4 hours, 12 minutes ago
Like in your childhood
Preset description:
Preset made in Glide mode with dgVoodoo.
Made with Reshade 4.9.1.1002.
Don't forget the fix below to fix Reshade window controls:
https://github.com/elishacloud/dinputto8/releases
Alternatively I attach all the necessary files with previous versions of the preset with e.g. just resharper:
https://disk.yandex.com/d/4cX9iwRfSNHvAQ
(here, in case of any problems, correct game path in Reshade.ini manually).
PreprocessorDefinitions=
Techniques=AdaptiveTonemapper@AdaptiveTonemapper.fx,SCurve@SCurve.fx,Tint@Sepia.fx,SMAA@SMAA.fx,ContrastAdaptiveSharpen@CAS.fx,CA@ChromaticAberration.fx,Technicolor2@Technicolor2.fx,ColorMatrix@ColorMatrix.fx,Tonemap@Tonemap.fx,Blooming_HDR@BloomingHDR.fx,Curves@Curves.fx,Clarity@Clarity.fx,Vignette@Vignette.fx,Monocular_Cues@Depth_Cues.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DeHaze@Dehaze.fx,FXAA@FXAA.fx,DELC_Sharpen@qUINT_sharp.fx,TAA@Temporal_AA.fx
TechniqueSorting=AdaptiveTonemapper@AdaptiveTonemapper.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,Pong@Pong.fx,ArcaneBloom@ArcaneBloom.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,RetroFog@RetroFog.fx,ArtisticVignette@ArtisticVignette.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,ASCII@ASCII.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,AspectRatioSuite@AspectRatioSuite.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,BilateralComic@BilateralComic.fx,SCurve@SCurve.fx,Border@Border.fx,Tint@Sepia.fx,BulgePinch@BulgePinch.fx,Sketch@Sketch.fx,Cartoon@Cartoon.fx,SMAA@SMAA.fx,ContrastAdaptiveSharpen@CAS.fx,Before@Splitscreen.fx,After@Splitscreen.fx,Checkerboard@Checkerboard.fx,Swirl@Swirl.fx,CA@ChromaticAberration.fx,SuperDepth3D@SuperDepth3D.fx,Technicolor@Technicolor.fx,ColorLab@ColorLab.fx,Technicolor2@Technicolor2.fx,ColorMatrix@ColorMatrix.fx,TinyPlanet@TinyPlanet.fx,ContrastStretch@ContrastStretch.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,AdvancedCRT@CRT.fx,UIDetect_ShowPixel@UIDetect.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,CRT_Lottes@CRT_Lottes.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,CRT_Yee64@CRT_Yee64.fx,UIMaskCreator@UIMaskCreator.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,UnrealLens@UnrealLens.fx,Blooming_HDR@BloomingHDR.fx,Curves@Curves.fx,Unsharp@Unsharp.fx,Daltonize@Daltonize.fx,Clarity@Clarity.fx,Vibrance@Vibrance.fx,Deband@Deband.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Monocular_Cues@Depth_Cues.fx,VariableRateShading@VRS_Map.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DeHaze@Dehaze.fx,Wave@Wave.fx,DepthAlpha@DepthAlpha.fx,eMotionBlur@eMotionBlur.fx,WhitepointerFixer@WhitepointFixer.fx,DisplayDepth@DisplayDepth.fx,ZigZag@ZigZag.fx,Dither@Dither.fx,Flair@Flair.fx,DPX@DPX.fx,Bloom@qUINT_bloom.fx,EyeAdaption@EyeAdaption.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Debanding@qUINT_deband.fx,HDR@FakeHDR.fx,FilmGrain@FilmGrain.fx,ADOF@qUINT_dof.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,Lightroom@qUINT_lightroom.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,FramerateLimiter@FramerateLimiter.fx,MXAO@qUINT_mxao.fx,FXAA@FXAA.fx,Smart_Sharp@Smart_Sharp.fx,DELC_Sharpen@qUINT_sharp.fx,GaussianBlurCS@GaussianBlurCS.fx,GrainSpread@GrainSpread.fx,TAA@Temporal_AA.fx,SSR@qUINT_ssr.fx,Trails@Trails.fx,HexLensFlare@HexLensFlare.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,Layer@Layer.fx,AdaptiveFog@AdaptiveFog.fx,Levels@Levels.