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Vivid Perfection

Created by Garuna
Added Aug. 3, 2020
Updated 8 Aug 21:36 CEST
Shader used: ReShade
Preset description:
This preset makes the game more colourful and gets rid of it's white washed look while improving the lighting. Works with DirectX 11. For best results play on maximum settings.
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KeyBloomAndLensFlares=0,0,0,0 KeyClarity=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCurves=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyGaussianBlur=97,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyHDR=0,0,0,0 KeyLevels=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMXAO=0,0,0,0 KeyRingDOF=0,0,0,0 KeySMAA=0,0,0,0 KeyTonemap=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 PreprocessorDefinitions= Techniques=Colourfulness,HDR,LumaSharpen,Vibrance,Vignette,DPX TechniqueSorting=BloomAndLensFlares,Clarity,Colourfulness,Curves,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,FilmGrain,FilmGrain2,GaussianBlur,HDR,Levels,LumaSharpen,MagicBloom,MXAO,MXAO,SMAA,Tonemap,Vibrance,Vignette,KNearestNeighbors,NonLocalMeans,AdaptiveFog,AdaptiveFog,LevelsPlus,SCurve,AdaptiveSharpen,Depth3D,Before,Before,Before,After,After,After,Tint,LiftGammaGain,Emphasize,Emphasize,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,MultiLUT,MultiLUT,Chromakey,Chromakey,AdaptiveTonemapper,Sketch,LUT,PandaFX,CrossHair,AmbientLight,prod80_03_Color_Space_Curves,prod80_03_CurvedLevels,Cursor,Cursor,prod80_03_FilmicTonemap,ArcaneBloom,prod80_03_Levels,StageDepth,SurfaceBlur,Swirl,Pirate_Bloom,ArtisticVignette,FilmicAnamorphSharpen,FilmicAnamorphSharpen,Technicolor,Technicolor2,ASCII,AspectRatioPS,AspectRatioPS,TiltShift,TiltShift,DepthAlpha,TinyPlanet,FilmicBloom,prod80_03_Shadows_Midtones_Highlights,DepthHaze,DepthHaze,AspectRatioSuite,Pirate_Curve,FilmicGrade,prod80_04_Black_and_White,MagicHDR,TriDither,prod80_04_ColorBalance,Dither,Border,FilmicSharpen,prod80_04_ColorGradient,BulgePinch,MBMB,UIDetect,UIDetect_Before,UIDetect_After,Cartoon,prod80_04_ColorIsolation,UIMask_Top,UIMask_Bottom,DPX,Flipbook,MinimalColorGrading,ContrastAdaptiveSharpen,prod80_04_ColorTemperature,Monochrome,EyeAdaption,ImageTest,prod80_04_ContrastBrightnessSaturation,MultiFX,Checkerboard,Pirate_DepthPreProcess,Pirate_SSAO,Pirate_GI,Pirate_DOF,Unsharp,CA,MotionBlur,prod80_04_Magical_Rectangle,prod80_02_LUT_Creator,HSLShift,Pirate_FXAA,Interlaced,CinematicDOF,CinematicDOF,Pirate_LightAdaptation,FilmicPass,prod80_04_Saturation_Limiter,VirtualResolution,Pirate_LumaSharpen,Letterbox,prod80_04_SelectiveColor,RetroFog,Mode1,Mode2,Mode3,Flashlight,NeoBloom,WhitepointerFixer,ColorLab,Pirate_Tonemap,FlexibleCA,Nightvision,LocalContrast,ZigZag,ColorMatrix,prod80_04_SelectiveColor_v2,FocalDOF,prod80_01A_RT_Correct_Contrast,prod80_04_Technicolor,DirectionalDepthBlur,AdvancedCRT,FramerateLimiter,prod80_05_LumaSharpen,DisplayLUT,ApplyLUT,Pirate_Vibrance,prod80_01B_RT_Correct_Color,Nostalgia,prod80_06_ChromaticAberration,prod80_01_Color_Gamut,Overlay,prod80_06_Depth_Slicer,PerfectPerspective,PerfectPerspective,prod80_02_Bloom,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,prod80_06_FilmGrain,CRT_Yee64,Pirate_Vignette,prod80_06_LumaFade_Start,prod80_06_LumaFade_End,pd80_02_Bonus_LUT_pack,prod80_06_Posterize_Pixelate,Bloom,ADOF,ChromaticAberration,ChromaticAberration,CRT_Yeetron,FXAA,Pong,Lightroom,prod80_02_Cinetools_LUT,LeiFx_Tech,PPFXBloom,Deband,GlitchB,DELC_Sharpen,PPFX_Godrays,PPFXSSDO,SSR,RealGrain,GrainSpread,AspectRatioComposition,ReflectiveBumpmapping,Layer,Reflection,HexLensFlare,Daltonize,ColorfulPoster,HighPassSharp,HQ4X,RimLight,ColorIsolation,SuperDepth3D,ScreenShake,Comic,HotsamplingHelper,SimpleBloom,SuperDepth3D_VR,MeshEdges,SimpleGrain,MultiTonePoster,SunsetFilter,RemoveTint,ThinFilm,RetroTint,VR,VR_nose [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=0 AL_DirtTex=0 AL_Dither=0 AL_Lens=0 AL_Vibrance=0 [Bloom.fx] bAnamFlareEnable=0.000000 bChapFlareEnable=0.000000 bGodrayEnable=0.000000 bLensdirtEnable=0.000000 bLenzEnable=0.000000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2.000000 iChapFlareCount=15.000000 iGodraySamples=128.000000 iLensdirtMixmode=1.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=0 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.300000 col_noise=1 enable_dither=1 lim_luma=0.700000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [DOF.fx] bADOF_ImageChromaEnable=0.000000 bADOF_RotAnimationEnable=0.000000 bADOF_ShapeAnamorphEnable=0.000000 bADOF_ShapeApertureEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 bADOF_ShapeCurvatureEnable=0.000000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 bGPDOFPolygonalBokeh=1.000000 bMatsoDOFChromaEnable=1.000000 DOF_AUTOFOCUS=1.000000 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6.000000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0.000000 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 iADOF_ShapeQuality=17.000000 iGPDOFPolygonCount=5.000000 iGPDOFQuality=6.000000 iMagicDOFBlurQuality=8.000000 iMatsoDOFBokehQuality=2.000000 iRingDOFRings=4.000000 iRingDOFSamples=6.000000 [DPX.fx] Colorfulness=2.400007 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=2.800014 Strength=0.200000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.099994 radius1=0.795001 radius2=0.795001 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Levels.fx] BlackPoint=16.000000 HighlightClipping=0.000000 WhitePoint=235.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=1076677888.000000 iDebug=0.000000 [MXAO.fx] bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 fMXAOFadeoutStart=0.200000 fMXAOIndirectLightingAmount=4.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAONormalBias=0.200000 fMXAOSampleRadius=2.500000 iMXAOBayerDitherLevel=3.000000 iMXAOSampleCount=24.000000 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=5.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.500000 BLOOM_THRESHOLD=0.500000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [SMAA.fx] CornerRounding=0 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Vibrance.fx] Vibrance=0.140000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

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