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10 minutes ago
by geyec
17 minutes ago
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Realistic color correction

Preset for Assetto Corsa
Created by onabioz_x
Added Aug. 9, 2022
Updated 6 Mar 15:50 CET
Shader used: ReShade
Preset description:
Download and install ReShade. (I have downloaded all the effect packs, there are also links to the official ReShade repository in my profile) SHADERS USED: LocalContrastCS FakeHDR PD80_04_Selective_Color PD80_04_Color_Temperature AmbientLight The preset was created at the maximum graphics level Made using ReShade 4.9.1 Enjoy! Preset for Assetto Corsa Created by onabioz_x Added Aug. 09, Upd. Mar 06, 2022 (2023) Shader used: ReShade
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KeyAmbientLight@AmbientLight.fx=0 KeyPCGI_One@RadiantGI.fx=0 PreprocessorDefinitions= Techniques=LocalContrastCS@LocalContrastCS.fx,HDR@FakeHDR.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,AmbientLight@AmbientLight.fx TechniqueSorting=LocalContrastCS@LocalContrastCS.fx,HDR@FakeHDR.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,AmbientLight@AmbientLight.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,ContrastAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Drunk@Drunk.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,Halftone@Halftone.fx,HeightFog@Heightfog.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Image@Image.fx,Information@SuperDepth3D.fx,Information@SuperDepth3D_VR+.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MagnifyingGlass@MagnifyingGlass.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,MXAO@MXAO.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RadialSlitScan@RadialSlitScan.fx,PCGI_One@RadiantGI.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=0.000000 FixWhitePoint=1 TonemapOperator=2 [AmbientLight.fx] alAdapt=0.250000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=0.250000 alDebug=0 alDirtInt=0.250000 alDirtOVInt=0.250000 alInt=6.000000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=0 AL_DirtTex=1 AL_Dither=1 AL_Lens=0 AL_Vibrance=1 [AreaCopy.fx] bAC_EnableDestOutline=1 bAC_EnableSourceColorFill=1 fAC_DestAngle=0.000000 fAC_DestOpacity=1.000000 fAC_DestOutlineColor=1.000000,1.000000,1.000000 fAC_DestOutlineOpacity=1.000000 fAC_DestOutlineWidth=2.000000 fAC_DestXY=1200.000000,600.000000 fAC_Size=400.000000,300.000000 fAC_SourceFillColor=0.000000,0.000000,0.000000 fAC_SourceOpacity=0.500000 fAC_SourceXY=600.000000,100.000000 fAC_Zoom=1.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000,0.170000 FitScreen=1 UseBackground=1 Zoom=1.000000 [AspectRatioComposition.fx] iUIAspectRatio=16,9 iUIGridFractions=3 iUIGridType=0 UIGridColor=0.000000,0.000000,0.000000,1.000000 [AspectRatioSuite.fx] AspectRatio=4.000000,3.000000 BackgroundColor=0.000000,0.000000,0.000000,0.000000 LetterBoxColor=0.000000,0.000000,0.000000,1.000000 Mode=0 TestBoxColor=1.000000,0.000000,1.000000,1.000000 TestBoxSize=1.000000 [BasicCRT.fx] refreshTime=32.000000 rowNum=320.000000 [Bessel_Bloom.fx] Debug=0 Gamma=2.200000 Intensity=1.000000 K=128.000000 Performance=2 Saturation=1.000000 SoftKnee=0.500000 Threshold=0.700000 [BilateralComic.fx] Anisotropy=2 EdgeStrength=1.400000 EdgeThreshold=0.300000 IgnoreSky=1 