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,LiftGammaGain@LiftGammaGain.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,CinematicDOF@CinematicDOF.fx,LiquidLens@LiquidLens.fx,prod80_02_Bloom@PD80_02_Bloom.fx,DepthHaze@DepthHaze.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,LocalContrastCS@LocalContrastCS.fx,LumaSharpen@LumaSharpen.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,LUT@LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,Emphasize@Emphasize.fx,MagicBorder@MagicBorder.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,MultiLUT@MultiLUT.fx,MagicHDR@MagicHDR.fx,MBMB@MBMB.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,PandaFX@PandaFX.fx,MinimalColorGrading@MinimalColorGrading.fx,AspectRatioComposition@AspectRatioComposition.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,Monochrome@Monochrome.fx,prod80_03_Levels@PD80_03_Levels.fx,ColorfulPoster@ColorfulPoster.fx,MultiFX@MultiFX.fx,ColorIsolation@ColorIsolation.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,Comic@Comic.fx,NeoBloom@NeoBloom.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,HotsamplingHelper@HotsamplingHelper.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,NormalMap@NormalMap.fx,MeshEdges@MeshEdges.fx,MultiTonePoster@MultiTonePoster.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,Nostalgia@Nostalgia.fx,RemoveTint@RemoveTint.fx,Oilify@Oilify.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,RetroTint@RetroTint.fx,Overlay@Overlay.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,AspectRatioPS@AspectRatio.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Chromakey@Chromakey.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,FilmicSharpen@FilmicSharpen.fx,Flipbook@Flipbook.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,ImageTest@Image.fx,Interlaced@Interlaced.fx,Letterbox@Letterbox.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,PerfectPerspective@PerfectPerspective.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,ChromaticAberration@Prism.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,SimpleGrain@SimpleGrain.fx,SunsetFilter@SunsetFilter.fx,TiltShift@TiltShift.fx,CanvasFog@CanvasFog.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,Flip@Flip.fx,FreezeShot@FreezeShot.fx,StageDepthPlus@StageDepthPlus.fx
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=0.152000
Exposure=-2.620000
FixWhitePoint=1
TonemapOperator=2
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=0.809000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=0.773000
uAdapt_Time=0.010000
uBloomIntensity=0.000000
uExposure=1.000000
uMaxBrightness=100.000000
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.000000,1.000000
_Help=0
[ASCII.fx]
Ascii_background_color=0.000000,0.000000,0.000000
Ascii_dithering=1
Ascii_dithering_debug_gradient=0
Ascii_dithering_intensity=2.000000
Ascii_font=1
Ascii_font_color=1.000000,1.000000,1.000000
Ascii_font_color_mode=1
Ascii_invert_brightness=0
Ascii_spacing=1
Ascii_swap_colors=0
[AspectRatioSuite.fx]
AspectRatio=4.000000,3.000000
BackgroundColor=0.000000,0.000000,0.000000,0.000000
LetterBoxColor=0.000000,0.000000,0.000000,1.000000
Mode=0
TestBoxColor=1.000000,0.000000,1.000000,1.000000
TestBoxSize=1.000000
[BilateralComic.fx]
Anisotropy=1
EdgeStrength=1.400000
EdgeThreshold=0.300000
IgnoreSky=1
LevelCount=48
QuantizeLuma=1
Sigma0=2.000000
Sigma1=9.972000
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=0
Auto_Exposure=1
BloomCurve=1.563000
