7 minutes ago
Creature of the Night
Preset description:
Requires Blood Omen 2: Re-vamped patch
1 - Download and install the re-vamped patch here: [u]https://classicrebirth.com/index.php/blood-omen-2-re-vamped/[/u]
- Easy to install. Instruction are found on the page under "DOWNLOADS & RELEVANT LINKS"
2 - Download the reshade preset from this page to the folder of your choosing.
3 - Download and open the latest Reshade install file from https://reshade.me/
- Select Blood Omen 2(Bo2) and click "Next". Press "OK" on the warning about Direct3D 8. You don't have to follow the instruction in this dialog box. Just ignore it.
- Select Microsoft DirectX 9
- It will now ask to select preset to install. Browse and find the preset you downloaded in step 2. Now all you have to do is press "Next" all the way to the end of installation, as all shaders needed for the preset will be downloaded automatically. Click "Finish".
4 - Launch Blood Omen 2 and press "Home" to open reshade to twiddle and tweak if you like, or leave the preset as is.
Artifacts
- Having "Motion Blur" turned ON might result in some weird graphical "twists", like when you use "Jump" Dark Gift the screen flashes white. This is the FakeHDR shader that doesn't work well with the motion blur setting. If you don't like these extra "effects" just turn off "Motion Blur" in the game menu.
- Ambient Occlusion(corner shadows) will display through ground mist and certain UI/Menu elements at times, but it is in my opinion a small price to pay for the added quality.
Enjoy my very first Reshade preset upload :)
Techniques=FXAA@FXAA.fx,MXAO@qUINT_mxao.fx,AdaptiveSharpen@AdaptiveSharpen.fx,HDR@FakeHDR.fx,AmbientLight@AmbientLight.fx,Levels@Levels.fx,Curves@Curves.fx,MagicBloom@MagicBloom.fx,Colourfulness@Colourfulness.fx
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=0.750000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=0.514000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=1
AL_Vibrance=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.000000
col_noise=1
enable_dither=0
lim_luma=0.700000
[Curves.fx]
Contrast=0.500000
Formula=4
Mode=0
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.658000
radius2=0.922000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[Levels.fx]
BlackPoint=2
HighlightClipping=0
WhitePoint=255
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2
iDebug=0
[qUINT_mxao.fx]
MXAO_AMOUNT_COARSE=1.000000
MXAO_AMOUNT_FINE=1.000000
MXAO_BLEND_TYPE=1
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.500000
MXAO_FADE_DEPTH_START=0.111000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3
MXAO_SAMPLE_RADIUS=2.003000
MXAO_SAMPLE_RADIUS_SECONDARY=0.200000
MXAO_SSAO_AMOUNT=2.400000
PreprocessorDefinitions=MXAO_ENABLE_IL=0,MXAO_TWO_LAYER=5,MXAO_HIGH_QUALITY=5,MXAO_SMOOTHNORMALS=1