LevelCount=48 QuantizeLuma=1 Sigma0=2.000000 Sigma1=10.000000 [BloomingHDR.fx] Adapt_Adjust=0.250000 Adapt_Seek=0.250000 Auto_Bloom=4 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=1.000000 Contrast=1.200000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=0.800000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [BulgePinch.fx] animate=0 aspect_ratio=0.000000 blending_amount=1.000000 coordinates=0.500000,0.500000 depth_mode=0 depth_threshold=0.000000 magnitude=-0.500000 offset_coords=0.500000,0.500000 radius=0.500000 render_type=0 set_max_depth_behind=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0 [CanvasFog.fx] Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 axisColorASelectAxis=0.500000,0.500000 axisColorBSelectAxis=0.500000,0.500000 BlendM=0 ColorA=1.000000,0.000000,0.000000,1.000000 ColorB=0.000000,0.000000,1.000000,0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 drawColorASelectON=0 drawColorBSelectON=0 Flip=0 FlipFog=0 FocusDepth=0.100000 FocusEdgeDepth=0.150000 FocusRangeDepth=1.000000 FogCurve=170.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogRotationDepth=0.000000 FogRotationDepthVisibility=25.000000 FogStart=0.200000 FogTextureSize=1.000000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 UseColorPickerA=0 UseColorPickerB=0 UseFogTexture=0 UseFogTextureDepth=0 [CAS.fx] Contrast=0.000000 Sharpening=0.500000 [Cathode.fx] resSize=4.000000 [Checkerboard.fx] TileColorA=0.350000,0.350000,0.350000,1.000000 TileColorB=0.650000,0.650000,0.650000,1.000000 TileSize=20.000000 _Help=0 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CMAA_2.fx] DebugEdges=0 UIHELP=0 [cmyk_halftone_dot.fx] frequency=550.000000 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorMAME.fx] BluRatios=0.000000,0.000000,1.000000 Floor=0.000000,0.000000,0.000000 GrnRatios=0.000000,1.000000,0.000000 Offset=0.000000,0.000000,0.000000 Power=1.000000,1.000000,1.000000 RedRatios=1.000000,0.000000,0.000000 Saturation=1.000000 Scale=0.950000,0.950000,0.950000 [ColorMask.fx] axisColorSelectAxis=0.500000,0.500000 axisColorSelectON=0 bUIShowDebugOverlayTwo=0 bUIShowDiffTwo=0 cUIWindowFunctionTwo=0 drawColorSelectON=0 fUIOverlapTwo=1.700000 fUIOverlayOpacityTwo=1.000000 fUIOverlayPosTwo=0.000000,0.000000 fUITargetHueTwo=0.000000 fUIWindowHeightTwo=1.000000 fuzzines=0.000000 iUIOverlaySizeTwo=600,100 iUITypeTwo=0 MaskAfterEffects=0 maskStrength=1.000000 [ColorSort.fx] BrightnessThresholdEnd=1.050000 BrightnessThresholdStart=1.050000 Buffer1=0 Buffer2=0 Buffer3=0 Buffer4=0 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusRangeDepth=0.010000 GradientStrength=0.000000 HotsamplingMode=0 Hue=1.000000 HueRange=0.501000 InvertMask=0 MaskingNoise=0.000000 NoiseSize=1.000000 ReverseSort=0 RotationAngle=0 Saturation=1.000000 SaturationRange=1.000000 ShowMask=0 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Value=1.000000 ValueRange=1.001000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=1.000000,1.000000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [computeGravity.fx] AllowOverlapping=0 BlendColor=0.550000,1.000000,0.950000 EffectFactor=1.000000 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 GravityIntensity=0.200000 GravityRNG=0.970000 Hue=1.000000 HueRange=1.000000 InvertGravity=0 Saturation=1.000000 