1 hour, 18 minutes ago
Here you go you Karen.
Preset description:
Hope the zombies choke on you XD.
Made this for a friend who wouldn't stop clucking.
Once again this is a preset that works best with TAA since the sharpness is increased.
But if you disable the TAA then make sure you disable the sharpness in the preset settings.
But not the Unsharp one, since that only reduces the bloom.
PreprocessorDefinitions=
Techniques=AdaptiveTonemapper@AdaptiveTonemapper.fx,LumaSharpen@LumaSharpen.fx,Unsharp@Unsharp.fx,PPFXBloom@PPFX_Bloom.fx,Technicolor2@Technicolor2.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,Curves@Curves.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,AdaptiveFog@AdaptiveFog.fx,Tint@Sepia.fx,WhitepointerFixer@WhitepointFixer.fx
TechniqueSorting=AdaptiveTonemapper@AdaptiveTonemapper.fx,LumaSharpen@LumaSharpen.fx,Unsharp@Unsharp.fx,PPFXBloom@PPFX_Bloom.fx,Technicolor2@Technicolor2.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,Curves@Curves.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,AdaptiveFog@AdaptiveFog.fx,Tint@Sepia.fx,WhitepointerFixer@WhitepointFixer.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Drunk@Drunk.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,HDR@FakeHDR.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LocalContrastCS@LocalContrastCS.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,MXAO@MXAO.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,Pantomorphic@PerfectPerspective2.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,PCGI_One@RadiantGI.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,VariableRateShading@VRS_Map.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,ZigZag@ZigZag.fx
[AdaptiveFog.fx]
BloomPower=0.500000
BloomThreshold=7.900000
BloomWidth=0.324000
FogColor=0.205870,0.000000,1.000000
FogCurve=175.000000
FogStart=0.000000
MaxFogFactor=0.107000
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=1.000000,0.041000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=0.030000
Exposure=-0.287000
FixWhitePoint=1
TonemapOperator=2
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=1.000000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=1.000000
uAdapt_Time=1.000000
uBloomIntensity=1.000000
uExposure=1.000000
uMaxBrightness=100.000000
[Cartoon.fx]
EdgeSlope=1.500000
Power=1.500000
[CAS.fx]
Contrast=0.252000
Sharpening=1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=-0.050000
col_noise=1
enable_dither=0
lim_luma=0.700000
[Comic.fx]
bUIChromaEdgesDebugLayer=1
bUIColorEdgesDebugLayer=1
bUIEnableDebugLayer=0
bUIMeshEdgesDebugLayer=1
bUIOutlinesDebugLayer=1
fUIChromaEdgesDetails=0.000000
fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000
fUIChromaEdgesStrength=1.000000,0.500000
fUIColor=0.000000,0.000000,0.000000
fUIColorEdgesDetails=1.000000
fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000
fUIColorEdgesStrength=1.000000,1.000000
fUIEdgesLumaWeight=0.000000,1.000000,0.800000
fUIEdgesSaturationWeight=0.000000,1.000000,0.800000
fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000
fUIMeshEdgesStrength=3.000000,3.000000
fUIOutlinesDistanceFading=0.000000,1.000000,0.800000
fUIOutlinesStrength=1.000000,1.000000
fUIOutlinesThreshold=1.000000
fUIOverlayColor=1.000000,0.000000,0.000000
fUIStrength=1.000000
iUIChromaEdgesType=3
iUIColorEdgesType=1
iUIMeshEdgesEnable=1
iUIMeshEdgesIterations=1
iUIOutlinesEnable=1
iUIShowFadingOverlay=0
[Curves.fx]
Contrast=0.065000
Formula=1
Mode=0
[FilmicSharpen.fx]
Clamp=0.650000
Coefficient=0
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[Levels.fx]
BlackPoint=10
HighlightClipping=0
WhitePoint=235
[LevelsPlus.fx]
ACESLuminancePercentage=100,100,100
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFilmRec2020old=0
