PreprocessorDefinitions=FXAA_QUALITY__PRESET=15,WindowRadius=2,BlockRadius=1
Techniques=DPX@DPX.fx,FXAA@FXAA.fx,LumaSharpen@LumaSharpen.fx,NonLocalMeans@Denoise.fx,EyeAdaption@EyeAdaption.fx
TechniqueSorting=DPX@DPX.fx,FXAA@FXAA.fx,LumaSharpen@LumaSharpen.fx,NonLocalMeans@Denoise.fx,Deband@Deband.fx,EyeAdaption@EyeAdaption.fx,KNearestNeighbors@Denoise.fx
[Denoise.fx]
CounterThreshold=0.050000
GaussianSigma=50.000000
LerpCoefficeint=1.000000
NoiseLevel=0.010000
WeightThreshold=0.030000
[DPX.fx]
Colorfulness=1.255000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=12.000000,12.000000,12.000000
Saturation=0.900000
Strength=0.240000
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=0.700000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[LumaSharpen.fx]
inversedAttribution=1
offset_bias=0.500000
pattern=1
sharp_clamp=0.095000
sharp_strength=1.499999
show_sharpen=0