SaturationRange=1.000000 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 UseImage=0 Value=1.000000 ValueRange=1.000000 [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=0.333000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.667000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.000000 [CoolRetroTerminal.fx] brightness=0.500000 contrast=0.850000 flickering=0.100000 glowingLine=0.200000 horizontalSync=0.160000 jitter=0.180000 rasterization=0 rgbShift=0.000000 saturationColor=0.000000 screenCurvature=0.100000 staticNoise=0.100000 terminalBackColor=0.040000,0.800000,0.400000 texture_sizeX=320.000000 texture_sizeY=240.000000 [CRT-Frutbunn.fx] blur=1.000000 CURVATURE=1 CURVED_SCANLINES=1 LIGHT=1 light=9 SCANLINES=1 texture_sizeX=320.000000 texture_sizeY=240.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [CRTAperture.fx] BRIGHTNESS=1.500000 GAMMA_INPUT=2.400000 GAMMA_OUTPUT=2.400000 GLOW_DIFFUSION=0.050000 GLOW_HALATION=0.100000 GLOW_HEIGHT=0.500000 GLOW_WIDTH=0.500000 MASK_COLORS=2.000000 MASK_SIZE=1 MASK_STRENGTH=0.300000 resX=320.000000 resY=240.000000 SCANLINE_SIZE_MAX=1.500000 SCANLINE_SIZE_MIN=0.500000 SHARPNESS_EDGES=3 SHARPNESS_IMAGE=1 video_sizeX=320.000000 video_sizeY=240.000000 [CRTCaligari.fx] COLOR_BOOST=1.450000 InputGamma=2.400000 OutputGamma=2.200000 SPOT_HEIGHT=0.650000 SPOT_WIDTH=0.900000 texture_sizeX=320.000000 texture_sizeY=240.000000 [CRTcgwg.fx] CRTCGWG_GAMMA=2.700000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=320.000000 video_sizeY=240.000000 [CRTFakeLottes.fx] crt_gamma=2.500000 maskDark=0.500000 maskLight=1.500000 monitor_gamma=2.200000 SCANLINE_BASE_BRIGHTNESS=0.950000 SCANLINE_SINE_COMP_A=0.000000 SCANLINE_SINE_COMP_B=0.400000 shadowMask=1.000000 video_sizeX=320.000000 video_sizeY=240.000000 warpX=0.031000 warpY=0.041000 [CRTPotatoWarm.fx] texture_sizeX=320.000000 texture_sizeY=240.000000 [CRTRefresh.fx] fRollingFlicker_Factor=0.250000 fRollingFlicker_VSyncTime=1.000000 [CRTSim.fx] animate_artifacts=1 BloomPower=1.000000 BloomScalar=0.100000 CRTMask_Scale=0.250000 InputSizeX=256.000000 InputSizeY=224.000000 NTSCLerp=1.000000 Tuning_Artifacts=0.500000 Tuning_Barrel=0.250000 Tuning_Bleed=0.500000 Tuning_Mask_Brightness=0.500000 Tuning_Mask_Opacity=0.300000 Tuning_Overscan=0.950000 Tuning_Persistence=0.100000,0.000000,0.000000,1.000000 Tuning_Satur=1.000000 Tuning_Sharp=0.200000 [Cursor.fx] Color=0.871000,0.871000,0.871000 Scale=0.200000 [Curves.fx] Contrast=0.500000 Formula=4 Mode=0 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 [Deconverge.fx] ConvergeX=0.000000,0.000000,0.000000 ConvergeY=0.000000,0.000000,0.000000 RadialConvergeX=0.000000,0.000000,0.000000 RadialConvergeY=0.000000,0.000000,0.000000 ScreenDims=320.000000,240.000000 TargetDims=320.000000,240.000000 [Defocus.fx] Defocus=0.000000,0.000000 [Dehaze.fx] Alpha=0.500000 Debug=0 DepthMultiplier=0.175000 IgnoreSky=0 TransmissionMultiplier=-0.500000 [DepthAlpha.fx] ClearPreviousAlpha=1 ColorizeTransparency=0 DepthMultiplier=1.000000,0.500000,0.