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Not a Village for vacation

Created by Voltar
Added May 5, 2022
Shader used: ReShade
Preset description:
Slightly more cinematic palettes/effects combined with good clarity and sharpness Prerequisites: - disable in-game big-n-ugly crosshair (my preset has nice little one) - I'm recommending to change FOV to your taste and remove in-game to big vignette effect with this mod https://www.nexusmods.com/residentevilvillage/mods/10 Shaders: 1) prod80_04_Technicolor 2) prod80_03_FilmicTonemap 3) prod80_03_Levels 4) prod80_04_ContrastBrightnessSaturation 5) Clarity2 (please download this one from https://drive.google.com/file/d/1hqdT4zIuRgGN8ATrKCxPnNKF6LePcuGs/view?usp=sharing and place downloaded Clarity2.fx to your \reshade-shaders\shaders\ folder inside game. For copyrights - official source of this shader here https://github.com/Mortalitas/GShade/blob/master/Shaders/Clarity2.fx) 6) LumaSharpen 7) FilmGrain 8) prod80_02_Bloom 9) prod80_06_ChromaticAberration 10) xhair (please download this one from https://drive.google.com/file/d/1B9wL31O8xzq8mqu0l52cto-Ko96wp6zN/view?usp=sharing and place xhair.fx to your \reshade-shaders\shaders\ folder inside game. For copyrights - official source of this shader here https://github.com/notpeelz/reshade-xhair) 11) Border Installation: Install latest version of Reshade and check shaders listed above (except Clarity2 and xhair cause these shaders not included in default repositories, download it from links in shader #5 and #10 section above) or if you want all settings in one pack, just download https://drive.google.com/file/d/1uN-5KYM9FDOI1wqjca2qh7HTOVGfjyrZ/view?usp=sharing (WinRaR v5+ archive) and copy/overwrite Reshade.ini and all default Reshade files from it to \reshade-shaders\ inside game folder. If you'll use my all-in-one preset pack from link above, keys for Reshade: <Home> - open Reshade UI <Scroll Lock> - toggle effects on/off <PrntScreen> - take screenshot (2 screens before/after) <ArrowDown> - toggle crosshair on/off
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Keyxhair@xhair.fx=40,0,0,0 PreprocessorDefinitions=,BLOOM_ENABLE_CA=1,BLOOM_USE_FOCUS_BLOOM=1 Techniques=prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,FilmGrain@FilmGrain.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Vignette@Vignette.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,xhair@xhair.fx,Border@Border.fx TechniqueSorting=prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,FilmGrain@FilmGrain.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Vignette@Vignette.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,xhair@xhair.fx,Border@Border.fx [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,43.000000 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=205 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400000 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=8.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.333000 DitherStrength=1.000000 MaskContrast=0.100000 PreprocessorDefinitions=0 [FilmGrain.fx] Intensity=0.277000 Mean=0.500000 SignalToNoiseRatio=5 Variance=0.525000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=1.333000 show_sharpen=0 [PD80_02_Bloom.fx] bExposure=-0.170000 BKelvin=6500 BloomLimit=0.385000 BloomMix=0.500000 BloomSaturation=0.010000 BlurSigma=69.000000 BlurSigmaNarrow=15.000000 CA=70.000000 CA_strength=2.000000 CA_type=2 debugBloom=0 degrees=135 dither_strength=2.000000 enableBKelvin=0 fBloomStrength=0.250000 GreyValue=0.333000 use_only_ca=0 [PD80_03_Filmic_Adaptation.fx] adj_linear=1.077000 adj_shoulder=1.333000 adj_toe=1.000000 [PD80_03_Levels.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.019608 ow=1.000000,1.000000,0.980392 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.050000 brightnessD=0.000000 contrast=0.073000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.007000 huemid=0.000000 huerange=0.167000 saturation=-0.075000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.005000 sat_m=0.000000 sat_p=0.000000 sat_r=0.007000 sat_y=0.013000 tint=-0.013000 vibrance=0.115000 vibranceD=0.000000 [PD80_04_Technicolor.fx] Brightness=0.930000 colorKey=1.000000,1.000000,1.000000 ColorStrength=0.200000,0.200000,0.200000 Cyan2strip=0.000000,0.988000,1.000000 enable3strip=1 Red2strip=1.000000,0.098000,0.000000 Saturation=0.705000 Saturation2=1.500000 Strength=0.385000 [PD80_06_Chromatic_Aberration.fx] CA=-23.000000 CA_curve=7.000000 CA_shapeX=1.025000 CA_shapeY=1.250000 CA_strength=1.000000 CA_type=0 CA_width=0.735000 degrees=143 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth_int=0 enable_depth_width=0 oX=0.000000 oY=0.000000 sampleSTEPS=24 show_CA=0 vignetteColor=1.000000,0.000000,0.000000 [Vignette.fx] Amount=-0.850000 Center=0.500000,0.500000 Radius=1.650000 Ratio=1.777000 Slope=4 Type=0 [xhair.fx] CircleColor=0.000000,1.000000,0.000000 CircleGapRadius=3.000000 CircleInnerOutlineGlowOpacity=0.150000 CircleOuterOutlineGlowOpacity=0.150000 CircleOutlineColor=0.000000,0.000000,0.000000 CircleOutlineEnabled=1 CircleOutlineGlowEnabled=1 CircleOutlineOpacity=0.700000 CircleThickness=1.500000 CrossColor=0.000000,1.000000,0.000000 CrossGap=2 CrossLength=6 CrossOutlineColor=0.000000,0.000000,0.000000 CrossOutlineEnabled=1 CrossOutlineGlowEnabled=1 CrossOutlineGlowOpacity=0.150000 CrossOutlineOpacity=1.000000 CrossThickness=1 DotColor=0.000000,1.000000,0.000000 DotOpacity=1.000000 DotSize=1 DotType=2 f_circleInnerOutlineGlow=2.000000 f_circleInnerOutlineSharpness=1.000000 f_circleOuterOutlineGlow=2.000000 f_circleOuterOutlineSharpness=1.000000 f_crossOutlineGlow=2 f_crossOutlineSharpness=1 HideOnRMB=2 InvertHideOnRMB=0 OffsetX=0 OffsetY=0 XhairOpacity=0.700000 XhairType=1

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