4 hours, 58 minutes ago
[UPDATE 20.09.2023] Very RTX
Preset description:
ReShade 5.9.2
- Motion Blur (enabled by default) can be turned off with the "," button
Keyvort_MotionBlur@vort_MotionBlur.fx=188,0,0,0
Techniques=ReflectiveBumpmapping@ReflectiveBumpMapping.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,MagicBloom@MagicBloom.fx,Blooming_HDR@BloomingHDR.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,ImageSharpening@ImageSharpening.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Levels@Levels.fx,EyeAdaption@EyeAdaption.fx,Clarity@Clarity.fx,Clarity2@Clarity2.fx,MartysMods_MXAO@MartysMods_MXAO.fx,vort_MotionBlur@vort_MotionBlur.fx
TechniqueSorting=ReflectiveBumpmapping@ReflectiveBumpMapping.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,MagicBloom@MagicBloom.fx,Blooming_HDR@BloomingHDR.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,ImageSharpening@ImageSharpening.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Levels@Levels.fx,EyeAdaption@EyeAdaption.fx,Clarity@Clarity.fx,Clarity2@Clarity2.fx,MartysMods_MXAO@MartysMods_MXAO.fx,vort_MotionBlur@vort_MotionBlur.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,DisplayDepth@DisplayDepth.fx
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=0
Auto_Exposure=0
BloomCurve=2.000000
BloomSensitivity=1.000000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000
Bloom_Spread=1.000000
CBT_Adjust=0.500000
Contrast=1.000000
Debug_View=0
Dither_Bloom=0.125000
Exp=0.000000
Gamma=2.200000
GreyValue=0.128000
HDR_BP=0.500000
Inv_Tonemappers=2
Saturate=1.000000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=5.000000
ClarityRadius=4
ClarityStrength=0.200000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Clarity2.fx]
BlendIfRange=0.200000
ClarityBlendIfDarkTwo=50
ClarityBlendIfLightTwo=205
ClarityBlendModeTwo=2
ClarityDarkIntensityTwo=0.400000
ClarityLightIntensityTwo=0.000000
ClarityOffsetTwo=8.000000
ClarityRadiusTwo=4
ClarityStrengthTwo=0.200002
DitherStrength=1.000000
MaskContrast=0.000000
PreprocessorDefinitions=0
[dh_uber_motion.fx]
iMotionRadius=2
[dh_uber_rt.fx]
bAddAmbient=0
bGIHDR=1
bRemoveAmbient=1
bRemoveAmbientAuto=1
bRemoveAmbientPreserveBrightness=0
bRTHitFast=1
bSSR=0
cSourceAmbientLightColor=0.121569,0.172549,0.164706
cTargetAmbientLightColor=0.050980,0.050980,0.050980
fAODarkProtect=0.000000
fAOLightProtect=0.300000
fAOMultiplier=1.000000
fAOPow=1.000000
fBaseColor=1.000000
fDepthMultiplier=1.000000
fDistanceFading=0.900000
fGIBounce=1.000000
fGIDarkAmplify=0.200000
fGIDarkMerging=0.400000
fGIFinalMerging=1.000000
fGIHueBiais=0.000000
fGILightMerging=0.500000
fMergingRoughness=1.000000
fMergingSSR=0.250000
fNormalRoughness=1.000000
fRayStepPrecision=1000.000000
fRTMinRayBrightness=0.200000
fSkyColor=0.200000
fSkyDepth=0.990000
fSmoothDistPow=3.000000
fSourceAmbientIntensity=1.000000
fWeaponDepth=0.001000
iAODistance=200
iBlackLevel=10
iCheckerboardRT=0
iDebug=0
iFrameAccu=6
iRoughnessRadius=1
iRTCheckHitPrecision=4
iRTMaxRays=2
iSmoothRadius=2
iSmoothStep=3
iWhiteLevel=245
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.200000
fAdp_BrightenMidtones=0.400000
fAdp_BrightenShadows=0.000000
fAdp_DarkenHighlights=0.200000
fAdp_DarkenMidtones=0.400000
fAdp_DarkenShadows=0.000000
fAdp_Delay=1.900000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[ImageSharpening.fx]
g_sldDenoise=0.000000
g_sldSharpen=0.200000
[Levels.fx]
BlackPoint=11
HighlightClipping=0
WhitePoint=238
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2
iDebug=0
[MartysMods_LAUNCHPAD.fx]
ENABLE_SMOOTH_NORMALS=0
ENABLE_TEXTURED_NORMALS=0
FILTER_RADIUS=4.000000
TEXTURED_NORMALS_INTENSITY=0.500000
TEXTURED_NORMALS_QUALITY=2
TEXTURED_NORMALS_RADIUS=0.500000
UIHELP=0
[MartysMods_MXAO.fx]
HELP1=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH=1.000000
MXAO_FILTER_SIZE=1
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3
MXAO_SAMPLE_RADIUS=7.000000
MXAO_SSAO_AMOUNT=1.000000
MXAO_WORLDSPACE_ENABLE=1
SHADING_RATE=0
[MartysMods_SMAA.fx]
DebugOutput=0
EDGE_DETECTION_MODE=1
SMAA_CORNER_ROUNDING=25
SMAA_DEPTH_THRESHOLD=0.010000
SMAA_MAX_SEARCH_STEPS=32
SMAA_MAX_SEARCH_STEPS_DIAG=16
SMAA_PREDICATION=0
SMAA_PREDICATION_SCALE=2.000000
SMAA_PREDICATION_STRENGTH=0.400000
SMAA_PREDICATION_THRESHOLD=0.010000
SMAA_THRESHOLD=0.100000
[PD80_02_Bloom.fx]
bExposure=0.000000
BKelvin=6500
BloomLimit=0.399999
BloomMix=0.500000
BloomSaturation=0.000000
BlurSigma=30.000000
debugBloom=0
dither_strength=2.000000
enableBKelvin=0
GreyValue=0.333000
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=1.500000
pBloomIntensity=0.200000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=0
pEnableLensdirt=0
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapExposure=1.200000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[PPFX_Godrays.fx]
pGodraysExposure=0.100000
pGodraysFalloff=1.060000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.500000
pGodraysThreshold=0.650000
[PPFX_SSDO.fx]
pSSDOAmount=1.500000
pSSDOAngleThreshold=0.125000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.800000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=1.500000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=1.000000
fRBM_FresnelReflectance=0.000000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.000000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[RimLight.fx]
Color=0.093137,0.093137,0.093137
CustomFarPlane=1
Debug=0
FarPlane=1000.000000
[vort_MotionBlur.fx]
UI_MB_Amount=1.000000
UI_MV_WMMult=2.000000
UI_MV_WZMult=2.000000
_vort_HDR_Help_=0