BloomSensitivity=1.232000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.000000,0.415000,0.234000
Bloom_Spread=1.522000
CBT_Adjust=0.718000
Contrast=0.999000
Debug_View=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Dither_Bloom=0.341000
Exp=-0.562000
Gamma=2.089000
GreyValue=0.134000
HDR_BP=0.280000
Inv_Tonemappers=2
NFCD=0.383000
Offset=0.000000
Saturate=0.936000
Saturation=0.125000,0.195000
Tonemappers=0
WP=1.057000
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,0.000000
[BulgePinch.fx]
additiveRender=0
animate=0
center_x=0.250000
center_y=0.250000
magnitude=-0.500000
radius=0.500000
tension=1.000000
[Cartoon.fx]
EdgeSlope=2.643000
Power=2.024000
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Checkerboard.fx]
TileColorA=0.350000,0.350000,0.350000,1.000000
TileColorB=0.650000,0.650000,0.650000,1.000000
TileSize=20.000000
_Help=0
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Clarity.fx]
ClarityBlendIfDark=88
ClarityBlendIfLight=106
ClarityBlendMode=1
ClarityDarkIntensity=0.349000
ClarityLightIntensity=0.000000
ClarityOffset=1.000000
ClarityRadius=4
ClarityStrength=0.454000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorLab.fx]
Multiplier=0.910000,1.420000,0.910000
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.151000,0.822000
ColorMatrix_Green=0.255000,0.660000,0.009000
ColorMatrix_Red=0.670000,0.104000,0.393000
Strength=0.313000
[ContrastStretch.fx]
DarkMax=0.456000
DarkPeak=0.327000
DarkThreshold=0.318000
Debug=0
LightMax=0.300000
LightPeak=0.113000
LightThreshold=0.192000
Maximum=0.549000
MaxVariance=1.000000
MidMax=0.450000
MidPeak=0.550000
Minimum=0.000000
[CRT_Lottes.fx]
f2Warp=48.000000,24.000000
fBlur=2.500000
fDownscale=2.000000
fMask=0.500000
fThin=0.700000
[CRT_Yee64.fx]
fDownScale=1.200000
iHeight=1200
iWidth=1920
[CRT_Yeetron.fx]
fDownScale=1.200000
iHeight=1200
iWidth=1920
[Curves.fx]
Contrast=0.239000
Formula=1
Mode=2
[Daltonize.fx]
Type=1
[Deband.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=0
enable_sdeviation=0
enable_weber=1
iterations=1
range=24.000000
t1=0.007000
t2=0.040000
[Dehaze.fx]
Alpha=0.039000
Debug=0
DepthMultiplier=1.000000
IgnoreSky=0
TransmissionMultiplier=1.000000
[DepthAlpha.fx]
ClearPreviousAlpha=1
ColorizeTransparency=0
DepthMultiplier=1.000000,0.500000,0.000000
DepthRange=0.000000,1.000000
DepthSmoothness=1.000000
TestColor=0.000000,0.000000,0.000000,1.000000
_Help=0
[Depth_Cues.fx]
Blur_Cues=0.500000
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
Depth_Map_Adjust=288.000000
Depth_Map_Flip=0
No_Depth_Map=1
Shade_Power=0.500000
Spread=10.000000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[Dither.fx]
fDithering=0.000000
fQuantization=255.000000
iDitherMode=0
[DLAA_Plus.fx]
De_Artifact=0.500000
Long_Edge_Mask_H=0.002000
Long_Edge_Mask_V=0.000000
Short_Edge_Mask=0.330000
Text_Preservation=0.500000
View_Mode=0
[DPX.fx]
Colorfulness=2.500000
Contrast=0.051000
RGB_C=0.344000,0.387000,0.295000
RGB_Curve=9.057000,6.415000,8.327000
Saturation=2.479000
Strength=0.011000
[eMotionBlur.fx]
Blur_Amount=16
Debug=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Scaling=1
Horizontal_and_Vertical=1.000000,1.000000
Image_Position_Adjust=0,0
mblurstrength=0.500000
Offset=0.000000
WeaponHandAdjust=0.000000,0.000000,0.000000
[FilmicSharpen.fx]
Clamp=1.000000
Coefficient=0
Offset=2.000000
Preview=0
Strength=0.000000
UseMask=0
[Flair.fx]
Auto_Flare_Intensity=0
CA_Type=1
Depth_Map=0
Depth_Map_Adjust=1.500000
Depth_Map_Flip=0
Flair_Falloff=0
Flare_Clamp_A=1.000000
Flare_Clamp_B=1.000000
Flare_Color_Map=4