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 TestColor=0.000000,0.000000,0.000000,1.000000 _Help=0 [DirectionalDepthBlur.fx] BlendFactor=1.000000 BlurAngle=1.000000 BlurLength=0.100000 BlurQuality=0.500000 BlurType=0 FocusPlane=0.010000 FocusPlaneMaxRange=150.000000 FocusPoint=0.500000,0.500000 FocusPointBlendColor=0.000000,0.000000,0.000000 FocusPointBlendFactor=1.000000 FocusRange=0.001000 HighlightGain=0.500000 ScaleFactor=1.000000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DLAA_Plus.fx] De_Artifact=0.500000 Long_Edge_Mask_H=0.000000 Long_Edge_Mask_V=0.000000 Short_Edge_Mask=0.250000 Text_Preservation=0.500000 View_Mode=0 [DOSGame.fx] DOSCOLOR=1 DOSColorsCount=16 DoSgammaValue=2.200000 DOSScreenSize=320,240 ENABLE_AGD=1 ENABLE_POSTCURVE=1 ENABLE_SCREENSIZE=1 PIXELSIZE=2 POSTCURVE=0.500000 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Drunk.fx] angle=180.000000 angle_speed=1.000000 blending_amount=1.000000 depth_mode=0 depth_threshold=0.000000 p_drunk_speed=2.000000,2.000000 p_drunk_strength=25.000000,25.000000 render_type=0 set_max_depth_behind=0 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.200000 radius1=0.811000 radius2=0.811000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [Flip.fx] FlipH=0 FlipV=0 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [FramerateLimiter.fx] Framerate=30.000000 [FreezeShot.fx] Axis=0.000000 BlackBackground=0 BlendM=0 FlipH=0 FlipV=0 Freeze=0 Layer_Pos=0.000000,0.000000 Layer_Scale=1.500000,1.500000 Shot_depth_close=1.000000 Shot_depth_far=0.000000 Stage_depth=0.970000 Stage_Opacity=1.000000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GloomAO.fx] Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_SSDO=1 GloomAO=0 NCD=0.125000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 SSDO_ColorPower=1.500000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=32 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=1.500000 SSDO_SampleRadius=2500.000000 SSDO_Saturation=1.000000 SSDO_Trimming=0.100000 SSDO_X2=0 [Gravity.fx] allowOverlapping=0 BlendColor=0.550000,1.000000,0.950000 EffectFactor=1.000000 FilterColor=0.550000,1.000000,0.950000 FilterRange=0.500000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 GravityIntensity=0.500000 GravityRNG=75.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 useImage=0 [GTU.fx] blackLevel=0.070000 compositeConnection=0 contrast=1.000000 noScanlines=0 signalResolution=256.000000 signalResolutionI=83.000000 signalResolutionQ=25.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 tvVerticalResolution=250.000000 video_sizeX=320.000000 video_sizeY=240.000000 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [HotsamplingHelper.fx] bUIMaskBackground=1 fUIOverlayPos=0.500000,0.500000 fUIOverlayScale=0.200000 [JPEG.fx] fCompressionStrentgh=1.000000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LocalContrastCS.fx] Strength=1.000000 WeightExponent=12.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LUTTools.fx] LutChromaLuma=1.000000,1.000000 LutRes=32 VerticalOrietation=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [MinimalColorGrading.fx] ColorFilter=1.000000,1.000000,1.000000 Contrast=1.000000 Exposure=0.000000 Saturation=1.000000 SaturationMode=2 [Mouse.fx] MouseColor=1.000000,1.000000,1.000000 MouseOffset=0,0 MouseOpacity=1.000000 MouseRadius=16 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [NFAA.fx] AA_Adjust=16 HFR_AA=0 HFR_Adjust=0.500000 Mask_Adjust=1.000000 View_Mode=0 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [Oilify.fx] Scale=1.000000 