1 hour, 3 minutes ago
<> Improved GTA V (with Visual V) <>
Preset description:
Used latest RESHADE
Improvements (install visual v and la roads for same results).
*Sharpened (fake amd driver setting)
*More clear (with clarity)
*Dark/Light balance (with levels)
*Minor ambience (with Ambientlight)
*Eyeadaption with instant reaction time enabled for better float in light/dark transitions
*A few other small tweaks to finish.
Turn off border if you don't like it.
Hope you like it.
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KeyAmbientLight=107,0,0,0
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Enable_Bleach_Bypass=1
Enable_Diffusion=1
Enable_Dither=0
Enable_Static_Dither=1
Gamma_B=0.990000
Gamma_G=1.000000
Gamma_R=1.000000
[PD80_02_Bloom.fx]
bExposure=0.000000
BKelvin=6500
BloomLimit=0.333000
BloomMix=0.500000
BloomSaturation=0.000000
BlurSigma=30.000000
debugBloom=0
dither_strength=2.000000
enableBKelvin=0
GreyValue=0.333000
[PD80_02_Cinetools_LUT.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=0
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[PD80_03_Curved_Levels.fx]
black_in_grey=0.000000
black_out_grey=0.000000
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.750000
pos0_toe_grey=0.250000
pos1_shoulder_grey=0.750000
pos1_toe_grey=0.250000
white_in_grey=255.000000
white_out_grey=255.000000
[PD80_03_Levels.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
[Pirate_Bloom.fx]
BLOOM_BLEND=1
BLOOM_DEBUG=0
BLOOM_RADIUS=5.000000
BLOOM_SATURATION=1.000000
BLOOM_STRENGTH=0.000000
BLOOM_THRESHOLD=0.500000
[Pirate_FXAA.fx]
FXAA_DEBUG=0
FXAA_RADIUS=1.000000
FXAA_STRENGTH=1.000000
[Pirate_Tonemap.fx]
TONEMAP_MODE=1
TONEMAP_STRENGTH=0.000000
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=1.500000
pBloomIntensity=0.000000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=0
pEnableLensdirt=0
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapExposure=1.200000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[PPFX_Godrays.fx]
pGodraysExposure=0.100000
pGodraysFalloff=1.060000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.400000
pGodraysThreshold=0.650000
[PPFX_SSDO.fx]
pSSDOAmount=1.500000
pSSDOAngleThreshold=0.125000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.800000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=1.500000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.000000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[RemoveTint.fx]
bUIUseExcludeColor=0
cUIDebug=0
fUIExcludeColor=1.000000,1.000000,1.000000
fUIExcludeColorStrength=3.000000
fUISpeed=0.100000
fUIStrength=1.000000
[RetroFog.fx]
bAutoColor=0
bCurved=1
bDithering=1
f2Curve=0.000000,1.000000
f3Color=0.000000,0.000000,0.000000
fOpacity=1.000000
fQuantize=255.000000
fStart=0.000000
[RetroTint.fx]
fUIColor=0.100000,0.000000,0.300000
fUIStrength=0.000000
[RimLight.fx]
Color=1.000000,1.000000,1.000000
CustomFarPlane=1
Debug=0
FarPlane=1000.000000
[ScreenShake.fx]
FalloffTime=0.070000
K0=-0.070000
[Sepia.fx]
Strength=0.035000
Tint=0.306132,0.364599,0.637255
[SimpleBloom.fx]
Blend=0.000000,0.800000
BlurMultiplier=1.000000
Debug=0
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Smart_Sharp.fx]
B_Grounding=0.000000
CAM_IOB=1
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=0
Debug_View=0
Depth_Map=1
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
No_Depth_Map=0
Output_Selection=0
Sharpness=0.625000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=0.980000
Saturation=0.000000
[Vibrance.fx]
Vibrance=0.200000
VibranceRGBBalance=1.000000,1.000000,1.000000
[VirtualResolution.fx]
fResolutionX=1738.000000
fResolutionY=1440.000000
iScaleMode=0
[VR.fx]
ChBlueK=0.000000,0.000000,0.000000,0.000000
ChBlueOffsetL=0.000000,0.000000
ChBlueOffsetR=0.000000,0.000000
ChGreenK=0.000000,0.000000,0.000000,0.000000
ChGreenOffsetL=0.000000,0.000000
ChGreenOffsetR=0.000000,0.000000
ChromaticAbrSwitch=1
Clamp=0.650000
FOV=96
ImageScale=1.000000
IPD=0.477000
K=0.000000,0.000000,0.000000,0.000000
LensType=0
Offset=0.100000
P=0.000000,0.000000,0.000000
ParallaxCenter=1.000000
ParallaxMaskScalar=10
ParallaxOffset=0.355000
ParallaxSteps=16
ParallaxSwitch=1
PerspectiveSwitch=1
Preview=0
Sharpen=1
SoloBlue=0
SoloGreen=0
SoloLines=0
StereoSwitch=1
Strength=25.000000
TestGrid=1