Flare_Localization=0.000000
Flare_PBD=1.000000,0.500000,0.000000
Flare_Power=0.200000
Flare_Saturation=5.000000
Flare_Spread=0.670000
Flare_Type=4
Mask_Sky=0
User_Flare_Color=1.000000,1.000000,1.000000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[NFAA.fx]
AA_Adjust=128
HFR_AA=0
HFR_Adjust=0.875000
Mask_Adjust=1.849000
View_Mode=3
[PD80_04_Technicolor.fx]
Brightness=1.000000
colorKey=1.000000,1.000000,1.000000
ColorStrength=0.200000,0.200000,0.200000
Cyan2strip=0.000000,0.988000,1.000000
enable3strip=0
Red2strip=1.000000,0.098000,0.000000
Saturation=1.000000
Saturation2=1.500000
Strength=1.000000
[PD80_05_Sharpening.fx]
BlurSigma=0.632000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=0
enable_reverse=0
limiter=0.000000
Sharpening=3.282000
Threshold=0.028000
[PD80_06_Chromatic_Aberration.fx]
CA=-12.000000
CA_curve=1.000000
CA_shapeX=1.000000
CA_shapeY=1.000000
CA_strength=1.000000
CA_type=0
CA_width=1.000000
degrees=135
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth_int=0
enable_depth_width=0
oX=0.000000
oY=0.000000
sampleSTEPS=24
show_CA=0
vignetteColor=0.000000,0.000000,0.000000
[PD80_06_Depth_Slicer.fx]
blendmode_1=0
depthpos=0.015000
depth_far=0.000000
depth_near=0.000000
depth_smoothing=0.005000
hue=0.083000
intensity=0.000000
opacity=1.000000
saturation=0.000000
[PD80_06_Film_Grain.fx]
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth=0
enable_test=0
grainAdjust=1.000000
grainAmount=0.333000
grainColor=1.000000
grainDensity=10.000000
grainIntensity=0.650000
grainIntHigh=1.000000
grainIntLow=1.000000
grainMotion=1
grainOrigColor=1
grainSize=1
use_negnoise=0
[PD80_06_Luma_Fade.fx]
maxlevel=0.307000
minlevel=0.811000
transition_speed=0.783000
[PD80_06_Posterize_Pixelate.fx]
border_str=0.000000
dither_motion=1
dither_strength=1.000000
effect_strength=1.000000
enable_dither=0
number_of_levels=255
pixel_size=1
[PerfectPerspective.fx]
BorderColor=0.027000,0.027000,0.027000,0.784000
BorderCorner=0.062000
BorderVignette=0
DebugPreview=0
FOV=90
K=1.000000
MirrorBorder=1
Offset=0.000000,0.000000
Projection=0
ResScaleScreen=1920
ResScaleVirtual=1920
Type=0
Vertical=1.000000
VerticalScale=0.980000
Vignette=1
Zooming=1.000000
[Pong.fx]
BackgroundColor=0.000000,0.000000,0.000000,1.000000
BallColor=1.000000,0.000000,0.000000,1.000000
LaunchDelay=1.000000
MaxBallSpeed=3000.000000
Opacity=1.000000
PaddleColor=0.000000,0.000000,1.000000,1.000000
ScoreColor=0.000000,1.000000,0.000000,1.000000
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=-0.021000
BLOOM_ADAPT_SPEED=1.903000
BLOOM_ADAPT_STRENGTH=0.511000
BLOOM_CURVE=1.627000
BLOOM_INTENSITY=0.612000
BLOOM_LAYER_MULT_1=0.063000
BLOOM_LAYER_MULT_2=0.331000
BLOOM_LAYER_MULT_3=0.205000
BLOOM_LAYER_MULT_4=0.154000
BLOOM_LAYER_MULT_5=0.458000
BLOOM_LAYER_MULT_6=0.287000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=1.919000
BLOOM_TONEMAP_COMPRESSION=3.718000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[RetroFog.fx]
bAutoColor=0
bCurved=1
bDithering=1
f2Curve=0.000000,1.000000
f3Color=0.000000,0.000000,0.000000
fOpacity=1.000000
fQuantize=255.000000
fStart=0.000000
[ReVeil.fx]
Debug=0
DepthMultiplier=-0.020000
TransmissionMultiplier=0.375000
UseVRS=0
VarianceCutoff=0.155000
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.075000
[Sepia.fx]
Strength=0.631000
Tint=0.380392,0.400000,0.447059
[SimpleGrain.fx]
Coefficient=0
Framerate=12
Intensity=0.400000
[Sketch.fx]
OutlineThreshold=0.010000
PatternColor=1.000000,1.000000,1.000000,0.062745
PatternRange=0.000000,0.500000
