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Dune Hotter and Colder

Preset for Dune: Spice Wars
Created by Keimpe
Added May 25, 2022
Updated 29 Oct 12:46 CEST
Shader used: ReShade
Preset description:
“Without change something sleeps inside us, and seldom awakens. The sleeper must awaken.” A gentle retouch of the original. I found Arrakis to be bland and not scorching hot. Also the shades were not deep enough. Some sharpening finishes nicely. everything is a touch more defined. Effects: FakeHDR Lumasharpen Prod80_02_Bloom For more contrast i also made the clarity work. But for some people it may lose a bit of the glaring atmosphere. So it's not active by default. For effects on/off press "\" Please consider buying my wife and i a cup of coffee when you like the reshade. Appreciated: keimpes@gmail.com
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KeyPCGI_One@RadiantGI.fx=46,0,0,0 PreprocessorDefinitions= Techniques=HDR@FakeHDR.fx,LumaSharpen@LumaSharpen.fx,prod80_02_Bloom@PD80_02_Bloom.fx TechniqueSorting=HDR@FakeHDR.fx,PCGI_One@RadiantGI.fx,LumaSharpen@LumaSharpen.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Clarity@Clarity.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,After@BeforeAfter.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,ContrastAdaptiveSharpen@CAS.fx,ApertureCRT@CRTAperture.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@Splitscreen.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,CobraFX_Masking_End@Cobra_Mask.fx,Cobra_Masking_Start@Cobra_Mask.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMatrix@ColorMatrix.fx,ColorSort_Main@ColorSort.fx,ColorSort_Masking@ColorSort.fx,Comic@Comic.fx,computeGravity@computeGravity.fx,ContrastStretch@ContrastStretch.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Yee64@CRT-Yee64.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT-Yeetron.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DirtyCRT@VHS.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,DPX@DPX.fx,Droste@Droste.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmGrain@FilmGrain.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlurCS@GaussianBlurCS.fx,GeomCRT@CRTGeom.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,Gravity@Gravity.fx,GTUV50@GTU.fx,HeightFog@Heightfog.fx,HexLensFlare@HexLensFlare.fx,HotsamplingHelper@HotsamplingHelper.fx,Interlaced@Interlaced.fx,JPEGCompression@JPEG.fx,Layer@Layer.fx,LeiFx_OA@LeiFX_OA.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LiftGammaGain@LiftGammaGain.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LocalContrastCS@LocalContrastCS.fx,LottesCRT@CRTLottes.fx,LUT@LUT.fx,MagicBorder@MagicBorder.fx,MagicHDR@MagicHDR.fx,MBMB@MBMB.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MinimalColorGrading@MinimalColorGrading.fx,MMJCelShader@MMJCelShader.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,nGlide_3DFX@nGlide_3DFX.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PandaFX@PandaFX.fx,Pantomorphic@PerfectPerspective2.fx,PerfectPerspective@PerfectPerspective.fx,PhosphorMAME@Phosphor.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PowerVR2@PowerVR2.fx,PreGravity@computeGravity.fx,PreGravity@Gravity.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RealLongExposure@RealLongExposure.fx,RemoveTint@RemoveTint.fx,RetroCRT@RetroCRT.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RGBLCD@RGBLCD.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,TVCRTPixels@TVCRTPixels.