PreprocessorDefinitions=
Techniques=Clarity,ColorLab,FilmicPass,CA,Levels,SurfaceBlur,ChromaticAberration,AspectRatioPS
TechniqueSorting=Clarity,ColorLab,FilmicPass,CA,Levels,SurfaceBlur,ChromaticAberration,AspectRatioPS,AdaptiveFog,AdaptiveFog,AdaptiveSharpen,AdaptiveTonemapper,ADOF,AdvancedCRT,After,After,After,AmbientLight,ContrastAdaptiveSharpen,ApplyLUT,ArcaneBloom,ArtisticVignette,ASCII,AspectRatioPS,AspectRatioComposition,AspectRatioSuite,Before,Before,Before,Bloom,BloomAndLensFlares,Border,Cartoon,Checkerboard,Chromakey,Chromakey,ChromaticAberration,CinematicDOF,CinematicDOF,ColorfulPoster,ColorIsolation,ColorMatrix,Colourfulness,Comic,CRT_Lottes,CRT_Yee64,CRT_Yeetron,Cursor,Cursor,Curves,Daltonize,Deband,DELC_Sharpen,Depth3D,DepthAlpha,DepthHaze,DepthHaze,DirectionalDepthBlur,DisplayLUT,DisplayDepth,Dither,DPX,Emphasize,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicAnamorphSharpen,FilmicBloom,FilmicGrade,FilmicSharpen,Flashlight,FlexibleCA,Flipbook,FocalDOF,FramerateLimiter,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,GrainSpread,HDR,HexLensFlare,HighPassSharp,HotsamplingHelper,HQ4X,HSLShift,Interlaced,KNearestNeighbors,Layer,LeiFx_Tech,Letterbox,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Lightroom,LocalContrast,LumaSharpen,LUT,MagicBloom,MagicBorder,MagicDOF,MagicHDR,MartyMcFlyDOF,MatsoDOF,MBMB,MeshEdges,MinimalColorGrading,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiFX,MultiLUT,MultiLUT,MultiTonePoster,MXAO,MXAO,NeoBloom,Nightvision,NonLocalMeans,NormalMap,Nostalgia,Overlay,PandaFX,PerfectPerspective,PerfectPerspective,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,Pong,PPFXBloom,PPFX_Godrays,PPFXSSDO,RealGrain,Reflection,ReflectiveBumpmapping,RemoveTint,RetroFog,RetroTint,RimLight,RingDOF,ScreenShake,SCurve,SimpleBloom,SimpleGrain,Sketch,SMAA,SSR,StageDepth,SunsetFilter,SuperDepth3D,SuperDepth3D_VR,Technicolor,Technicolor2,ImageTest,ThinFilm,TiltShift,TiltShift,Tint,Tonemap,TrackingRays,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Unsharp,Vibrance,Vignette,VR_nose,VR,VirtualResolution,WhitepointerFixer
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.085000,0.000000
AdaptPrecision=0
AdaptRange=1.000000,1.000000
AdaptSensitivity=0.000000
AdaptTime=0.000000
Amount=0.122000
Exposure=-5.820013
FixWhitePoint=1
TonemapOperator=2
[AmbientLight.fx]
alAdapt=0.000000
alAdaptBaseBlackLvL=1
alAdaptBaseMult=0.776000
alDebug=0
alDirtInt=0.857000
alDirtOVInt=0.653000
alInt=7.347000
alLensInt=10.000000
alLensThresh=0.000000
alThreshold=100.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=1
AL_Dither=1
AL_Lens=1
AL_Vibrance=0
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=1.000000
uAdapt_Limits=0.000000,0.996000
uAdapt_Precision=0
uAdapt_Sensitivity=3.000000
uAdapt_Time=10.000000
uBloomIntensity=0.370000
uExposure=1.477000
uMaxBrightness=100.000000
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.000000,1.000000
_Help=0
[AspectRatio.fx]
A=0.003000
Color=0.027000,0.027000,0.027000,0.000000
FitScreen=1
UseBackground=1
Zoom=1.000000
[AspectRatioComposition.fx]
iUIAspectRatio=16,9
iUIGridFractions=3
iUIGridType=0
UIGridColor=0.000000,0.000000,0.000000,1.000000
[BeforeAfter.fx]
Blur=0.000000
Color=0.337000,0.000000,0.118000
Line=1
Offset=0.500000
[BeforeAfterWithDepth.fx]
Blur=0.000000
Color=0.337000,0.000000,0.118000
DepthBased=0
FOV=90
Line=1
Offset=0.500000
RadialX=0
RadialY=0
[BulgePinch.fx]
animate=0
center_x=0.500000
center_y=0.500000
magnitude=0.000000
radius=0.000000
[Cartoon.fx]
EdgeSlope=1.500000
Power=1.500000
[ChromaticAberration.fx]
Shift=0.476000,-1.163000
Strength=1.000000
[Clarity.fx]
ClarityBlendIfDark=35
ClarityBlendIfLight=40
ClarityBlendMode=5
ClarityDarkIntensity=0.000000
