KeyDisplayDepth@DisplayDepth.fx=187,1,0,0
PreprocessorDefinitions=CMAA2_PERFORMANCE_HACK=0,CMAA2_STATIC_QUALITY_PRESET=3,CMAA2_EXTRA_SHARPNESS=1,CMAA2_MLAA_EDGE_DETECTION=1,DH_ANIME_RENDER_SCALE=1
Techniques=DH_Anime_13@dh_anime.fx,KuwaharaMod@Kuwahara.fx,MMJCelShader@MMJCelShader.fx,Monocular_Cues@Depth_Cues.fx,Cartoon@Cartoon.fx,Outline@Outline.fx,ContrastAdaptiveSharpen@CAS.fx,ImageSharpening@ImageSharpening.fx,CMAA_2@CMAA_2.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx
TechniqueSorting=DH_Anime_13@dh_anime.fx,KuwaharaMod@Kuwahara.fx,MMJCelShader@MMJCelShader.fx,Monocular_Cues@Depth_Cues.fx,Cartoon@Cartoon.fx,Outline@Outline.fx,ContrastAdaptiveSharpen@CAS.fx,ImageSharpening@ImageSharpening.fx,CMAA_2@CMAA_2.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx,DisplayDepth@DisplayDepth.fx
[Bumpmapping.fx]
CONTRAST=0.025000
EMBOSS=1.000000
RANGE=1.000000
SMART=1.000000
SMOOTHING=0.000000
[Cartoon.fx]
EdgeSlope=0.900000
Power=0.100000
[CAS.fx]
Contrast=0.100000
Sharpening=0.900000
[Clarity.fx]
ClarityBlendIfDark=51
ClarityBlendIfLight=204
ClarityBlendMode=2
ClarityDarkIntensity=0.170000
ClarityLightIntensity=0.085000
ClarityOffset=3.000000
ClarityRadius=2
ClarityStrength=0.255000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[CMAA_2.fx]
DebugEdges=0
PreprocessorDefinitions=CMAA2_PERFORMANCE_HACK=0,CMAA2_STATIC_QUALITY_PRESET=3,CMAA2_EXTRA_SHARPNESS=1,CMAA2_MLAA_EDGE_DETECTION=1
UIHELP=0
[Depth_Cues.fx]
Blur_Cues=0.000000
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
No_Depth_Map=1
Shade_Power=1.000000
Spread=1.100000
[dh_anime.fx]
bColorBlackLine=1
bDepthBlackLine=0
bDithering=1
bHueFilter=0
bToneRotateColors=0
cBlackLineColor=0.098039,0.098039,0.098039
fBlackLineMultiply=0.635000
fColorBlackLineThreshold=0.635000
fDepthBlackLineThreshold=0.995000
fHueFilter=0.000000
fHueFilterRange=0.000000
fSaturation=1.000000
fShadingRamp=1.000000
fToneDotRamp=0.000000
fToneDotSpacing=1.000000
iColorBlackLineThickness=2
iDepthBlackLineThickness=1
iShadingSteps=170.000000
iSurfaceBlur=0.000000
iToneEffect=0
iToneMode=0
PreprocessorDefinitions=DH_ANIME_RENDER_SCALE=1
[DisplayDepth.fx]
bUIShowOffset=0
bUIUseLivePreview=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUILogarithmic=0
iUIOffset=0,0
iUIPresentType=0
iUIReversed=0
iUIUpsideDown=0
[Emboss.fx]
fEmbossOffset=1.000000
fEmbossPower=0.075000
iEmbossAngle=90.000000
[ImageSharpening.fx]
g_sldDenoise=0.900000
g_sldSharpen=0.100000
[Kuwahara.fx]
Iterations=1
SampleDistance=0.100000
[LocalContrast.fx]
ContrastLimit=20
CorrectGamma=1
[MMJCelShader.fx]
BlkCutoff=0.000000
OtlModify=0.880000
SatModify=1.000000
ShdLevels=1.000000
ShdWeight=0.120000
WhtCutoff=1.000000
[Outline.fx]
BackgroundColor=0.800000,0.800000,0.800000
CustomBackground=0
EdgeDetectionAccuracy=0.255000
EdgeDetectionMode=0
EdgeSlope=0.170000
OutlineColor=0.098039,0.098039,0.098039
OutlineOpacity=0.051000