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Holy Cinematic

Created by noeffort
Added May 15, 2021
Shader used: ReShade
Preset description:
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PreprocessorDefinitions= Techniques=Tonemap@Tonemap.fx,Vignette@Vignette.fx,CA@ChromaticAberration.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,ChromaticAberration@Prism.fx,TiltShift@TiltShift.fx,FilmGrain@FilmGrain.fx,FocalDOF@FocalDOF.fx,Technicolor@Technicolor.fx,Border@Border.fx TechniqueSorting=TinyPlanet@TinyPlanet.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,MultiLUT@MultiLUT.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,FXAA@FXAA.fx,Tonemap@Tonemap.fx,PandaFX@PandaFX.fx,ArcaneBloom@ArcaneBloom.fx,GaussianBlurCS@GaussianBlurCS.fx,TrackingRays@TrackingRays.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,AspectRatioComposition@AspectRatioComposition.fx,GrainSpread@GrainSpread.fx,ArtisticVignette@ArtisticVignette.fx,UIDetect_ShowPixel@UIDetect.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,ColorfulPoster@ColorfulPoster.fx,HexLensFlare@HexLensFlare.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,ASCII@ASCII.fx,Layer@Layer.fx,UIMaskCreator@UIMaskCreator.fx,ColorIsolation@ColorIsolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,Levels@Levels.fx,AspectRatioSuite@AspectRatioSuite.fx,LiftGammaGain@LiftGammaGain.fx,Comic@Comic.fx,UnrealLens@UnrealLens.fx,BilateralComic@BilateralComic.fx,HotsamplingHelper@HotsamplingHelper.fx,MeshEdges@MeshEdges.fx,Unsharp@Unsharp.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,BulgePinch@BulgePinch.fx,LiquidLens@LiquidLens.fx,Vibrance@Vibrance.fx,MultiTonePoster@MultiTonePoster.fx,Cartoon@Cartoon.fx,Vignette@Vignette.fx,ContrastAdaptiveSharpen@CAS.fx,RemoveTint@RemoveTint.fx,Checkerboard@Checkerboard.fx,LocalContrastCS@LocalContrastCS.fx,VirtualResolution@VirtualResolution.fx,RetroTint@RetroTint.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,CA@ChromaticAberration.fx,AspectRatioPS@AspectRatio.fx,LumaSharpen@LumaSharpen.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,VariableRateShading@VRS_Map.fx,ColorLab@ColorLab.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,LUT@LUT.fx,ColorMatrix@ColorMatrix.fx,Wave@Wave.fx,Chromakey@Chromakey.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,WhitepointerFixer@WhitepointFixer.fx,ContrastStretch@ContrastStretch.fx,MagicHDR@MagicHDR.fx,ZigZag@ZigZag.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,MBMB@MBMB.fx,AdvancedCRT@CRT.fx,FilmicSharpen@FilmicSharpen.fx,MinimalColorGrading@MinimalColorGrading.fx,Bloom@qUINT_bloom.fx,Flipbook@Flipbook.fx,Monochrome@Monochrome.fx,CRT_Lottes@CRT_Lottes.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,Debanding@qUINT_deband.fx,ImageTest@Image.fx,MultiFX@MultiFX.fx,CRT_Yee64@CRT_Yee64.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,Interlaced@Interlaced.fx,CRT_Yeetron@CRT_Yeetron.fx,Letterbox@Letterbox.fx,ADOF@qUINT_dof.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,NeoBloom@NeoBloom.fx,Curves@Curves.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,NormalMap@NormalMap.fx,Daltonize@Daltonize.fx,Lightroom@qUINT_lightroom.fx,PerfectPerspective@PerfectPerspective.fx,Deband@Deband.fx,Pantomorphic@PerfectPerspective2.fx,Nostalgia@Nostalgia.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,MXAO@qUINT_mxao.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,ChromaticAberration@Prism.fx,DELC_Sharpen@qUINT_sharp.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,SimpleGrain@SimpleGrain.fx,DeHaze@Dehaze.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,SSR@qUINT_ssr.fx,SunsetFilter@SunsetFilter.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,DepthAlpha@DepthAlpha.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,Pong@Pong.fx,TiltShift@TiltShift.fx,RetroFog@RetroFog.fx,DisplayDepth@DisplayDepth.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,CanvasFog@CanvasFog.fx,Dither@Dither.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,DPX@DPX.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,EyeAdaption@EyeAdaption.fx,prod80_02_Bloom@PD80_02_Bloom.fx,SuperDepth3D@SuperDepth3D.fx,Flip@Flip.fx,HDR@FakeHDR.