ClarityLightIntensity=1.000000
ClarityOffset=2.000000
ClarityRadius=0
ClarityStrength=1.000000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorLab.fx]
Multiplier=1.010000,1.100000,1.200000
[Comic.fx]
bUIChromaEdgesDebugLayer=1
bUIColorEdgesDebugLayer=1
bUIEnableDebugLayer=0
bUIMeshEdgesDebugLayer=1
bUIOutlinesDebugLayer=1
fUIChromaEdgesDetails=0.250000
fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000
fUIChromaEdgesStrength=3.210000,0.410000
fUIColor=0.000000,0.000000,0.000000
fUIColorEdgesDetails=1.000000
fUIColorEdgesDistanceFading=0.065000,1.000000,0.864999
fUIColorEdgesStrength=0.380000,0.100000
fUIEdgesLumaWeight=0.000000,1.000000,0.800000
fUIEdgesSaturationWeight=0.000000,1.000000,0.800000
fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000
fUIMeshEdgesStrength=3.000000,3.000000
fUIOutlinesDistanceFading=0.000000,1.000000,0.800000
fUIOutlinesStrength=4.160000,0.010000
fUIOutlinesThreshold=6.120000
fUIOverlayColor=1.000000,0.000000,0.000000
fUIStrength=1.000000
iUIChromaEdgesType=5
iUIColorEdgesType=1
iUIMeshEdgesEnable=1
iUIMeshEdgesIterations=1
iUIOutlinesEnable=1
iUIShowFadingOverlay=0
[CRT.fx]
Amount=1.000000
Angle=0.000000,0.000000
Brightness=0.900000
CornerSize=0.010000
Curvature=0
CurvatureRadius=1.500000
Gamma=2.400000
MonitorGamma=2.200000
Oversample=1
Overscan=1.010000
Resolution=1.150000
ScanlineGaussian=1
ScanlineIntensity=2
ViewerDistance=2.000000
[CRT_Lottes.fx]
f2Warp=48.000000,24.000000
fBlur=2.500000
fDownscale=2.000000
fMask=0.500000
fThin=0.700000
[Curves.fx]
Contrast=0.100000
Formula=2
Mode=2
[Denoise.fx]
CounterThreshold=0.000000
GaussianSigma=100.000000
LerpCoefficeint=0.000000
NoiseLevel=0.091000
WeightThreshold=0.000000
[DPX.fx]
Colorfulness=1.498000
Contrast=0.000000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=2.252000
Strength=0.301000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FilmGrain.fx]
Intensity=1.000000
Mean=0.515000
SignalToNoiseRatio=5
Variance=1.000000
[FilmGrain2.fx]
coloramount=0.600000
grainamount=0.050000
grainsize=1.600000
lumamount=1.000000
[FilmicAnamorphSharpen.fx]
Clamp=0.556000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.220000
Preview=0
Strength=15.310000
UseMask=0
[FilmicBloom.fx]
BlurRadius=6.000000
BlurSamples=6
[FilmicGrade.fx]
Coefficients=0
LightControl=0.000000,0.000000
[FilmicPass.fx]
BaseCurve=2.000000
BaseGamma=1.499990
Bleach=0.500003
BlueCurve=1.000000
Contrast=0.879999
EffectGamma=1.350003
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.299999
GreenCurve=1.000000
Linearization=0.609999
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=0.010000
Strength=1.009997
[FilmicSharpen.fx]
Clamp=1.000000
Coefficient=0
Offset=0.200000
Preview=0
Strength=15.310000
UseMask=0
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=0
GaussianBlurStrength=0.408000
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[Levels.fx]
BlackPoint=35
HighlightClipping=0
WhitePoint=220
[LevelsPlus.fx]
ACESLuminancePercentage=100,100,100
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFilmRec2020old=0
enableACESFitted=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.062745,0.070588,0.078431
InputGamma=1.000000,1.000000,1.000000
InputWhitePoint=0.913725,0.870588,0.827451
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[LocalContrast.fx]
ContrastLimit=55
CorrectGamma=1
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.418000
sharp_strength=3.000000
show_sharpen=0
[LUTTools.fx]
LutChromaLuma=1.000000,1.000000
LutRes=32
VerticalOrietation=0
[MagicHDR.fx]
BlendingAmount=1.000000
BlendingBase=1.000000
BloomAmount=1.000000
BloomBrightness=5.000000
BloomSaturation=2.000000
BlurSize=1.000000
Exposure=1.835000
InputExposure=-1.485000
