SweetFX Settings DB
Latest forum threads
5 minutes ago
1 hour, 4 minutes ago
1 hour, 26 minutes ago
8 hours, 39 minutes ago
by fill3y

Vivid Perfection

Created by Garuna
Added Aug. 3, 2020
Updated 8 Aug 21:36 CEST
Shader used: ReShade
Preset description:
This preset makes the game more colourful and gets rid of it's white washed look while improving the lighting. Works with DirectX 11. For best results play on maximum settings.
Download preset Show / Hide settings
KeyBloomAndLensFlares=0,0,0,0 KeyClarity=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCurves=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyGaussianBlur=97,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyHDR=0,0,0,0 KeyLevels=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMXAO=0,0,0,0 KeyRingDOF=0,0,0,0 KeySMAA=0,0,0,0 KeyTonemap=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 PreprocessorDefinitions= Techniques=Colourfulness,HDR,LumaSharpen,Vibrance,Vignette,DPX TechniqueSorting=BloomAndLensFlares,Clarity,Colourfulness,Curves,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,FilmGrain,FilmGrain2,GaussianBlur,HDR,Levels,LumaSharpen,MagicBloom,MXAO,MXAO,SMAA,Tonemap,Vibrance,Vignette,KNearestNeighbors,NonLocalMeans,AdaptiveFog,AdaptiveFog,LevelsPlus,SCurve,AdaptiveSharpen,Depth3D,Before,Before,Before,After,After,After,Tint,LiftGammaGain,Emphasize,Emphasize,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,MultiLUT,MultiLUT,Chromakey,Chromakey,AdaptiveTonemapper,Sketch,LUT,PandaFX,CrossHair,AmbientLight,prod80_03_Color_Space_Curves,prod80_03_CurvedLevels,Cursor,Cursor,prod80_03_FilmicTonemap,ArcaneBloom,prod80_03_Levels,StageDepth,SurfaceBlur,Swirl,Pirate_Bloom,ArtisticVignette,FilmicAnamorphSharpen,FilmicAnamorphSharpen,Technicolor,Technicolor2,ASCII,AspectRatioPS,AspectRatioPS,TiltShift,TiltShift,DepthAlpha,TinyPlanet,FilmicBloom,prod80_03_Shadows_Midtones_Highlights,DepthHaze,DepthHaze,AspectRatioSuite,Pirate_Curve,FilmicGrade,prod80_04_Black_and_White,MagicHDR,TriDither,prod80_04_ColorBalance,Dither,Border,FilmicSharpen,prod80_04_ColorGradient,BulgePinch,MBMB,UIDetect,UIDetect_Before,UIDetect_After,Cartoon,prod80_04_ColorIsolation,UIMask_Top,UIMask_Bottom,DPX,Flipbook,MinimalColorGrading,ContrastAdaptiveSharpen,prod80_04_ColorTemperature,Monochrome,EyeAdaption,ImageTest,prod80_04_ContrastBrightnessSaturation,MultiFX,Checkerboard,Pirate_DepthPreProcess,Pirate_SSAO,Pirate_GI,Pirate_DOF,Unsharp,CA,MotionBlur,prod80_04_Magical_Rectangle,prod80_02_LUT_Creator,HSLShift,Pirate_FXAA,Interlaced,CinematicDOF,CinematicDOF,Pirate_LightAdaptation,FilmicPass,prod80_04_Saturation_Limiter,VirtualResolution,Pirate_LumaSharpen,Letterbox,prod80_04_SelectiveColor,RetroFog,Mode1,Mode2,Mode3,Flashlight,NeoBloom,WhitepointerFixer,ColorLab,Pirate_Tonemap,FlexibleCA,Nightvision,LocalContrast,ZigZag,ColorMatrix,prod80_04_SelectiveColor_v2,FocalDOF,prod80_01A_RT_Correct_Contrast,prod80_04_Technicolor,DirectionalDepthBlur,AdvancedCRT,FramerateLimiter,prod80_05_LumaSharpen,DisplayLUT,ApplyLUT,Pirate_Vibrance,prod80_01B_RT_Correct_Color,Nostalgia,prod80_06_ChromaticAberration,prod80_01_Color_Gamut,Overlay,prod80_06_Depth_Slicer,PerfectPerspective,PerfectPerspective,prod80_02_Bloom,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,prod80_06_FilmGrain,CRT_Yee64,Pirate_Vignette,prod80_06_LumaFade_Start,prod80_06_LumaFade_End,pd80_02_Bonus_LUT_pack,prod80_06_Posterize_Pixelate,Bloom,ADOF,ChromaticAberration,ChromaticAberration,CRT_Yeetron,FXAA,Pong,Lightroom,prod80_02_Cinetools_LUT,LeiFx_Tech,PPFXBloom,Deband,GlitchB,DELC_Sharpen,PPFX_Godrays,PPFXSSDO,SSR,RealGrain,GrainSpread,AspectRatioComposition,ReflectiveBumpmapping,Layer,Reflection,HexLensFlare,Daltonize,ColorfulPoster,HighPassSharp,HQ4X,RimLight,ColorIsolation,SuperDepth3D,ScreenShake,Comic,HotsamplingHelper,SimpleBloom,SuperDepth3D_VR,MeshEdges,SimpleGrain,MultiTonePoster,SunsetFilter,RemoveTint,ThinFilm,RetroTint,VR,VR_nose [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=0 AL_DirtTex=0 AL_Dither=0 AL_Lens=0 AL_Vibrance=0 [Bloom.fx] bAnamFlareEnable=0.000000 bChapFlareEnable=0.000000 bGodrayEnable=0.000000 bLensdirtEnable=0.000000 bLenzEnable=0.000000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2.000000 iChapFlareCount=15.000000 iGodraySamples=128.000000 iLensdirtMixmode=1.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=0 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.300000 col_noise=1 enable_dither=1 lim_luma=0.700000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [DOF.fx] bADOF_ImageChromaEnable=0.000000 bADOF_RotAnimationEnable=0.000000 bADOF_ShapeAnamorphEnable=0.000000 bADOF_ShapeApertureEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 bADOF_ShapeCurvatureEnable=0.000000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 bGPDOFPolygonalBokeh=1.000000 bMatsoDOFChromaEnable=1.000000 DOF_AUTOFOCUS=1.000000 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6.000000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0.000000 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 iADOF_ShapeQuality=17.000000 iGPDOFPolygonCount=5.000000 iGPDOFQuality=6.000000 iMagicDOFBlurQuality=8.000000 iMatsoDOFBokehQuality=2.000000 iRingDOFRings=4.000000 iRingDOFSamples=6.000000 [DPX.fx] Colorfulness=2.400007 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=2.800014 Strength=0.200000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.099994 radius1=0.795001 radius2=0.795001 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Levels.fx] BlackPoint=16.000000 HighlightClipping=0.000000 WhitePoint=235.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=1076677888.000000 iDebug=0.000000 [MXAO.fx] bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 fMXAOFadeoutStart=0.200000 fMXAOIndirectLightingAmount=4.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAONormalBias=0.200000 fMXAOSampleRadius=2.500000 iMXAOBayerDitherLevel=3.000000 iMXAOSampleCount=24.000000 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=5.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.500000 BLOOM_THRESHOLD=0.500000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [SMAA.fx] CornerRounding=0 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Vibrance.fx] Vibrance=0.140000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

You need to be logged in to post a comment