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RE4 Natural Vintage

Preset for Resident Evil 4
Created by Nightek1
Added Sept. 26, 2022
Updated 28 Sep 15:38 CEST
Shader used: ReShade
Preset description:
Preset made in an afternoon with Reshade 5.3, adds more natural tones, depth of field and an old film filter to Resident Evil 4 v.1.0, is nice and light enough to run on any recent low-end CPU. Please note: the Technicolor shader is the one in the RSRetroArch package. In some scenarios to get a natural look it will be necessary to reduce the saturation (night).
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PreprocessorDefinitions=MULTIFX_VIGNETTE=1 Techniques=FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,LiftGammaGain@LiftGammaGain.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,MultiFX@MultiFX.fx,PPFXBloom@PPFX_Bloom.fx,Technicolor@Technicolor.fx TechniqueSorting=FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,LiftGammaGain@LiftGammaGain.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,MultiFX@MultiFX.fx,PPFXBloom@PPFX_Bloom.fx,Technicolor@Technicolor.fx [FGFXLargeScalePerceptualObscuranceIrradiance.fx] LSPOIrrAutoGain=0.502000 LSPOIrrContrast=1.000000 LSPOIrrDebugType=0 LSPOIrrEffectEnabled=1 LSPOIrrEffectIntensity=1.000000 LSPOIrrEffectRadius=0.400000 LSPOIrrEffectSaturation=0.000000 LSPOIrrGain=1.000000 LSPOIrrGamma=1.145000 LSPOIrrIrradianceIntensity=1.000000 LSPOIrrOcclusionIntensity=1.000000 LSPOIrrOcclusionIrradianceRecovery=1.000000 LSPOIrrSaturation=1.244000 ___ABOUT=0 ___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0 ___LSPOIRR_AUTO_GAIN_SPEED_DESC=0 ___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0 ___LSPOIRR_CASCADE_3_ON_DESC=0 ___LSPOIRR_SRGB_DESC=0 [LiftGammaGain.fx] RGB_Gain=1.228000,1.018000,1.085000 RGB_Gamma=1.053000,1.053000,1.153000 RGB_Lift=0.807000,1.053000,0.983000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=2.493000 [MultiFX.fx] f2Vignette_StartEnd=-0.100000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.349000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.500000 fVignette_Intensity=1.100000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=1.500000 brightnessD=0.000000 contrast=1.500000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.249000 huemid=0.000000 huerange=0.167000 saturation=0.483000 saturationD=0.000000 sat_a=-0.545000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=-0.000000 sat_p=0.000000 sat_r=-0.297000 sat_y=0.000000 tint=-0.000000 vibrance=-0.512000 vibranceD=0.000000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=0.000000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [Technicolor.fx] grain_str=12.000000 hotspot=0 lut_toggle=0 noise_toggle=1 vignette=0 x_off_b=-0.050000 x_off_g=-0.050000 x_off_r=0.050000 y_off_b=0.050000 y_off_g=-0.050000 y_off_r=0.050000

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