InvTonemap=2
ShowBloom=0
Tonemap=4
_Credits=0
_Help=0
_WipWarn=0
[MultiLUT.fx]
fLUT_AmountChroma=0.505000
fLUT_AmountLuma=0.592000
fLUT_LutSelector=9
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[NeoBloom.fx]
BloomBlendMode=1
ColorFilter=1.000000,1.000000,1.000000
Intensity=1.000000
MagicMode=0
MaxBrightness=100.000000
Mean=0.000000
NormalizeBrightness=1
Padding=0.100000
Saturation=1.000000
Sigma=4.000000
Variance=5.000000
_Help=0
[PandaFX.fx]
Bleach_Bypass_Amount=0.500000
Blend_Amount=0.500000
Contrast_B=0.800000
Contrast_G=0.800000
Contrast_R=0.900000
Diffusion_1_Amount=0.300000
Diffusion_1_Gamma=0.700000
Diffusion_1_Quality=2.000000
Diffusion_1_Radius=8.000000
Diffusion_2_Amount=0.200000
Diffusion_2_Gamma=0.500000
Diffusion_2_Quality=16.000000
Diffusion_2_Radius=5.000000
Diffusion_3_Amount=1.000000
Diffusion_3_Gamma=5.000000
Diffusion_3_Quality=3.000000
Diffusion_3_Radius=7.400000
Enable_Bleach_Bypass=1
Enable_Diffusion=1
Enable_Dither=0
Enable_Static_Dither=1
Gamma_B=0.990000
Gamma_G=1.000000
Gamma_R=1.000000
[PiecewiseFilmicTonemap.fx]
FixWhitepoint=1
Gamma=1.000000
ShoulderAngle=0.000000
ShoulderLength=0.500000
ShoulderStrength=0.000000
ToeLength=0.500000
ToeStrength=0.000000
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=1.500000
pBloomIntensity=0.500000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=0
pEnableLensdirt=0
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapExposure=1.200000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[PPFX_Godrays.fx]
pGodraysExposure=0.100000
pGodraysFalloff=1.060000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.400000
pGodraysThreshold=0.650000
[PPFX_SSDO.fx]
pSSDOAmount=1.500000
pSSDOAngleThreshold=0.125000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.800000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=1.500000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=6.678000
BLOOM_INTENSITY=1.891000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.883000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[RealGrain.fx]
Coefficient=0
Framerate=120,120
Intensity=1.000000,0.279000
[Reflection.fx]
AlphaBlending=0
BlendingAmount=1.000000
BlendingMode=0
FarPlane=1000.000000
FOV=90
Skip4Background=1
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[RimLight.fx]
Color=1.000000,1.000000,1.000000
CustomFarPlane=1
Debug=0
FarPlane=1000.000000
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.000000
[Sepia.fx]
Strength=0.580000
Tint=0.550000,0.430000,0.420000
[SimpleBloom.fx]
Blend=0.000000,0.800000
BlurMultiplier=1.230000
Debug=0
[SimpleGrain.fx]
Coefficient=0
Framerate=12
Intensity=0.400000
[Sketch.fx]
OutlineThreshold=0.010000
PatternColor=1.000000,1.000000,1.000000,0.062745
PatternRange=0.000000,0.500000
Posterization=5.000000
SmoothingScale=1.000000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Splitscreen.fx]
splitscreen_mode=0
[SurfaceBlur.fx]
BlurEdge=10.000000
BlurOffset=0.530000
BlurRadius=2
BlurStrength=1.000000
DebugMode=0
[Technicolor.fx]
Power=3.755000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.551000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[ThinFilm.fx]
BlendingAmount=1.000000
BlendingMode=2
FarPlane=1000.000000
FOV=90
LumaBlending=1
nfilm=1.500000
ninternal=3.500000
nmedium=1.000000
Skip4Background=1
thick=504
[Tonemap.fx]
Bleach=0.255000
Defog=0.000000
Exposure=0.143000
FogColor=0.000000,0.000000,1.000000
Gamma=0.837000
Saturation=-0.367000
[Vibrance.fx]
Vibrance=0.041000
VibranceRGBBalance=1.000000,1.000000,1.000000
for some reason mine doesent look like yours. So let ask, when installing? I just need to change your preset to a ini file and from reshade we bring your file up from there right? this looks good