KeyDisplayDepth@DisplayDepth.fx=187,1,0,0
Techniques=Colourfulness@Colourfulness.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,Oilify@Oilify.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_Anime_13@dh_anime.fx,Monocular_Cues@Depth_Cues.fx,CMAA_2@CMAA_2.fx,ImageSharpening@ImageSharpening.fx,AdaptiveSharpen@AdaptiveSharpen.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx
TechniqueSorting=Colourfulness@Colourfulness.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,Oilify@Oilify.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_Anime_13@dh_anime.fx,Monocular_Cues@Depth_Cues.fx,CMAA_2@CMAA_2.fx,ImageSharpening@ImageSharpening.fx,AdaptiveSharpen@AdaptiveSharpen.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx,DisplayDepth@DisplayDepth.fx
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=0.150000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[Bumpmapping.fx]
CONTRAST=0.020000
EMBOSS=1.000000
RANGE=1.000000
SMART=1.000000
SMOOTHING=0.000000
[Clarity.fx]
ClarityBlendIfDark=51
ClarityBlendIfLight=204
ClarityBlendMode=3
ClarityDarkIntensity=0.170000
ClarityLightIntensity=0.085000
ClarityOffset=3.000000
ClarityRadius=2
ClarityStrength=0.255000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[CMAA_2.fx]
DebugEdges=0
PreprocessorDefinitions=CMAA2_EXTRA_SHARPNESS=0,CMAA2_MLAA_EDGE_DETECTION=0,CMAA2_STATIC_QUALITY_PRESET=2,CMAA2_PERFORMANCE_HACK=0
UIHELP=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.101010
col_noise=1
enable_dither=1
lim_luma=0.100000
PreprocessorDefinitions=temporal_dither=1
[Depth_Cues.fx]
Blur_Cues=0.000000
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
No_Depth_Map=1
Shade_Power=0.100000
Spread=1.000000
[dh_anime.fx]
bColorBlackLine=1
bDepthBlackLine=0
bDithering=1
bHueFilter=0
bToneRotateColors=0
cBlackLineColor=0.066667,0.066667,0.066667
fBlackLineMultiply=0.735000
fColorBlackLineThreshold=0.635000
fDepthBlackLineThreshold=0.995000
fHueFilter=0.000000
fHueFilterRange=0.000000
fSaturation=1.010101
fShadingRamp=1.000000
fToneDotRamp=1.500000
fToneDotSpacing=5.000000
iColorBlackLineThickness=1
iDepthBlackLineThickness=1
iShadingSteps=255.000000
iSurfaceBlur=0.000000
iToneEffect=0
iToneMode=0
PreprocessorDefinitions=DH_ANIME_RENDER_SCALE=1
[dh_uber_mask.fx]
bEdgeMask=0
bEdgeMaskReverse=0
fBrightnessMaskBright=0.800000,0.400000,0.600000
fBrightnessMaskDark=0.000000,0.250000,0.050000
fBrightnessMaskMid=0.250000,0.125000,0.125000
fDepthMaskFar=0.800000,0.400000,0.400000
fDepthMaskMid=0.250000,0.250000,0.000000
fDepthMaskNear=0.000000,0.250000,0.000000
fDiffMask=0.800000,0.800000
fEdgeDepthThreshold=0.500000
fEdgeMask=1.000000,1.000000
iBrightnessMethod=1
iDebug=0
iDiffMethod=1
iEdgeRadius=2
[DisplayDepth.fx]
bUIShowOffset=0
bUIUseLivePreview=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUILogarithmic=0
iUIOffset=0,0
iUIPresentType=0
iUIReversed=0
iUIUpsideDown=0
[Emboss.fx]
fEmbossOffset=1.000000
fEmbossPower=0.050000
iEmbossAngle=90.000000
[ImageSharpening.fx]
g_sldDenoise=1.000000
g_sldSharpen=0.000000
[LocalContrast.fx]
ContrastLimit=20
CorrectGamma=1
[Oilify.fx]
PreprocessorDefinitions=OILIFY_ITERATIONS=2,OILIFY_SIZE=6
Scale=1.000000
Sharpness=1.000000
Tuning=2.000000