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.085000 Exposure=-6.000000 FixWhitePoint=1 TonemapOperator=2 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=0.250000 uExposure=1.000000 uMaxBrightness=100.000000 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000,0.170000 FitScreen=1 UseBackground=1 Zoom=1.000000 [BeforeAfter.fx] Blur=0.000000 Color=0.337000,0.000000,0.118000 Line=1 Offset=0.500000 [Bessel_Bloom.fx] Debug=0 Gamma=2.200000 Intensity=0.250000 K=70.309998 Performance=2 Saturation=1.000000 SoftKnee=0.500000 Threshold=0.700000 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=0.818000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.617000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [CanvasFog.fx] Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 axisColorASelectAxis=0.500000,0.500000 axisColorBSelectAxis=0.500000,0.500000 BlendM=0 ColorA=1.000000,0.000000,0.000000,1.000000 ColorB=0.000000,0.000000,1.000000,0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 drawColorASelectON=0 drawColorBSelectON=0 Flip=0 FlipFog=0 FocusDepth=0.100000 FocusEdgeDepth=0.150000 FocusRangeDepth=1.000000 FogCurve=170.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogRotationDepth=0.000000 FogRotationDepthVisibility=25.000000 FogStart=0.200000 FogTextureSize=1.000000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 UseColorPickerA=0 UseColorPickerB=0 UseFogTexture=0 UseFogTextureDepth=0 [CanvasMask.fx] AlphaA=1.000000 AlphaB=0.000000 Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 FlipFog=0 FocusDepth=0.180000 FocusEdgeDepth=0.070000 FocusRangeDepth=0.010000 FogCurve=70.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogStart=0.180000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 ShowDebug=0 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [CheckerboardInterlace.fx] CheckerboardPattern=0 DisplayPattern=0 HighFPS=0 PatternScale=8 ReversePattern=0 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightBoost=0.900000 HighlightGammaFactor=2.200000 ManualFocusPlane=10.000000 MitigateUndersampling=0 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Clarity.fx] ClarityBlendIfDark=40 ClarityBlendIfLight=88 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=2 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CMAA_2.fx] DebugEdges=0 UIHELP=0 [Cobra_Mask.fx] Buffer1=0 Buffer2=0 Buffer3=0 Buffer4=0 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 Hue=1.000000 HueRange=0.500000 InvertMask=0 Saturation=1.000000 SaturationRange=1.000000 ShowMask=0 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Value=1.000000 ValueEdge=0.000000 ValueRange=1.000000 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorMask.fx] axisColorSelectAxis=0.500000,0.500000 axisColorSelectON=0 bUIShowDebugOverlayTwo=0 bUIShowDiffTwo=0 cUIWindowFunctionTwo=0 drawColorSelectON=0 fUIOverlapTwo=1.700000 fUIOverlayOpacityTwo=1.000000 fUIOverlayPosTwo=0.000000,0.000000 fUITargetHueTwo=0.000000 fUIWindowHeightTwo=1.000000 fuzzines=0.000000 iUIOverlaySizeTwo=600,100 iUITypeTwo=0 MaskAfterEffects=0 maskStrength=1.000000 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=1.000000,1.000000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [computeGravity.fx] AllowOverlapping=0 BlendColor=0.550000,1.000000,0.950000 EffectFactor=1.000000 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 GravityIntensity=0.200000 GravityRNG=0.970000 Hue=1.000000 HueRange=1.000000 InvertGravity=0 Saturation=1.000000 SaturationRange=1.000000 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 UseImage=0 Value=1.000000 ValueRange=1.000000 [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=0.333000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.667000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [CRTAperture.fx] BRIGHTNESS=1.500000 