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Doom is not beautiful

Created by wanisea
Added June 4, 2023
Updated 10 May 21:23 CEST
Shader used: ReShade
Preset description:
The graphics of the existing Unity Doom were a bit different from the atmosphere, so I created a Reshade preset. If you like it, please download it. Please set the Overall Brightness to the highest in the video options.
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Techniques=AdaptiveSharpen@AdaptiveSharpen.fx,Clarity@Clarity.fx,CRTFrutbunn@CRT-Frutbunn.fx,LumaSharpen@LumaSharpen.fx,Monocular_Cues@Depth_Cues.fx,Curves@Curves.fx,HDR@FakeHDR.fx TechniqueSorting=AdaptiveSharpen@AdaptiveSharpen.fx,Clarity@Clarity.fx,CRTFrutbunn@CRT-Frutbunn.fx,LumaSharpen@LumaSharpen.fx,Monocular_Cues@Depth_Cues.fx,Curves@Curves.fx,HDR@FakeHDR.fx,Blooming_HDR@BloomingHDR.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,AmbientLight@AmbientLight.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,BasicCRT@BasicCRT.fx,Before@Splitscreen.fx,After@Splitscreen.fx,ApertureCRT@CRTAperture.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,AspectRatioSuite@AspectRatioSuite.fx,BloomAndLensFlares@Bloom.fx,Border@Border.fx,BUMPMAPPING@Bumpmapping.fx,CA@ChromaticAberration.fx,CAb@CA.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,CEOG@CEOG.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,ChromaSubSampling@ChromaSubSampling.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,Clarity2@Clarity2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,ColorInversion@ColorInversion.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMatrix@ColorMatrix.fx,ColorMod@ColorMod.fx,ColorToAlpha@ColorToAlpha.fx,Colourfulness@Colourfulness.fx,ColShift@ColShift.fx,Composite@RetroTV.fx,Composition@Composition.fx,CoolRetroTerm@CoolRetroTerminal.fx,Cross@CrossProcess.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Royale@crt-royale.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Deconverge_MAME@Deconverge.fx,Defocus@Defocus.fx,DepthAlpha@DepthAlpha.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DPX@DPX.fx,Flair@Flair.fx,GaussianBloom@GaussianBloom.fx,GaussianBlur@GaussianBlur.fx,GeomModCRT@CRTGeomMOD.fx,GlitchB@Glitch.fx,GlobalAlpha@GlobalAlpha.fx,SSDO_Plus@GloomAO.fx,GuestCRT@GuestCRT.fx,Halation@Halation.fx,HueFX@HueFX.fx,ImageSharpening@ImageSharpening.fx,Interlacing@Interlacing.fx,LeiFx_Tech@3DFX.fx,LiquidLens@LiquidLens.fx,MagicHDR@MagicHDR.fx,MBMB@MBMB.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MetaCRT@MetaCRT.fx,MinimalColorGrading@MinimalColorGrading.fx,MMJCelShader@MMJCelShader.fx,Monochrome@Monochrome.fx,MultiFX@MultiFX.fx,N64Filter@N64_3Point.fx,nGlide_3DFX@nGlide_3DFX.fx,Nightvision@NightVision.fx,Nostalgia@Nostalgia.fx,NTSCFilter@VHS.fx,OrtonBloom@OrtonBloom.fx,Pirate_FXAA@Pirate_FXAA.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RGBLCD@RGBLCD.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,NFAA@NFAA.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,PCGI_One@RadiantGI.fx,Reinhard@Reinhard.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,TapeNoise@VHS.fx,Technicolor2@Technicolor2.fx,ThreeColorGradient@ThreeColorGradient.fx,Tonemap@Tonemap.fx,Trails@Trails.fx,TVCRTPixels@TVCRTPixels.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Unsharp@Unsharp.fx,VCRDistort@VHS.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,DisplayDepth@DisplayDepth.fx,DisplayMod@DisplayMod.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Emboss_Tech@Emboss.fx,ExtendedLevels@ExtendedLevels.fx,FastSharpen@FastSharpen.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicPass@FilmicPass.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FXAA@FXAA.fx,GanossaMotionFocus@MotionFocus.fx,GAUSSSIAN@GAUSSIAN.fx,GeomCRT@CRTGeom.fx,GTUV50@GTU.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,JPEGCompression@JPEG.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_OA@LeiFX_OA.fx,LevelIO@LevelIO.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LightPersistance@LightPersistance.fx,LocalContrast@LocalContrast.fx,LottesCRT@CRTLottes.fx,LumaLines@LumaLines.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MotionBlur@FakeMotionBlur.fx,NeoBloom@NeoBloom.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Overlay@Overlay.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PatternShading@PatternShading.fx,PhosphorMAME@Phosphor.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_GI@Pirate_Depth_GI.fx,Pong@Pong.fx,PowerVR2@PowerVR2.fx,RA_ImageAdjustment@ImageAdjustment.fx,RetroCRT@RetroCRT.fx,RetroFog@RetroFog.fx,RF@RetroTV.fx,SCurve@SCurve.fx,SimpleBloom@SimpleBloom.fx,Sketch@Sketch.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SMAA@SMAA.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Spotlight@Spotlight.fx,StageDepth@StageDepth.fx,SurfaceBlur@SurfaceBlur.fx,SurfaceBlur@SurfaceBlur.fx,SVideo@RetroTV.fx,Technicolor@Technicolor.fx,Tint@Sepia.fx,TrackingRays@TrackingRays.fx,UnrealLens@UnrealLens.fx,VGA@RetroTV.fx,VHS_Pro@VHSPro.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,vort_HDR@vort_HDR.fx,vort_Motion@vort_Motion.fx,VT220Term@vt220_frame.fx,VT220Term@vt220.fx,VT220Term_Night@vt220_night.fx,WatchDogsTonemapping@WatchDogs.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdvancedAutoHDR.fx] AUTO_HDR_MAX_NITS=400.000000 AUTO_HDR_METHOD=0 AUTO_HDR_SHOULDER_POW=2.500000 AUTO_HDR_SHOULDER_START_ALPHA=0.000000 BLACK_FLOOR_LUMINANCE=0.000000 EXTRA_HDR_SATURATION=0.000000 FIX_SRGB_2_2_GAMMA_MISMATCH_TYPE=0 HDR_MAX_NITS=750.000000 HDR_TONEMAP=0 HIGHLIGHTS_SHOULDER_POW=1.000000 HIGHLIGHTS_SHOULDER_START_ALPHA=0.500000 HIGHLIGHT_SATURATION=1.000000 INVERSE_TONEMAP_COLOR_CONSERVATION=0.000000 INVERSE_TONEMAP_METHOD=0 IN_COLOR_SPACE=1 OUT_COLOR_SPACE=0 OUT_OF_GAMUT_COLORS_BEHAVIOUR=0 SDR_WHITEPOINT_NITS=80.000000 SHADOW_TUNING=1.000000 SOURCE_HDR_WHITEPOINT_NITS=80.000000 TONEMAPPER_WHITE_POINT=2.000000 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=205 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400000 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=8.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.400000 DitherStrength=1.000000 MaskContrast=0.000000 PreprocessorDefinitions=0 [CRT-Frutbunn.fx] blur=1.000000 CURVATURE=1 CURVED_SCANLINES=1 light=9 LIGHT=1 SCANLINES=1 texture_sizeX=320.000000 texture_sizeY=240.000000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Depth_Cues.fx] Blur_Cues=0.500000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=0.500000 Spread=10.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [vort_HDR.fx] UI_Tonemap_Mod=1.040000 _vort_HDR_Help_=0

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