Sharpness=1.000000 Tuning=2.000000 [Overlay.fx] bFollowMouse=0 bKeepAspectRatio=0 f2Center=0.500000,0.500000 fOpacity=1.000000 fStretch=1.000000 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=0.500000 Contrast_B=0.800000 Contrast_G=0.800000 Contrast_R=0.900000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=0.990000 Gamma_G=1.000000 Gamma_R=1.000000 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=1 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=1 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_03_Color_Space_Curves.fx] colorsat=0.000000 color_space=1 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.800000 pos0_toe_grey=0.200000 pos1_shoulder_grey=0.800000 pos1_toe_grey=0.200000 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=255.000000 [PD80_04_Color_Balance.fx] h_BlueShift=0.000000 h_GreenShift=0.000000 h_RedShift=0.000000 m_BlueShift=0.000000 m_GreenShift=0.000000 m_RedShift=0.000000 preserve_luma=1 separation_mode=0 s_BlueShift=0.000000 s_GreenShift=0.000000 s_RedShift=0.000000 [PD80_04_Color_Gradients.fx] blendcolor_ds_m=0.000000,0.365000,1.000000 blendcolor_ds_s=0.000000,0.039000,0.588000 blendcolor_ls_m=0.299020,0.731978,1.000000 blendcolor_ls_s=0.000000,0.365000,1.000000 blendmode_ds_m=10 blendmode_ds_s=10 blendmode_ls_m=10 blendmode_ls_s=5 CGdesat=0.000000 dither_strength=1.000000 enable_dither=1 enable_ds=1 finalmix=0.106000 luma_mode=0 maxlevel=0.300000 minlevel=0.125000 opacity_ds_m=1.000000 opacity_ds_s=1.000000 opacity_ls_m=1.000000 opacity_ls_s=0.300000 separation_mode=0 [PD80_04_Color_Isolation.fx] fxcolorMix=1.000000 hueMid=0.000000 hueRange=0.167000 satLimit=1.000000 [PD80_04_Color_Temperature.fx] Kelvin=7000 kMix=1.000000 LumPreservation=1.000000 [PD80_04_Selective_Color.fx] bk_adj_bla=0.000000 bk_adj_cya=0.025000 bk_adj_mag=0.012000 bk_adj_sat=0.000000 bk_adj_vib=0.000000 bk_adj_yel=0.005000 b_adj_bla=0.250000 b_adj_cya=1.000000 b_adj_mag=0.000000 b_adj_sat=0.750000 b_adj_vib=0.000000 b_adj_yel=0.250000 corr_method=1 corr_method2=1 c_adj_bla=0.000000 c_adj_cya=-0.900000 c_adj_mag=0.200000 c_adj_sat=0.000000 c_adj_vib=0.000000 c_adj_yel=1.000000 g_adj_bla=0.000000 g_adj_cya=0.250000 g_adj_mag=0.500000 g_adj_sat=0.000000 g_adj_vib=0.000000 g_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=1.000000 n_adj_bla=0.000000 n_adj_cya=0.070000 n_adj_mag=0.006000 n_adj_sat=0.100000 n_adj_vib=0.000000 n_adj_yel=0.000000 r_adj_bla=0.250000 r_adj_cya=0.450000 r_adj_mag=-0.200000 r_adj_sat=0.000000 r_adj_vib=0.000000 r_adj_yel=-0.200000 w_adj_bla=-0.250000 w_adj_cya=-0.500000 w_adj_mag=-0.500000 w_adj_sat=0.000000 w_adj_vib=0.000000 w_adj_yel=-0.250000 y_adj_bla=0.000000 y_adj_cya=0.500000 y_adj_mag=0.400000 y_adj_sat=0.000000 y_adj_vib=0.000000 y_adj_yel=0.000000 [PD80_04_Selective_Color_v2.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_yel=0.000000 bm_adj_bla=0.000000 bm_adj_cya=0.000000 bm_adj_lig=0.000000 bm_adj_lig_curve=0.000000 bm_adj_mag=0.000000 bm_adj_sat=0.000000 bm_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_lig=0.000000 b_adj_lig_curve=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_yel=0.000000 cb_adj_bla=0.000000 cb_adj_cya=0.000000 cb_adj_lig=0.000000 cb_adj_lig_curve=0.000000 cb_adj_mag=0.000000 cb_adj_sat=0.000000 cb_adj_yel=0.000000 