GAMMA_INPUT=2.400000 GAMMA_OUTPUT=2.400000 GLOW_DIFFUSION=0.050000 GLOW_HALATION=0.100000 GLOW_HEIGHT=0.500000 GLOW_WIDTH=0.500000 MASK_COLORS=2.000000 MASK_SIZE=1 MASK_STRENGTH=0.300000 resX=320.000000 resY=240.000000 SCANLINE_SIZE_MAX=1.500000 SCANLINE_SIZE_MIN=0.500000 SHARPNESS_EDGES=3 SHARPNESS_IMAGE=1 video_sizeX=320.000000 video_sizeY=240.000000 [CRTFakeLottes.fx] crt_gamma=2.500000 maskDark=0.500000 maskLight=1.500000 monitor_gamma=2.200000 SCANLINE_BASE_BRIGHTNESS=0.950000 SCANLINE_SINE_COMP_A=0.000000 SCANLINE_SINE_COMP_B=0.400000 shadowMask=1.000000 video_sizeX=320.000000 video_sizeY=240.000000 warpX=0.031000 warpY=0.041000 [CRTGeom.fx] cornersize=0.030000 cornersmooth=1000.000000 CRTgamma=2.400000 CURVATURE=1.000000 d=1.500000 DOTMASK=0.300000 INTERLACED=1 interlace_toggle=1.000000 lum=0.000000 monitorgamma=2.200000 OVERSAMPLE=1 overscan_x=100.000000 overscan_y=100.000000 R=2.000000 scanline_weight=0.300000 SHARPER=1.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=240.000000 video_sizeY=240.000000 x_tilt=0.000000 y_tilt=0.000000 [CRTKurg.fx] display_sizeX=320.000000 display_sizeY=240.000000 [Curves.fx] Contrast=0.245000 Formula=4 Mode=2 [DeepFry.fx] Quality=6.000000 Reds=0.200000 [Depth_Cues.fx] Blur_Cues=0.500000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=0.500000 Spread=10.000000 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Droste.fx] Buffer1=0 Buffer4=0 EffectType=0 Frequency=1.000000 InnerRing=0.300000 OuterRing=1.000000 Spiral=1 X_Offset=0.000000 Y_Offset=0.000000 Zoom=1.000000 [Drunk.fx] angle=180.000000 angle_speed=1.000000 blending_amount=1.000000 depth_mode=0 depth_threshold=0.000000 p_drunk_speed=2.000000,2.000000 p_drunk_strength=25.000000,25.000000 render_type=0 set_max_depth_behind=0 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.100002 radius1=0.795000 radius2=0.825000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [Flair.fx] Auto_Flare_Intensity=0 CA_Type=1 Depth_Map=0 Depth_Map_Adjust=1.500000 Depth_Map_Flip=0 Flair_Falloff=0 Flare_Clamp_A=1.000000 Flare_Clamp_B=1.000000 Flare_Color_Map=4 Flare_Localization=0.000000 Flare_PBD=1.000000,0.500000,0.000000 Flare_Power=1.000000 Flare_Saturation=5.000000 Flare_Spread=0.500000 Flare_Type=0 Mask_Sky=0 User_Flare_Color=1.000000,1.000000,1.000000 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FlexibleCA.fx] Mode=1 Multiplier=1.000000 Ratio=-1.000000,0.000000,1.000000 [Flip.fx] FlipH=0 FlipV=0 [Flipbook.fx] Position=1.000000,0.000000,1.000000 Size=10,9,30 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [FramerateLimiter.fx] Framerate=30.000000 [FreezeShot.fx] Axis=0.000000 BlackBackground=0 BlendM=0 FlipH=0 FlipV=0 Freeze=0 Layer_Pos=0.000000,0.000000 Layer_Scale=1.500000,1.500000 Shot_depth_close=1.000000 Shot_depth_far=0.000000 Stage_depth=0.970000 Stage_Opacity=1.000000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlurCS.fx] Strength=1.000000 [GloomAO.fx] Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_SSDO=1 GloomAO=0 NCD=0.125000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 SSDO_ColorPower=1.500000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=32 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=1.500000 SSDO_SampleRadius=2500.000000 SSDO_Saturation=1.000000 SSDO_Trimming=0.100000 SSDO_X2=0 [Gravity.fx] allowOverlapping=0 BlendColor=0.550000,1.000000,0.950000 EffectFactor=1.000000 FilterColor=0.550000,1.000000,0.950000 FilterRange=0.500000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 GravityIntensity=0.500000 GravityRNG=75.