SweetFX Settings DB
Latest forum threads
12 minutes ago
by Adam
17 minutes ago
18 minutes ago
27 minutes ago

Elden Ring VR

Preset for Elden Ring
Created by nivram02
Added June 28, 2024
Updated 28 Jun 18:44 CEST
Shader used: ReShade
Preset description:
MY Elden Ring VR presetThe Most immersive way to play Elden Ring! Full 3D. full multiplayer support. My approach to VR is a little different. I don't use head tracking. Think of it as going to the Imax and watching a 3d movie, but instead your playing Elden Ring on a Imax screen in full 3d. I also do not play Elden Ring traditionally. I lay in my bed with a controller like Sword Art Online. If community interest follows, I will create a guide on how to accomplish this. equipment and software used listed below. Use your favorite VR headset to watch footage! enjoy! make sure your resolution is set to 2560 X 1440 for 3d effects to work video https://www.youtube.com/watch?v=O3V3s_DmLsQ image https://imgur.com/a/kSawxuw
Download preset Show / Hide settings
KeyPCGI_One@RadiantGI.fx=0 KeyTonemap@Tonemap.fx=101,0,0,0 Techniques=BloomAndLensFlares@Bloom.fx,LumaSharpen@LumaSharpen.fx,AdaptiveSharpen@AdaptiveSharpen.fx,ArtisticVignette@ArtisticVignette.fx,HDR@FakeHDR.fx,Vibrance@Vibrance.fx,DPX@DPX.fx,AmbientLight@AmbientLight.fx,Colourfulness@Colourfulness.fx,ColorMatrix@ColorMatrix.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Tonemap@Tonemap.fx,MatsoDOF@DOF.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.660000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=0.744000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.600000,1.490000 _Help=0 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.384000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.000000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [ColorMatrix.fx] ColorMatrix_Blue=0.663000,0.423000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.711000,0.183000,0.000000 Strength=0.439000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=1.670000 col_noise=1 enable_dither=0 lim_luma=0.700000 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=6.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.638000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=1.120000 Strength=0.200000 [FakeHDR.fx] HDRPower=1.186000 radius1=0.793000 radius2=0.870000 [LumaSharpen.fx] offset_bias=1.716999 pattern=1 sharp_clamp=0.010000 sharp_strength=1.155000 show_sharpen=0 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=-0.350000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.000000 vibranceD=0.000000 [SuperDepth3D_VR+.fx] Adjust_Vignette=0.000000 Auto_Balance_Ex=2 Auto_Depth_Adjust=0.100000 Auto_Scaler_Adjust=1 Barrel_Distortion=0 Compatibility_Power=0.800000 Cursor_Lock=0 Cursor_SC=1,0,0 Cursor_Type=0 Custom_Sidebars=1 Depth_Map=1 Depth_Map_Adjust=175.600006 Depth_Map_Flip=0 Depth_Map_View=0 De_Artifacting=0.500000,0.000000 De_Art_Opt=0 Divergence=40.500000 DLSS_FSR_Offset=0.000000,0.000000 Easy_SS_Scaling=0 Edge_Adjust=0.500000 Extra_Information=0 Eye_Fade_Selection=0 Focus_Reduction_Type=0 FoV=0.000000 Foveated_Mode=1 FPSDFIO=0 IPD=70 NCAOC=0 Offset=0.000000 Performance_Level=0 Polynomial_Colors_K1=0.220000,0.220000,0.220000 Polynomial_Colors_K2=0.240000,0.240000,0.240000 Range_Blend=0.000000 Range_Boost=2 Saturation=0.000000 Select_SS=1 Separation_Adjust=0.000000 Sharpen_Power=0.000000 SuperDepth3DVR=0 Theater_Mode=0 Toggle_Cursor=1 View_Mode=1 View_Mode_Warping=3 Warping_Masking=1 Weapon_Adjust=0.000000,0.000000,0.000000,0.000000 Weapon_Depth_Edge=0.000000,0.000000,0.000000,0.000000 Weapon_Reduction_n_Power=0 Weapon_ZPD_Boundary=0.000000,0.000000 World_n_Fade_Reduction_Power=0,1 WP=0 WZPD_and_WND=1.000000,0.040000,0.000000,0.125000 Zero_Parallax_Distance=0.045000 ZPD_Balance=0.062500 ZPD_Boundary=1 ZPD_Boundary_n_Cutoff=0.500000,0.500000 ZPD_Boundary_n_Fade=0.750000,0.375000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.055000 FogColor=0.000000,0.000000,1.000000 Gamma=0.964000 Saturation=0.502000 [Vibrance.fx] Vibrance=0.133000 VibranceRGBBalance=0.500000,1.000000,1.000000

Comments

You need to be logged in to post a comment