1 hour, 3 minutes ago
Preset for linear colorcubes
Preset description:
Made in engine colorgrading instead: https://www.nexusmods.com/dragonsdogma2/mods/568
If you still want the Reshade preset:
1. Get Dragondogma2.fx from here and put it in reshade-shaders\shaders:
https://www.nexusmods.com/dragonsdogma2/mods/94
2. Get colorgrading_linear.pak from here and install it with Fluffy Mod Manager:
https://www.nexusmods.com/dragonsdogma2/mods/397
3. Use this page's config as a Reshade preset .ini file
4. Set the in-game brightness slider 2 or 3 ticks to the right (leave black and white level slider at their extremes)
PreprocessorDefinitions=fLUT_TextureName="DaVinci.png",RESOLUTION_SCALE=1,fLUT_TileAmount=32,fLUT_TileSizeXY=32
Techniques=DragonDogma2@DragonDogma2.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,ContrastStretch@ContrastStretch.fx,LocalContrastCS@LocalContrastCS.fx
TechniqueSorting=DragonDogma2@DragonDogma2.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,ContrastStretch@ContrastStretch.fx,LocalContrastCS@LocalContrastCS.fx
[ContrastStretch.fx]
DarkMax=0.450000
DarkPeak=0.500000
DarkThreshold=0.333000
Debug=0
LightMax=0.300000
LightPeak=0.450000
LightThreshold=0.667000
Maximum=1.000000
MaxVariance=1.000000
MidMax=0.450000
MidPeak=0.550000
Minimum=0.000000
[DragonDogma2.fx]
Color=0.000000
DarkLevel=0.000000
LightIntensity=0.000000
Sharpness=0.125000
[LocalContrastCS.fx]
Strength=0.250000
WeightExponent=5.000000
[PD80_03_Curved_Levels.fx]
black_in_grey=12.000000
black_out_grey=0.000000
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.750000
pos0_toe_grey=0.250000
pos1_shoulder_grey=0.750000
pos1_toe_grey=0.250000
white_in_grey=243.000000
white_out_grey=255.000000