpen,FilmGrain2,MultiLUT,PPFXBloom,FilmicPass,Tonemap,AdaptiveFog,AdvancedCRT,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,ColorMatrix,Colourfulness,Curves,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,DPX,Emphasize,EyeAdaption,FilmGrain,FilmicAnamorphSharpen,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette [3DFX.fx] DITHERAMOUNT=0.342000 DITHERBIAS=16 GAMMA_LEVEL=1.295000 LEIFX_LINES=0.342000 LEIFX_PIXELWIDTH=0.000000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.770000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=4294967295 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.969000 fAnamFlareWideness=2.400000 fBloomAmount=0.822000 fBloomSaturation=1.397000 fBloomThreshold=0.994000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.575000 fLensdirtSaturation=1.644000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=3.000000 fLenzThreshold=0.800000 iBloomMixmode=0 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=0 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.342000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightGainNearPlane=0.200000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=10.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Clarity.fx] ClarityBlendIfDark=29 ClarityBlendIfLight=64 ClarityBlendMode=5 ClarityDarkIntensity=0.726000 ClarityLightIntensity=0.607000 ClarityOffset=2.000000 ClarityRadius=4 ClarityStrength=0.731000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Curves.fx] Contrast=0.288000 Formula=9 Mode=1 [Daltonize.fx] Type=2 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 iterations=4 range=32.000000 threshold_preset=2 [Denoise.fx] CounterThreshold=1.000000 GaussianSigma=1.000000 LerpCoefficeint=0.548000 NoiseLevel=0.091000 WeightThreshold=0.000000 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=2.500000 Contrast=0.370000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.032000 Strength=0.100000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.000000 FocusEdgeDepth=0.842000 FocusRangeDepth=0.356000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=0.986000 radius1=0.621000 radius2=0.584000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=1.000000 grainamount=0.063000 grainsize=1.500000 lumamount=0.388000 [FilmicAnamorphSharpen.fx] Clamp=0.661000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.020000 Preview=0 Strength=23.969999 UseMask=0 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.137000 BlueCurve=1.000000 Contrast=1.055000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.500000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.639000 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [FXAA.fx] EdgeThreshold=0.500000 EdgeThresholdMin=0.000000 Subpix=1.000000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=4 GaussianBlurStrength=0.233000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [Levels.fx] BlackPoint=10 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=0.000000 fAdapt_Speed=0.001000 fBloom_Intensity=3.699000 fBloom_Threshold=4.900000 fDirt_Intensity=1.000000 fExposure=0.671000 iAdapt_Precision=0 iDebug=0 [MultiLUT.fx] fLUT_AmountChroma=0.548000 fLUT_AmountLuma=0.557000 fLUT_LutSelector=9 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=1.000000 MXAO_FADE_DEPTH_START=0.000000 MXAO_GAMMA=2.082000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3 MXAO_SAMPLE_NORMAL_BIAS=0.493000 MXAO_SAMPLE_RADIUS=10.651000 MXAO_SSAO_AMOUNT=2.000000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.790000 pBloomIntensity=0.200000 pBloomRadius=28.000000 pBloomSaturation=5.388000 pBloomThreshold=0.457000 pEnableHDR=4294967295 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=0.552000 pTonemapCurve=9.100000 pTonemapExposure=0.458000 pTonemapMode=0 pTonemapSaturateBlacks=0.010000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=8 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [PPFX_SSDO.fx] pSSDOAmount=0.220000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.877000 pSSDOBounceSaturation=0.910000 pSSDODebugMode=0 pSSDOFadeEnd=1.000000 pSSDOFadeStart=0.850000 pSSDOFilterRadius=12.000000 pSSDOIntensity=13.288000 pSSDOSampleAmount=1 pSSDOSampleRange=4.000000 pSSDOSourceLOD=2 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Technicolor.fx] Power=4.384000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.199000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [TiltShift.fx] Axis=0 BlurCurve=1.000000 BlurMultiplier=6.000000 BlurSamples=11 Line=0 Offset=0.050000 [Tonemap.fx] Bleach=0.179000 Defog=0.000000 Exposure=-0.104000 FogColor=0.000000,0.000000,1.000000 Gamma=0.811000 Saturation=0.604000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

Killville
23 Jul 02:22 CEST

how to make a beautiful game ugly ^^

Pizdec
13 Jul 12:08 CEST

SHIToristic

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