3 hours, 9 minutes ago
Cine Stranding
KeyADOF@qUINT_dof.fx=97,0,0,0
KeyBorder@Border.fx=98,0,0,0
Techniques=CinematicDOF@CinematicDOF.fx,ContrastSharpen@ContrastSharpening.fx,Curves@Curves.fx,ZN_DAMPRT_A24_6@ZN_DAMP_RT.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FilmGrain.fx,FSR1_2X@FSR1_2X.fx,MXAO@qUINT_mxao.fx,SCurve@SCurve.fx
TechniqueSorting=ADOF@qUINT_dof.fx,Border@Border.fx,CinematicDOF@CinematicDOF.fx,ContrastSharpen@ContrastSharpening.fx,Curves@Curves.fx,ZN_DAMPRT_A24_6@ZN_DAMP_RT.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FilmGrain.fx,FSR1_2X@FSR1_2X.fx,MXAO@qUINT_mxao.fx,SCurve@SCurve.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,AspectRatioSuite@AspectRatioSuite.fx,ATMOSPHERE@ATMOSPHERE.fx,Before@Splitscreen.fx,After@Splitscreen.fx,Bloom@qUINT_bloom.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DepthDarkness@DepthDarkness.fx,DepthHaze@DepthHaze.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime@dh_anime.fx,DH_Lain@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Drunk@Drunk.fx,Emphasize@Emphasize.fx,FILMDECK@FILMDECK.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FXAA@FXAA.fx,GoldenRatio@GoldenRatio.fx,HDR@FakeHDR.fx,HeightFog@Heightfog.fx,HexLensFlare@HexLensFlare.fx,Image@Image.fx,Interlaced@Interlaced.fx,Layer@Layer.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LiftGammaGain@LiftGammaGain.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBorder@MagicBorder.fx,MagicHDR@MagicHDR.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MBMB@MBMB.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,MinimalColorGrading@MinimalColorGrading.fx,MonitorGamma@MonitorGamma.fx,Monochrome@Monochrome.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,NeoBloom@NeoBloom.fx,NormalMap@NormalMap.fx,Nostalgia@Nostalgia.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RadialSlitScan@RadialSlitScan.fx,RetroFog@RetroFog.fx,Vectorscope@Vectorscope.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,SunsetFilter@SunsetFilter.fx,Swirl@Swirl.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx,ZN_LocalContrast@ZN_LC.fx,ZN_SDIL@ZN_GI.fx,ZN_Stylize@ZN_Stylize.fx,ZN_WireFrame@ZN_WF.fx
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,0.000000
[CinematicDOF.fx]
AutoFocusPoint=0.400000,0.940000
AutoFocusTransitionSpeed=0.400000
BlurQuality=7.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=0.500000
FNumber=21.000000
FocalLength=60.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightBoost=0.900000
HighlightGammaFactor=2.200000
HighlightShape=0
HighlightShapeGamma=2.200000
HighlightShapeRotationAngle=0.000000
HighlightSharpeningFactor=0.000000
ManualFocusPlane=10.000000
MitigateUndersampling=1
NearFarDistanceCompensation=1.000000
NearPlaneMaxBlur=0.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=0
UseAutoFocus=1
UseMouseDrivenAutoFocus=0
[ContrastSharpening.fx]
BlendingMode=1
ContrastAmount=0.500000
DitheringEnabled=1
SharpenAmount=1.200000
SharpenRadius=15
[Curves.fx]
Contrast=0.650000
Formula=1
Mode=2
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FilmGrain.fx]
Intensity=0.265000
Mean=0.500000
SignalToNoiseRatio=1
Variance=0.350000
[FSR1_2X.fx]
sharpness=1.500000
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.300000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=1
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=1.000000
MXAO_FADE_DEPTH_START=0.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.000000
MXAO_SAMPLE_RADIUS=2.409000
MXAO_SSAO_AMOUNT=1.000000
[SCurve.fx]
f4Offsets=0.010000,0.000000,0.000000,0.000000
fCurve=1.000000
[ZN_DAMP_RT.fx]
AMBIENT_NEG=0.000000
APPROX_NORMALS=1
BLOCK_SCATTER=1
BUFFER_SCALE=2.000000
COLORMAP_BIAS=0.995000
COLORMAP_OFFSET=0.001000
CREDITS=0
DEBUG=0
DEPTH_MASK=0.000000
DETINT_COLOR=0.060000,0.450000,1.000000
DETINT_LEVEL=0.000000
DISTANCE_SCALE=2.000000
DONT_DENOISE=0
DO_BOUNCE=1
DYNA_SAMPL=0
ENABLE_Z_THK=1
FOV=70.000000
FRAME_PERSIST=0.850000
INTENSITY=0.000000
LIGHTMAP_SAT=1.000000
NEAR_PLANE=0.000000
PREPRO_SETTINGS=1
RAY_LENGTH=2.500000
REMOVE_DIRECTL=0
SAMPLE_COUNT=5
SHADER_VERSION=0
SHADOW=1
SHADOW_BIAS=0.001000
SHADOW_INT=0.700000
SHADOW_Z_THK=0.015000
SHOW_MIPS=0
SKY_BRIGHT=0.000000
SPECULAR_POW=2.000000
STATIC_NOISE=0
TAA_ERROR=0
TAA_SKIP=1.000000
TERT_INTENSITY=0.350000
TONEMAPPER=3
ZN_DAMPRT=1