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 useImage=0 [GTU.fx] blackLevel=0.070000 compositeConnection=0 contrast=1.000000 noScanlines=0 signalResolution=256.000000 signalResolutionI=83.000000 signalResolutionQ=25.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 tvVerticalResolution=250.000000 video_sizeX=320.000000 video_sizeY=240.000000 [Heightfog.fx] FogCloudFactor=1.000000 FogCloudOffset=0.000000,0.000000 FogCloudScaleHorizontal=1.000000 FogCloudScaleVertical=1.000000 FogColor=0.800000,0.800000,0.800000 FogCurve=25.000000 FogDensity=1.000000 FogStart=0.000000 FoV=60.000000 MovementSpeed=0.400000 MovingFog=0 PlaneOrientation=1.751000,-0.464000 PlaneZ=-0.001000 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [Image.fx] AspectCorrect=1 [Levels.fx] BlackPoint=10 HighlightClipping=0 WhitePoint=235 [LiquidLens.fx] BlurSigma=0.500000 BlurSize=1.000000 Brightness=0.100000 FisheyeAmount=-0.100000 FisheyeScaleType=0 FisheyeZoom=1.000000 Saturation=0.700000 Scale1=0.010000 Scale2=0.020000 Scale3=0.030000 Scale4=0.040000 Scale5=0.050000 Scale6=0.060000 Scale7=0.070000 ShowLens=0 Threshold=0.950000 Tint1=1.000000,0.000000,0.000000,1.000000 Tint2=1.000000,0.500000,0.000000,1.000000 Tint3=1.000000,1.000000,0.000000,1.000000 Tint4=0.000000,1.000000,0.000000,1.000000 Tint5=0.000000,1.000000,1.000000,1.000000 Tint6=0.000000,0.000000,1.000000,1.000000 Tint7=1.000000,0.000000,1.000000,1.000000 TintAmount=1.000000 Tonemapper=2 _WipWarn=0 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=1.250000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LUTTools.fx] LutChromaLuma=1.000000,1.000000 LutRes=32 VerticalOrietation=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.228000 InputExposure=0.194000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MBMB.fx] f2MinMaxSpeed=0.100000,10.000000 fBlur_Sigma=4.000000 fDistortion=1.000000 fSensitivity=0.100000 [MCAmber.fx] colors=256 [MCGreen.fx] colors=256 [MCOrange.fx] colors=256 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [MetaCRT.fx] bBorders=1 bScanlineInterference=0 bZoom=1 fAmbientEmissive=0.100000 fBlackEmissive=0.020000 fNoiseIntensity=0.000000 fVerticalLines=483 kBrightness=1.750000 kResolutionScale=1.000000 ScreenResX=480 ScreenResY=576 [MinimalColorGrading.fx] ColorFilter=1.000000,1.000000,1.000000 Contrast=1.000000 Exposure=0.000000 Saturation=1.000000 SaturationMode=2 [Mouse.fx] MouseColor=1.000000,1.000000,1.000000 MouseOffset=0,0 MouseOpacity=1.000000 MouseRadius=16 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [MultiTonePoster.fx] Color1=0.000000,0.050000,0.170000,1.000000 Color2=0.200000,0.160000,0.250000,1.000000 Color3=1.000000,0.160000,0.100000,1.000000 Color4=1.000000,1.000000,1.000000,1.000000 fUIStrength=1.000000 Pattern12=3 Pattern23=3 Pattern34=2 Width12=1 Width23=1 Width34=1 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=0.025000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.000000 Sigma=4.000000 Variance=5.000000 _Help=0 [nGlide_3DFX.fx] b3DFX_Filter=1 f3DFX_Gamma=1.300000 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=1 Nostalgia_dither=0 Nostalgia_palette=0 Nostalgia_scanlines=1 [Overlay.fx] bFollowMouse=0 bKeepAspectRatio=0 f2Center=0.500000,0.500000 fOpacity=1.000000 fStretch=1.000000 [PAL.fx] FIR_GAIN=1.500000 FIR_INVGAIN=1.100000 PHASE_NOISE=1.