corr_method=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_lig=0.000000 c_adj_lig_curve=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_yel=0.000000 gc_adj_bla=0.000000 gc_adj_cya=0.000000 gc_adj_lig=0.000000 gc_adj_lig_curve=0.000000 gc_adj_mag=0.000000 gc_adj_sat=0.000000 gc_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_lig=0.000000 g_adj_lig_curve=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_yel=0.000000 mr_adj_bla=0.000000 mr_adj_cya=0.000000 mr_adj_lig=0.000000 mr_adj_lig_curve=0.000000 mr_adj_mag=0.000000 mr_adj_sat=0.000000 mr_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_lig=0.000000 m_adj_lig_curve=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_yel=0.000000 o_adj_bla=0.000000 o_adj_cya=0.000000 o_adj_lig=0.000000 o_adj_lig_curve=0.000000 o_adj_mag=0.000000 o_adj_sat=0.000000 o_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=0.000000 r_adj_lig=0.000000 r_adj_lig_curve=0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_yel=0.000000 yg_adj_bla=0.000000 yg_adj_cya=0.000000 yg_adj_lig=0.000000 yg_adj_lig_curve=0.000000 yg_adj_mag=0.000000 yg_adj_sat=0.000000 yg_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_lig=0.000000 y_adj_lig_curve=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_yel=0.000000 [PowerVR2.fx] INTERLACED=1 texture_sizeX=320.000000 texture_sizeY=240.000000 VGASIGNAL=0 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_deband.fx] AUTOMATE_BIT_DEPTH=1 BIT_DEPTH=8 DEBAND_MODE=2 SEARCH_RADIUS=0.500000 SKY_ONLY=0 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.800000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000 [RealLongExposure.fx] Delay=1 Gamma=1.000000 ISO=100.000000 RealExposureDuration=1.000000 ShowGreenOnFinish=0 StartExposure=0 [RemoveTint.fx] bUIUseExcludeColor=0 cUIDebug=0 fUIExcludeColor=1.000000,1.000000,1.000000 fUIExcludeColorStrength=3.000000 fUISpeed=0.100000 fUIStrength=1.000000 [RetroFog.fx] bAutoColor=0 bCurved=1 bDithering=1 f2Curve=0.000000,1.000000 f3Color=0.000000,0.000000,0.000000 fOpacity=1.000000 fQuantize=255.000000 fStart=0.000000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.500000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=1.000000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.667000 [SMAA.fx] CornerRounding=100 DebugOutput=0 DepthEdgeDetectionThreshold=0.100000 EdgeDetectionThreshold=0.050000 EdgeDetectionType=1 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Technicolor.fx] Power=8.000000 RGBNegativeAmount=1.000000,0.943770,0.362745 Strength=0.075000 [TiltShift.fx] Axis=0 BlurCurve=1.000000 BlurMultiplier=6.000000 BlurSamples=11 Line=0 Offset=0.050000 [TinyPlanet.fx] center_x=0.000000 center_y=0.000000 mode=0 offset=0.000000,0.000000 scale=10.000000 seam_scale=0.500000 z_rotation=0.500000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Unsharp.fx] Amount=0.500000 BlurScale=1.000000 [VHS.fx] bVHSDistortGammaFix=0 [Vibrance.fx] Vibrance=0.250000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Wave.fx] amplitude=0.075000 angle=0.000000 animate=0 blending_amount=1.000000 depth_mode=0 depth_threshold=0.000000 period=3.000000 phase=0.000000 render_type=0 set_max_depth_behind=0 wave_type=1 [WhitepointFixer.fx] Whitepoint=1.100000 _Help=0

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