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T7 RayTracedGI 0.32.2 Final

Preset for Tekken 7
Created by Late_Shift
Added June 22, 2022
Updated 22 Jun 09:51 CEST
Shader used: ReShade
Preset description:
** USES the Reshade RT Global Illumination shader 0.32.2, Regrade BETA 0.11 and Solaris by Pascal Gilcher can be obtained from donating into the Breakfast tier at https://www.patreon.com/mcflypg then joining the Discord server as a beta supporter ** Requires Reshade 4.9.1 or higher to work ** Tested on Reshade 5.2.2 ** Requires Quint Shaders from https://github.com/martymcmodding/qUINT You will need to use the following shaders stacked in this order: DisplayDepth.fx qUINT_sharp.fx qUINT_solaris.fx qUINT_regrade.fx qUINT_rtgi.fx Uses Regrade to tame the saturation and contrast I recommend leaving it on. This is my last one of these I'm willing to make as I don't play Tekken 7 anymore. It happens to be my favorite one as it just makes everything pop and feel more interesting. Most likely does NOT play well with lighting based mods anything that would have lots of increased bloom would probably just glow.
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PreprocessorDefinitions=SMOOTHNORMALS=1,MATERIAL_TYPE=1,IMAGEBASEDLIGHTING=1 Techniques=DELC_Sharpen@qUINT_sharp.fx,qUINT_ReGrade@qUINT_regrade.fx,RTGlobalIllumination@qUINT_rtgi.fx TechniqueSorting=DisplayDepth@DisplayDepth.fx,DELC_Sharpen@qUINT_sharp.fx,qUINT_Solaris@qUINT_solaris.fx,qUINT_ReGrade@qUINT_regrade.fx,RTGlobalIllumination@qUINT_rtgi.fx [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [qUINT_regrade.fx] CB_HI=0.000000,0.000000 CB_MID=0.000000,0.000000 CB_SHAD=0.000000,0.000000 COLOR_REMAP_AQUA=0.000000,0.000000,0.000000 COLOR_REMAP_BLUE=0.000000,0.000000,0.000000 COLOR_REMAP_GREEN=0.000000,0.000000,0.000000 COLOR_REMAP_MAGENTA=0.000000,0.000000,0.000000 COLOR_REMAP_ORANGE=0.000000,0.000000,0.000000 COLOR_REMAP_RED=0.000000,0.000000,0.000000 COLOR_REMAP_YELLOW=0.000000,0.000000,0.000000 DITHER_BIT_DEPTH=2 ENABLE_VIGNETTE=0 GRADE_CONTRAST=-0.132000 GRADE_EXPOSURE=0.000000 GRADE_FILMIC_GAMMA=0.000000 GRADE_GAMMA=0.033000 GRADE_SATURATION=0.315000 GRADE_VIBRANCE=0.295000 INPUT_BLACK_LVL=1.000000 INPUT_COLOR_TEMPERATURE=6850.000000 INPUT_GAIN_COLOR=0.500000,0.500000,0.500000 INPUT_GAMMA_COLOR=0.500000,0.500000,0.500000 INPUT_LIFT_COLOR=0.500000,0.500000,0.500000 INPUT_WHITE_LVL=255.000000 NODE1=1 NODE2=2 NODE3=4 NODE4=0 NODE5=0 NODE6=0 NODE7=0 NODE8=0 NODE9=0 OUTPUT_BLACK_LVL=5.000000 OUTPUT_WHITE_LVL=255.000000 SPECIAL_BLEACHBP=0.000000 SPECIAL_GAMMA_LUM_CHROM=0.000000,0.000000 SPLITTONE_BALANCE=0.500000 SPLITTONE_HIGHLIGHTS=1.000000,1.000000,1.000000 SPLITTONE_SHADOWS=1.000000,1.000000,1.000000 TONECURVE_DARKS=0.000000 TONECURVE_DARKWASH_INT=0.000000 TONECURVE_DARKWASH_RANGE=0.200000 TONECURVE_HIGHLIGHTS=0.000000 TONECURVE_LIGHTS=0.000000 TONECURVE_SHADOWS=0.000000 UIHELP=0 VIGNETTE_BLEND_MODE=1 VIGNETTE_BLURRYNESS_MECH=0.800000 VIGNETTE_RADIUS_MECH=0.525000 VIGNETTE_RADIUS_SENSOR=1.000000 VIGNETTE_RATIO=0.000000 [qUINT_rtgi.fx] FADEOUT_MODE_UI=2 RT_AO_AMOUNT=4.000000 RT_BACKFACE_MIRROR=1 RT_DEBUG_VIEW=0 RT_DO_RENDER=0 RT_FADE_DEPTH=0.500000 RT_HIGHP_LIGHT_SPREAD=1 RT_IBL_AMOUT=0.030000 RT_IL_AMOUNT=7.940000 RT_RAY_AMOUNT=1 RT_RAY_STEPS=8 RT_ROUGHNESS=0.800000 RT_SAMPLE_RADIUS=4.000000 RT_SAMPLE_RADIUS_FAR=0.080000 RT_SHADING_RATE=0 RT_SPECULAR=0.050000 RT_USE_ACESCG=1 RT_USE_SRGB=0 RT_Z_THICKNESS=0.300000 UIHELP=0 UIHELP2=0 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=0 SHARPEN_MODE=0 SHARP_STRENGTH=0.200000

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