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=0.500000 Contrast_B=0.800000 Contrast_G=0.800000 Contrast_R=0.900000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=0.990000 Gamma_G=1.000000 Gamma_R=1.000000 [PD80_01A_RT_Correct_Contrast.fx] enable_fade=1 freeze=0 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_whitepoint_correction=0 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=1 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=1 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01_Color_Gamut.fx] colorgamut=0 [PD80_02_Bloom.fx] bExposure=1.249996 BKelvin=12975 BloomLimit=0.250000 BloomMix=0.100000 BloomSaturation=0.000000 BlurSigma=39.999676 debugBloom=0 dither_strength=2.000000 enableBKelvin=1 GreyValue=0.150000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_03_Color_Space_Curves.fx] colorsat=0.000000 color_space=1 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.800000 pos0_toe_grey=0.200000 pos1_shoulder_grey=0.800000 pos1_toe_grey=0.200000 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=255.000000 [PD80_03_Filmic_Adaptation.fx] adj_linear=1.000000 adj_shoulder=1.000000 adj_toe=1.000000 [PD80_03_Levels.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.000000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.000000 dither_strength=2.000000 enable_dither=1 exposure_h=0.000000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=0 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_BlacknWhite.fx] bluechannel=-0.600000 bw_mode=13 curve_str=1.500000 cyanchannel=0.000000 dither_strength=1.000000 enable_dither=1 greenchannel=0.600000 magentachannel=-0.200000 redchannel=0.200000 show_clip=0 tinthue=0.083000 tintsat=0.120000 use_tint=0 yellowchannel=0.400000 [PD80_04_Color_Gradients.fx] blendcolor_ds_m=0.000000,0.365000,1.000000 blendcolor_ds_s=0.000000,0.039000,0.588000 blendcolor_ls_m=0.980000,0.588000,0.000000 blendcolor_ls_s=0.000000,0.365000,1.000000 blendmode_ds_m=10 blendmode_ds_s=10 blendmode_ls_m=10 blendmode_ls_s=5 CGdesat=0.000000 dither_strength=1.000000 enable_dither=1 enable_ds=1 finalmix=0.333000 luma_mode=0 maxlevel=0.300000 minlevel=0.125000 opacity_ds_m=1.000000 opacity_ds_s=1.000000 opacity_ls_m=1.000000 opacity_ls_s=0.300000 separation_mode=0 [PD80_04_Color_Isolation.fx] fxcolorMix=1.000000 hueMid=0.000000 hueRange=0.167000 satLimit=1.000000 [PD80_04_Color_Temperature.fx] Kelvin=6500 kMix=1.000000 LumPreservation=1.000000 [PD80_04_Magical_Rectangle.fx] blendmode_1=0 center=0.500000,0.500000 depthpos=0.000000 depth_smoothing=0.002000 dither_strength=0.000000 enable_gradient=0 gradient_curve=0.250000 gradient_type=0 intensity_boost=1.000000 invert_shape=0 mr_brightness=0.000000 mr_contrast=0.000000 mr_exposure=0.000000 mr_hue=0.000000 mr_saturation=0.000000 mr_vibrance=0.000000 opacity=1.000000 reccolor=0.500000,0.500000,0.500000 ret_size_x=0.125000 ret_size_y=0.125000 rotation=45 shape=0 smoothing=0.010000 [PD80_04_Selective_Color_v2.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_yel=0.000000 bm_adj_bla=0.000000 bm_adj_cya=0.000000 bm_adj_lig=0.000000 bm_adj_lig_curve=0.000000 bm_adj_mag=0.000000 bm_adj_sat=0.000000 bm_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_lig=0.000000 b_adj_lig_curve=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_yel=0.000000 cb_adj_bla=0.000000 cb_adj_cya=0.000000 cb_adj_lig=0.000000 cb_adj_lig_curve=0.000000 cb_adj_mag=0.000000 cb_adj_sat=0.000000 cb_adj_yel=0.000000 corr_method=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_lig=0.000000 c_adj_lig_curve=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_yel=0.000000 gc_adj_bla=0.000000 gc_adj_cya=0.000000 gc_adj_lig=0.000000 gc_adj_lig_curve=0.000000 gc_adj_mag=0.000000 gc_adj_sat=0.000000 gc_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_lig=0.000000 g_adj_lig_curve=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_yel=0.000000 mr_adj_bla=0.000000 mr_adj_cya=0.000000 mr_adj_lig=0.000000 mr_adj_lig_curve=0.000000 mr_adj_mag=0.000000 