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,FilmGrain@FilmGrain.fx,FreezeShot@FreezeShot.fx,Flashlight@Flashlight.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,FlexibleCA@FlexibleCA.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,FocalDOF@FocalDOF.fx,StageDepthPlus@StageDepthPlus.fx,SCurve@SCurve.fx,FramerateLimiter@FramerateLimiter.fx,Tint@Sepia.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,SharpContrast@SharpContrast.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,Sketch@Sketch.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,SlitScan@SlitScan.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,SMAA@SMAA.fx,Blooming_HDR@BloomingHDR.fx,Before@Splitscreen.fx,After@Splitscreen.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,Swirl@Swirl.fx,Technicolor@Technicolor.fx,Clarity@Clarity.fx,Technicolor2@Technicolor2.fx,Monocular_Cues@Depth_Cues.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,eMotionBlur@eMotionBlur.fx,Flair@Flair.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Trails@Trails.fx,AdaptiveFog@AdaptiveFog.fx,CinematicDOF@CinematicDOF.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Emphasize@Emphasize.fx,MagicBorder@MagicBorder.fx,Border@Border.fx [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=0.000000 FixWhitePoint=1 TonemapOperator=2 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [AspectRatioComposition.fx] iUIAspectRatio=16,9 iUIGridFractions=3 iUIGridType=0 UIGridColor=0.000000,0.000000,0.000000,1.000000 [AspectRatioSuite.fx] AspectRatio=4.000000,3.000000 BackgroundColor=0.000000,0.000000,0.000000,0.000000 LetterBoxColor=0.000000,0.000000,0.000000,1.000000 Mode=0 TestBoxColor=1.000000,0.000000,1.000000,1.000000 TestBoxSize=1.000000 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=12.500000 Depth_Map_Flip=0 Dither_Bloom=0.250000 Exp=0.000000 Gamma=2.200000 GreyValue=0.180000 HDR_BP=0.500000 Inv_Tonemappers=2 NFCD=1.000000 Offset=0.000500 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.000000 border_width=0.000000,0.000000 [BulgePinch.fx] animate=0 aspect_ratio=0.000000 coordinates=0.250000,0.250000 magnitude=-0.500000 min_depth=0.000000 radius=0.500000 render_type=0 tension=1.000000 [CanvasFog.fx] Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 BlendM=0 BloomPower=0.000000 BloomThreshold=10.250000 BloomWidth=0.200000 ColorA=1.000000,0.000000,0.000000,1.000000 ColorB=0.000000,0.000000,1.000000,0.000000 ColorpA=0 ColorpB=0 EffectFactor=0.900000 Flip=0 FlipFog=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 FogCurve=170.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogStart=0.200000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Texture=0 [ChromaticAberration.fx] Shift=-0.476000,0.651000 Strength=0.500000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.001000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=22.000000 FocalLength=10.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightGainNearPlane=0.000000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=2.050000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=0 UseMouseDrivenAutoFocus=0 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=0 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=1.000000,1.000000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [CRT_Yee64.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [Curves.fx] Contrast=0.650000 Formula=7 Mode=2 [Dehaze.fx] Alpha=0.500000 Debug=0 DepthMultiplier=0.175000 IgnoreSky=1 TransmissionMultiplier=-0.500000 [DepthAlpha.fx] ClearPreviousAlpha=1 ColorizeTransparency=0 DepthMultiplier=1.000000,0.500000,0.