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Minimalist Reshade - Colors - Contrast -

Created by Kycok_Xleba
Added Oct. 21, 2020
Updated 21 Oct 03:11 CEST
Shader used: ReShade
Preset description:
This Reshade preset improves the colors and contrast throughout the game, as well as adding additional detail to textures. It aims to be an improvement almost anyone would prefer, with minor adjustments that do not leave the game looking overly light/dark or sharpened. Preset for Metro Exodus Created by gabe838 Added April 17, 2019 Shader used: ReShade
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Techniques=AdaptiveSharpen,Curves,Vibrance TechniqueSorting=LumaSharpen,Tonemap,Chromakey,CA,Colourfulness,AmbientLight,BloomAndLensFlares,AdaptiveSharpen,Curves,Deband,Clarity,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,DPX,Emphasize,CinematicDOF,EyeAdaption,HDR,FilmGrain,FilmicAnamorphSharpen,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,HQ4X,Layer,Crosshair,Depth3D,HSLShift,HighPassSharp,Levels,LiftGammaGain,LUT,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,MultiLUT,FXAA,ChromaticAberration,Technicolor,MXAO,Technicolor2,ReflectiveBumpmapping,TriDither,UIMask_Top,UIMask_Bottom,UIDetect,UIDetect_Before,UIDetect_After,Vibrance,SurfaceBlur,Vignette,SMAA,LevelsPlus,StageDepth [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [FineSharp.fx] sstr=2.861000 cstr=0.958000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [Clarity.fx] ClarityRadius=2 ClarityBlendMode=2 ClarityOffset=1.906000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=60 ClarityBlendIfLight=200 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] lim_luma=0.762000 colourfulness=0.342000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [Technicolor2.fx] Saturation=0.590000 ColorStrength=0.466667,0.000000,0.000000 Brightness=1.000000 Strength=1.000000 [LumaSharpen.fx] sharp_strength=0.342000 pattern=1 sharp_clamp=0.127000 offset_bias=1.375000 show_sharpen=0 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.023000 Saturation=0.000000 FogColor=0.000000,0.294118,1.000000 [FakeHDR.fx] HDRPower=1.143000 radius1=0.793000 radius2=0.870000 [ColorMatrix.fx] ColorMatrix_Red=0.775000,0.162000,0.124000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.207000,0.619000 Strength=0.569000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.125000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.193000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0

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