mr_adj_sat=0.000000 mr_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_lig=0.000000 m_adj_lig_curve=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_yel=0.000000 o_adj_bla=0.000000 o_adj_cya=0.000000 o_adj_lig=0.000000 o_adj_lig_curve=0.000000 o_adj_mag=0.000000 o_adj_sat=0.000000 o_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=0.000000 r_adj_lig=0.000000 r_adj_lig_curve=0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_yel=0.000000 yg_adj_bla=0.000000 yg_adj_cya=0.000000 yg_adj_lig=0.000000 yg_adj_lig_curve=0.000000 yg_adj_mag=0.000000 yg_adj_sat=0.000000 yg_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_lig=0.000000 y_adj_lig_curve=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_yel=0.000000 [PD80_04_Technicolor.fx] Brightness=1.000000 colorKey=1.000000,1.000000,1.000000 ColorStrength=0.200000,0.200000,0.200000 Cyan2strip=0.000000,0.988000,1.000000 enable3strip=0 Red2strip=1.000000,0.098000,0.000000 Saturation=1.000000 Saturation2=1.500000 Strength=1.000000 [PD80_05_Sharpening.fx] BlurSigma=0.450000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=0 enable_reverse=0 limiter=0.030000 Sharpening=1.700000 Threshold=0.000000 [PD80_06_Chromatic_Aberration.fx] CA=-12.000000 CA_curve=1.000000 CA_shapeX=1.000000 CA_shapeY=1.000000 CA_strength=1.000000 CA_type=0 CA_width=1.000000 degrees=135 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth_int=0 enable_depth_width=0 oX=0.000000 oY=0.000000 sampleSTEPS=24 show_CA=0 vignetteColor=0.000000,0.000000,0.000000 [PD80_06_Depth_Slicer.fx] blendmode_1=0 depthpos=0.015000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 hue=0.083000 intensity=0.000000 opacity=1.000000 saturation=0.000000 [PD80_06_Film_Grain.fx] depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth=0 enable_test=0 grainAdjust=2.000000 grainAmount=0.333000 grainColor=1.000000 grainDensity=10.000000 grainIntensity=0.650000 grainIntHigh=1.000000 grainIntLow=1.000000 grainMotion=1 grainOrigColor=1 grainSize=1 use_negnoise=0 [PD80_06_Luma_Fade.fx] maxlevel=0.300000 minlevel=0.125000 transition_speed=0.500000 [PD80_06_Posterize_Pixelate.fx] border_str=0.000000 dither_motion=1 dither_strength=1.000000 effect_strength=1.000000 enable_dither=0 number_of_levels=255 pixel_size=1 [PerfectPerspective.fx] AnamorphicSqueeze=2 BorderColor=0.027000,0.027000,0.027000,0.960000 BorderCorner=0.062000 BorderGContinuity=2 BorderVignette=0 CroppingFactor=0.500000 DebugPreview=0 ExpertMode=0 FOV=90 FovType=0 K=1.000000 MirrorBorder=1 Projection=0 ResScaleScreen=1920 ResScaleVirtual=1920 S=1.000000 UseVignette=1 [PerfectPerspective2.fx] AsymmetricalExpert=0 AsymmetricalManual=0 BorderColor=0.027000,0.027000,0.027000,0.500000 BorderCorners=0.086200 Expert=0 FovAngle=90 FovType=0 K=1.000000,1.000000,1.000000 Manual=0 MirrorBorder=1 PresetKx=0 PresetKy=0 PresetKz=0 SimplePresets=2 VignettingStyle=1 Zoom=1.000000 [Pong.fx] BackgroundColor=0.000000,0.000000,0.000000,1.000000 BallColor=1.000000,0.000000,0.000000,1.000000 LaunchDelay=1.000000 MaxBallSpeed=3000.000000 Opacity=1.000000 PaddleColor=0.000000,0.000000,1.000000,1.000000 ScoreColor=0.000000,1.000000,0.000000,1.000000 [PowerVR2.fx] INTERLACED=1 texture_sizeX=320.000000 texture_sizeY=240.000000 VGASIGNAL=0 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=0.765000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 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SSR_RELIEF_SCALE=0.350000 [R57_PAL.fx] texture_sizeX=320.000000 texture_sizeY=240.000000 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.800000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000 [RetroFog.fx] bAutoColor=0 bCurved=1 bDithering=1 f2Curve=0.000000,1.000000 f3Color=0.000000,0.000000,0.000000 fOpacity=1.000000 fQuantize=255.000000 fStart=0.000000 [RetroTint.fx] fUIColor=0.100000,0.000000,0.300000 fUIStrength=1.000000 [RGBLCD.fx] BORDER=0.100000,0.100000 RES=200,100 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=1.000000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.667000 [SimpleGrain.fx] Coefficient=0 Framerate=12 Intensity=0.400000 [SlitScan.fx] animate=0 depth_mode=0 depth_threshold=0.000000 direction=0 scan_speed=1.000000 set_max_depth_behind=0 x_col=0.250000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Smart_Sharp.fx] B_Grounding=0.000000 CAM_IOB=0 CA_Mask_Boost=0 CA_Removal=0 ClampSharp=1 Debug_View=0 Denoise_Power=0.500000 Depth_Map=0 Depth_Map_Adjust=124.974998 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Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=3 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Map_View=0 Divergence=25.000000 DLSS_FSR_Offset=0.000000 Eye_Fade_Reduction_n_Power=0,0,0 Eye_Swap=0 Focus_Reduction_Type=0 FPSDFIO=0 Interlace_Anaglyph_Calibrate=0.500000,1.000000,0.500000 Max_Depth=1.000000 Offset=0.000000 Performance_Level=1 Perspective=0 Scaling_Support=0 Stereoscopic_Mode=0 Vert_3D_Pinball=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 WZPD_and_WND=0.030000,0.000000,0.000000,0.250000 ZPD_Boundary=0 ZPD_Boundary_n_Fade=0.500000,0.250000 ZPD_Separation=0.025000,0.000000 [SuperDepth3D_VR+.fx] Adjust_Vignette=0.000000 Auto_Balance_Ex=0 Auto_Depth_Adjust=0.100000 Barrel_Distortion=0 Blinders=0.000000 Compatibility_Power=0.625000 Cursor_Lock=0 Cursor_SC=1,0,0 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=1 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Map_View=0 Divergence=25.000000 DLSS_FSR_Offset=0.000000 Eye_Fade_Reduction_n_Power=0,0,0 Focus_Reduction_Type=0 FoV=0.000000 FPSDFIO=0 IPD=0 Max_Depth=1.000000 NCAOC=0 Offset=0.000000 Performance_Level=1 Polynomial_Colors_K1=0.220000,0.220000,0.220000 Polynomial_Colors_K2=0.240000,0.240000,0.240000 Saturation=0.000000 Sharpen_Power=0.000000 Theater_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 WZPD_and_WND=0.030000,0.000000,0.000000,0.250000 ZPD_Boundary=0 ZPD_Boundary_n_Fade=0.500000,0.250000 ZPD_Separation=0.025000,0.000000 [Swirl.fx] angle=180.000000 animate=0 aspect_ratio=0.000000 blending_amount=1.000000 coordinates=0.500000,0.500000 depth_mode=0 depth_threshold=0.000000 inner_radius=0.000000 inverse=0 number_splices=10 offset_coords=0.500000,0.500000 radius=0.500000 render_type=0 set_max_depth_behind=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0 [Technicolor.fx] grain_str=12.000000 hotspot=1 lut_toggle=1 noise_toggle=1 vignette=1 x_off_b=-0.050000 x_off_g=-0.050000 x_off_r=0.050000 y_off_b=0.050000 y_off_g=-0.050000 y_off_r=0.050000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Temporal_AA.fx] Clamping_Adjust=0.000000 Debug=0 Delta=0 Delta_Power=0.250000 Depth_CutOff=0.000000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 Persistence=0.125000 Similarity=0.250000 [TiltShift.fx] Axis=0 BlurCurve=1.000000 BlurMultiplier=6.000000 BlurSamples=11 Line=0 Offset=0.050000 [TinyPlanet.fx] center_x=0.000000 center_y=0.000000 mode=0 offset=0.000000,0.000000 scale=10.000000 seam_scale=0.500000 z_rotation=0.500000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [TrackingRays.fx] Curve=3.000000 Delay=1.000000 Intensity=1.000000 MergeTolerance=0.100000 Scale=10.000000 _WipWarn=0 [Trails.fx] Persistence=0.250000 PS2=0 TQ=0.000000 [UIMask.fx] bDisplayMask=0 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