6 days, 6 hours ago
Maxprecarnated
Preset description:
This preset brings much more
vibrant colors, darker visuals, much subtle ambient occlusion (since the Max damage AO looks exaggerated in my opinion) with SMAA anti aliasing to smooth out jagged lines and special image sharpener, and light tonemapper. Now it kinda looks like reincarnation after the graphics update, for ex.Blender Pass level.
This is my first preset, but I dont think the colors and result will turn out to be an eyesore. Anyway have fun with preset's maximum prettyness in style of reincarnation (Recommended with the overhaul mod, since these screenshots are on the overhaul mod, but i think that vanilla shoud work aswell).
Link to download:
https://drive.google.com/file/d/1eHCX0AyCto3_9x5GGCi12EsnC9xRwsmf/view?usp=drive_open
Update again:
(This is going to be probably my last update on the preset, since now I think it has everything, it needs to look like an proper reincarnation color-like palet, without RTGI ray-tracing, since the light sources are not "definitive" enough, to be properly translated for the RTGI.)
Techniques=CShade_CAS@cCAS.fx,HDR@FakeHDR.fx,SMAA@SMAA.fx,Technicolor2@Technicolor2.fx,ZN_SDIL@ZN_GI.fx,MartysMods_MXAO@MartysMods_MXAO.fx
TechniqueSorting=AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,Before@Splitscreen.fx,After@Splitscreen.fx,Border@Border.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,ColorMatrix@ColorMatrix.fx,CShade_CAS@cCAS.fx,GenerateNoise@cFlow.fx,CShade_Flow@cFlow.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,ZN_DAMPRT_A26@ZN_DAMP_RT.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,DPX@DPX.fx,FilmGrain@FilmGrain.fx,FXAA@FXAA.fx,HDR@FakeHDR.fx,Layer@Layer.fx,Levels@Levels.fx,LiftGammaGain@LiftGammaGain.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,Monochrome@Monochrome.fx,Nostalgia@Nostalgia.fx,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,ZN_LocalContrast@ZN_LC.fx,ZN_SDIL@ZN_GI.fx,ZN_Stylize@ZN_Stylize.fx,ZN_WireFrame@ZN_WF.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartysMods_MXAO@MartysMods_MXAO.fx,LXAA@LXAA.fx
[cCAS.fx]
_Contrast=0.260000
_CShadeAlphaFactor=1.000000
_CShadeInputTonemapOperator=0
_CShadeOutputMode=0
_Kernel=1
_RenderMode=0
[FakeHDR.fx]
HDRPower=1.369000
radius1=0.793000
radius2=0.870000
[MartysMods_MXAO.fx]
HELP1=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH=0.250000
MXAO_FILTER_SIZE=1
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=0.800000
MXAO_WORLDSPACE_ENABLE=1
SHADING_RATE=0
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.019000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=46
MaxSearchStepsDiagonal=16
PredicationEnabled=1
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=1.000000
[Technicolor2.fx]
Brightness=0.763000
ColorStrength=0.200000,0.200000,0.200000
Saturation=0.764000
Strength=0.553000
[UIMask.fx]
_Help=0
[ZN_GI.fx]
addR=0
AmbientNeg=0.100000
BlendMode=0
debug=0
disD=2.000000
disM=0.250000
distMask=0.000000
doDenoising=1
FOV=70.000000
Intensity=0.250000
LightEx=2.200000
LigM=1.000000
NearPlane=0.700000
sampR=7.000000
sLod=0