Posterization=5.000000
SmoothingScale=1.000000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Smart_Sharp.fx]
B_Grounding=0.000000
CAM_IOB=1
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=0
Debug_View=0
Denoise_Power=0.500000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
F_DeNoise=0
No_Depth_Map=0
Output_Selection=0
Sharpness=0.625000
[Splitscreen.fx]
splitscreen_mode=0
[SuperDepth3D_VR+.fx]
Adjust_Vignette=0.000000
Auto_Balance_Ex=0
Auto_Depth_Adjust=0.100000
Barrel_Distortion=0
Blinders=0.000000
Cursor_Lock=0
Cursor_SC=1,0
Cursor_Type=0
Depth_Detection=0
Depth_Edge_Mask=0.000000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=25.000000
Eye_Fade_Reduction_n_Power=0,0,0
FoV=0.000000
FPSDFIO=0
IPD=0
Offset=0.000000
Performance_Mode=1
Polynomial_Colors_K1=0.220000,0.220000,0.220000
Polynomial_Colors_K2=0.240000,0.240000,0.240000
Saturation=0.000000
Sharpen_Power=0.000000
Theater_Mode=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
WZPD_and_WND=0.030000,0.000000,0.000000
ZPD_Boundary=0
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.025000,0.000000
[Swirl.fx]
additiveRender=0
angle=180.000000
animate=0
center_x=0.250000
center_y=0.250000
inverse=0
radius=0.500000
tension=1.000000
[Technicolor.fx]
Power=3.448000
RGBNegativeAmount=0.474510,0.756863,0.701961
Strength=0.042000
[Technicolor2.fx]
Brightness=0.776000
ColorStrength=0.050980,0.470588,0.600000
Saturation=0.752000
Strength=0.575000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=2
Delta=1
Delta_Power=0.211000
Depth_CutOff=0.559000
Depth_Map=1
Depth_Map_Adjust=1000.000000
Depth_Map_Flip=1
Persistence=0.439000
Similarity=0.369000
[TinyPlanet.fx]
center_x=0.000000
center_y=0.000000
offset_x=0.000000
offset_y=0.000000
scale=10.000000
z_rotation=0.500000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.093000
FogColor=0.000000,0.000000,1.000000
Gamma=1.042000
Saturation=0.138000
[TrackingRays.fx]
Curve=5.000000
Delay=10.000000
Intensity=0.000000
MergeTolerance=0.100000
Scale=10.000000
_WipWarn=0
[UIDetect.fx]
fPixelPosX=100.000000
fPixelPosY=100.000000
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
_Help=0
[UIMaskCreator.fx]
Radius=16
ReadyForScreenshot=0
SquareCursor=0
[UnrealLens.fx]
BokehAngle=0.250000
BokehDefinition=0.200000
BokehSize=1.000000
Brightness=0.727000
EdgesMasking=0.300000
Saturation=0.687000
Scale1=0.600000
Scale2=0.200000
Scale3=0.100000
Scale4=0.050000
Scale5=-1.000000
Scale6=-1.000000
Scale7=-1.000000
ShowLens=0
Threshold=1.000000
Tint1=1.000000,1.000000,1.000000,1.000000
Tint2=1.000000,1.000000,1.000000,1.000000
Tint3=1.000000,1.000000,1.000000,1.000000
Tint4=1.000000,1.000000,1.000000,1.000000
Tint5=1.000000,1.000000,1.000000,1.000000
Tint6=1.000000,1.000000,1.000000,0.000000
Tint7=1.000000,1.000000,1.000000,0.000000
Tonemapper=2
_WipWarn=0
[Unsharp.fx]
Amount=0.617000
BlurScale=0.431000
[Vibrance.fx]
Vibrance=-0.054000
VibranceRGBBalance=1.000000,1.000000,0.418000
[Vignette.fx]
Amount=-1.375000
Center=0.500000,0.500000
Radius=2.144000
Ratio=0.793000
Slope=2
Type=0
[VirtualResolution.fx]
fResolutionX=1920.000000
fResolutionY=1200.000000
iScaleMode=0
[VRS_Map.fx]
g_VarianceCutoff=0.050000
ShowOverlay=1
[Wave.fx]
additiveRender=0
amplitude=-0.155000
angle=216.000000
animate=0
period=3.195000
phase=0.000000
wave_type=1
[WhitepointFixer.fx]
Whitepoint=0.988000
_Help=0
[ZigZag.fx]
additiveRender=0
amplitude=2.845000
angle=-290.000000
animate=0
center_x=0.500000
center_y=0.500000
period=5.064000
phase=0.000000
radius=0.549000
tension=1.000000