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 TestColor=0.000000,0.000000,0.000000,1.000000 _Help=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.398000,0.231000,0.377000 RGB_Curve=9.585000,10.509000,4.925000 Saturation=0.000000 Strength=0.220000 [FakeHDR.fx] HDRPower=1.420000 radius1=0.766000 radius2=0.856000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=4 Variance=0.500000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.060000 Preview=0 Strength=24.999998 UseMask=0 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FlexibleCA.fx] Mode=1 Multiplier=1.000000 Ratio=-1.000000,0.000000,1.000000 [Flip.fx] FlipH=0 FlipV=0 [FocalDOF.fx] DofScale=1.000000 FocusPoint=0.000000,0.000000 FocusTime=0.000000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlurCS.fx] Strength=0.200000 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LiquidLens.fx] BlurSigma=0.500000 BlurSize=1.000000 Brightness=0.100000 FisheyeAmount=-0.100000 FisheyeScaleType=0 FisheyeZoom=1.000000 Saturation=0.700000 Scale1=0.010000 Scale2=0.020000 Scale3=0.030000 Scale4=0.040000 Scale5=0.050000 Scale6=0.060000 Scale7=0.070000 ShowLens=0 Threshold=0.950000 Tint1=1.000000,0.000000,0.000000,1.000000 Tint2=1.000000,0.500000,0.000000,1.000000 Tint3=1.000000,1.000000,0.000000,1.000000 Tint4=0.000000,1.000000,0.000000,1.000000 Tint5=0.000000,1.000000,1.000000,1.000000 Tint6=0.000000,0.000000,1.000000,1.000000 Tint7=1.000000,0.000000,1.000000,1.000000 TintAmount=1.000000 Tonemapper=2 _WipWarn=0 [LocalContrastCS.fx] DarkMax=0.150000 DarkPeak=0.075000 DarkThreshold=0.333000 GlobalStrength=0.750000 LightMax=0.300000 LightPeak=0.700000 LightThreshold=0.667000 Maximum=1.000000 MidMax=0.400000 MidPeak=0.500000 Minimum=0.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.400000 show_sharpen=0 [MagicBorder.fx] BorderColor=1.000000,1.000000,1.000000,1.000000 LeftBottomCornerDepth=1.000000 LeftTopCornerDepth=1.000000 PictureFrameColor=0.700000,0.700000,0.700000,1.000000 PictureFrameLeftBottom=0.100000,0.900000 PictureFrameLeftTop=0.100000,0.100000 PictureFrameRightBottom=0.900000,0.900000 PictureFrameRightTop=0.900000,0.100000 RightBottomCornerDepth=1.000000 RightTopCornerDepth=1.000000 ShowDepths=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=6 [MultiTonePoster.fx] Color1=0.000000,0.050000,0.170000,1.000000 Color2=0.200000,0.160000,0.250000,1.000000 Color3=1.000000,0.160000,0.100000,1.000000 Color4=1.000000,1.000000,1.000000,1.000000 fUIStrength=1.000000 Pattern12=3 Pattern23=3 Pattern34=2 Width12=1 Width23=1 Width34=1 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [Oilify.fx] Scale=1.000000 Sharpness=1.000000 Tuning=2.000000 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=0.500000 Contrast_B=0.800000 Contrast_G=0.800000 Contrast_R=0.900000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=0.990000 Gamma_G=1.000000 Gamma_R=1.000000 [PD80_01A_RT_Correct_Contrast.fx] enable_fade=1 freeze=0 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_whitepoint_correction=0 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=1 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=1 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.333000 BloomMix=0.500000 BloomSaturation=0.000000 BlurSigma=30.000000 debugBloom=0 dither_strength=2.000000 enableBKelvin=0 GreyValue=0.333000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_03_Color_Space_Curves.fx] colorsat=0.000000 color_space=1 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.800000 pos0_toe_grey=0.200000 pos1_shoulder_grey=0.800000 pos1_toe_grey=0.200000 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=255.000000 [PD80_04_Color_Balance.fx] h_BlueShift=0.000000 h_GreenShift=0.000000 h_RedShift=0.000000 m_BlueShift=0.000000 m_GreenShift=0.000000 m_RedShift=0.000000 preserve_luma=1 separation_mode=0 s_BlueShift=0.000000 s_GreenShift=0.000000 s_RedShift=0.000000 [PD80_04_Technicolor.fx] Brightness=1.000000 colorKey=1.000000,1.000000,1.000000 ColorStrength=0.200000,0.200000,0.200000 Cyan2strip=0.000000,0.988000,1.000000 enable3strip=0 Red2strip=1.000000,0.098000,0.000000 Saturation=1.000000 Saturation2=1.500000 Strength=1.000000 [PD80_05_Sharpening.fx] BlurSigma=0.450000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=0 enable_reverse=0 limiter=0.030000 Sharpening=1.700000 Threshold=0.000000 [PD80_06_Luma_Fade.fx] maxlevel=0.300000 minlevel=0.125000 transition_speed=0.500000 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.784000 BorderCorner=0.062000 BorderVignette=0 DebugPreview=0 FOV=90 K=1.000000 MirrorBorder=1 Offset=0.000000,0.000000 Projection=0 ResScaleScreen=1920 ResScaleVirtual=1920 Type=0 Vertical=1.000000 VerticalScale=0.980000 Vignette=1 Zooming=1.000000 [PerfectPerspective2.fx] BorderColor=0.027000,0.027000,0.027000,0.784000 BorderCorners=0.086200 Expert=0 FovAngle=90 FovType=0 K=1.000000,1.000000 Manual=0 MirrorBorder=1 PresetKx=0 PresetKy=0 SimplePresets=0 VignettingStyle=2 Zoom=1.000000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=1 Gamma=1.000000 ShoulderAngle=0.000000 ShoulderLength=0.500000 ShoulderStrength=0.000000 ToeLength=0.500000 ToeStrength=0.000000 [Pong.fx] BackgroundColor=0.000000,0.000000,0.000000,1.000000 BallColor=1.000000,0.000000,0.000000,1.000000 LaunchDelay=1.000000 MaxBallSpeed=3000.000000 Opacity=1.000000 PaddleColor=0.000000,0.000000,1.000000,1.000000 ScoreColor=0.000000,1.000000,0.000000,1.000000 [Prism.fx] Aberration=4 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_dof.fx] bADOF_AutofocusEnable=0 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.000000 fADOF_AutofocusSpeed=1.000000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.000000 fADOF_HyperFocus=0.040000 fADOF_ManualfocusDepth=1.000000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=1.000000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.000000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=1.000000 MXAO_FADE_DEPTH_START=0.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.400000 MXAO_SAMPLE_RADIUS=0.600000 MXAO_SSAO_AMOUNT=0.400000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.700000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [RetroFog.fx] bAutoColor=0 bCurved=1 bDithering=1 f2Curve=0.000000,1.000000 f3Color=0.000000,0.000000,0.000000 fOpacity=1.000000 fQuantize=255.000000 fStart=0.000000 [ReVeil.fx] Debug=0 DepthMultiplier=-0.075000 TransmissionMultiplier=-0.125000 UseVRS=0 VarianceCutoff=0.150000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=1.000000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.667000 [SimpleGrain.fx] Coefficient=0 Framerate=12 Intensity=0.400000 [StageDepthPlus.fx] Axis=0.000000 BlendM=0 DepthMapY=0 FlipH=0 FlipV=0 Layer_Pos=0.000000,0.000000 Layer_Scale=1.001000,1.001000 ProjectorPos=0.500000,0.500000,0.000000 Stage_depth=0.970000 Stage_Opacity=1.000000 UseMask=0 [SunsetFilter.fx] Axis=-7 ColorA=1.000000,0.000000,0.000000 ColorB=0.000000,0.000000,0.000000 Flip=0 Offset=0.000000 Scale=1.000000 [SuperDepth3D.fx] Auto_Balance_Ex=2 Auto_Depth_Adjust=0.050000 Cursor_Lock=0 Cursor_SC=1,0 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=0 Depth_Edge_Mask=0.000000 Depth_Map=0 Depth_Map_Adjust=12.500000 Depth_Map_Flip=0 Depth_Map_View=0 Divergence=25.000000 Eye_Fade_Reduction_n_Power=0,0,0 Eye_Swap=0 FPSDFIO=0 Interlace_Anaglyph_Calibrate=0.500000,1.000000,0.500000 Offset=0.000500 Performance_Mode=0 Perspective=0 Scaling_Support=0 Stereoscopic_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 WZPD_and_WND=0.030000,0.000000,0.000000 ZPD_Boundary=2 ZPD_Boundary_n_Fade=0.300000,0.375000 ZPD_Separation=0.050000,0.000000 [Technicolor.fx] Power=5.000000 RGBNegativeAmount=0.725490,0.529892,0.529892 Strength=0.010000 [TiltShift.fx] Axis=0 BlurCurve=5.000000 BlurMultiplier=14.000000 BlurSamples=20 Line=0 Offset=0.050000 [TinyPlanet.fx] center_x=0.000000 center_y=0.000000 offset_x=0.000000 offset_y=0.000000 scale=10.000000 z_rotation=0.500000 [Tonemap.fx] Bleach=0.000000 Defog=0.005000 Exposure=0.000000 FogColor=0.470588,0.268674,0.041522 Gamma=1.019999 Saturation=0.000000 [UnrealLens.fx] BokehAngle=0.250000 BokehDefinition=0.200000 BokehSize=1.000000 Brightness=0.100000 EdgesMasking=0.300000 Saturation=0.700000 Scale1=0.600000 Scale2=0.200000 Scale3=0.100000 Scale4=0.050000 Scale5=-1.000000 Scale6=-1.000000 Scale7=-1.000000 ShowLens=0 Threshold=0.700000 Tint1=1.000000,1.000000,1.000000,1.000000 Tint2=1.000000,1.000000,1.000000,1.000000 Tint3=1.000000,1.000000,1.000000,1.000000 Tint4=1.000000,1.000000,1.000000,1.000000 Tint5=1.000000,1.000000,1.000000,1.000000 Tint6=1.000000,1.000000,1.000000,0.000000 Tint7=1.000000,1.000000,1.000000,0.000000 Tonemapper=2 _WipWarn=0 [Unsharp.fx] Amount=1.000000 BlurScale=1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=1.400000 Ratio=1.400000 Slope=6 Type=0 [VRS_Map.fx] g_VarianceCutoff=0.050000 ShowOverlay=1

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