enableACESFitted=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.062745,0.070588,0.078431
InputGamma=1.000000,1.000000,1.000000
InputWhitePoint=0.913725,0.870588,0.827451
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.549000
show_sharpen=0
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=1.000000
MXAO_FADE_DEPTH_START=1.000000
MXAO_GAMMA=1.377000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=4
MXAO_SAMPLE_NORMAL_BIAS=0.000000
MXAO_SAMPLE_RADIUS=20.000000
MXAO_SSAO_AMOUNT=0.507000
[NFAA.fx]
AA_Adjust=16
HFR_AA=0
HFR_Adjust=0.500000
Mask_Adjust=1.000000
View_Mode=0
[PD80_02_Bonus_LUT_pack.fx]
dither_strength=1.000000
enable_dither=0
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=25
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[PD80_02_Cinetools_LUT.fx]
dither_strength=1.000000
enable_dither=0
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=19
PD80_MixChroma=0.899000
PD80_MixLuma=0.510000
[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=0
brightness_h=0.000000
brightness_m=0.000000
brightness_s=0.246000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=-0.063000
dither_strength=2.000000
enable_dither=0
exposure_h=0.000000
exposure_m=0.000000
exposure_s=-1.138000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=0.000000
saturation_s=0.000000
separation_mode=1
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.000000
[PD80_04_Selective_Color.fx]
bk_adj_bla=0.000000
bk_adj_cya=0.000000
bk_adj_mag=0.000000
bk_adj_sat=0.000000
bk_adj_vib=0.000000
bk_adj_yel=0.000000
b_adj_bla=0.059000
b_adj_cya=-0.397000
b_adj_mag=0.228000
b_adj_sat=0.020000
b_adj_vib=0.000000
b_adj_yel=0.000000
corr_method=1
corr_method2=1
c_adj_bla=0.000000
c_adj_cya=-0.256000
c_adj_mag=0.000000
c_adj_sat=-0.008000
c_adj_vib=0.003000
c_adj_yel=0.000000
g_adj_bla=0.000000
g_adj_cya=0.000000
g_adj_mag=0.000000
g_adj_sat=0.000000
g_adj_vib=0.000000
g_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=-0.003000
m_adj_mag=-0.003000
m_adj_sat=0.008000
m_adj_vib=0.003000
m_adj_yel=0.000000
n_adj_bla=0.000000
n_adj_cya=0.000000
n_adj_mag=0.000000
n_adj_sat=0.000000
n_adj_vib=0.000000
n_adj_yel=0.000000
r_adj_bla=0.000000
r_adj_cya=0.000000
r_adj_mag=0.000000
r_adj_sat=0.000000
r_adj_vib=0.000000
r_adj_yel=0.000000
w_adj_bla=0.000000
w_adj_cya=0.000000
w_adj_mag=0.000000
w_adj_sat=0.000000
w_adj_vib=0.000000
w_adj_yel=0.000000
y_adj_bla=0.000000
y_adj_cya=0.000000
y_adj_mag=0.000000
y_adj_sat=0.000000
y_adj_vib=0.000000
y_adj_yel=0.000000
[PiecewiseFilmicTonemap.fx]
FixWhitepoint=1
Gamma=1.000000
ShoulderAngle=0.000000
ShoulderLength=0.500000
ShoulderStrength=0.000000
ToeLength=0.500000
ToeStrength=0.000000
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=2.360000
pBloomIntensity=0.100000
pBloomRadius=40.000000
pBloomSaturation=0.563000
pBloomThreshold=0.400000
pEnableHDR=0
pEnableLensdirt=0
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapExposure=1.200000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[RemoveTint.fx]
bUIUseExcludeColor=0
cUIDebug=0
fUIExcludeColor=1.000000,1.000000,1.000000
fUIExcludeColorStrength=3.000000
fUISpeed=0.100000
fUIStrength=1.000000
[RetroTint.fx]
fUIColor=0.000000,0.000001,0.000000
fUIStrength=1.000000
[Sepia.fx]
Strength=0.265000
Tint=0.451525,0.431733,0.553922
[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=1.000000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.667000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=0.987000
ColorStrength=0.333065,0.248702,0.563725
Saturation=0.748000
Strength=0.245000
[Tonemap.fx]
Bleach=0.062000
Defog=0.000000
Exposure=0.000000
FogColor=0.999990,0.999990,1.000000
Gamma=1.042000
Saturation=0.000000
[Unsharp.fx]
Amount=0.175000
BlurScale=1.000000
[WhitepointFixer.fx]
Whitepoint=1.050000
_Help=0