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Best Quality + Cinematics via ChatGPT

Preset for D-Day (2004)
Created by S1RF4B1O
Added May 7, 2025
Updated 22 May 22:51 CEST
Shader used: ReShade
Preset description:
My Global Games Instructions List: -Download the latest ReShade -Install on game.exe using DirectX 9 -Check “Download all effects” during setup -Disable any In-Game Anti-Aliasing, Bloom, or Ambient Occlusion we use our own -If Bars are out of place due to resolution, press home go to letterbox & Uncheck it. -Have Fun :) ---------------------------- This custom ReShade preset brings a cinematic and atmospheric touch to D-Day, enhancing the game's tactical realism while adding vivid, film-like visuals. With finely-tuned settings for bloom, color grading, depth, and fog, the preset captures the intensity and historic gravitas of the Normandy landings, all while ensuring smooth performance for everyone. Perfect for those seeking a more immersive, visually rich experience. ---------------------------- Effects (AZ Order): CAS.fx ColorGrading.fx ContrastSharpening.fx DLAA_Plus.fx DepthHaze.fx FilmGrain2.fx GaussianBloom.fx Letterbox.fx LiftGammaGain.fx LumaSharpen.fx PiecewiseFilmicTonemap.fx qUINT_mxao.fx Vignette.fx --------------------------------------------- What we do? Our presets are carefully crafted and tested on a calibrated 3440x1440 VA Panel Monitor paired with a RTX 3060ti and Ryzen 5600x. Visual effects may still vary depending on your resolution, monitor color calibration and rig. ChatGPT Reason Mode was instructed with the game description, pictures plus every existent shader (to my knowledge) to really pick only the best for what we aim and our games gameplay. Each effect is then calibrated after based on their own options and values that we wrote in a giant document (over 100 shader effects transcripted by now), after that we use our common sense and vision to ensure the most clean, the highest quality and the best cinematic ambient to ensure visual consistency across the board. Ideal for fans of 2004 games seeking nostalgia with modern visual quality, plus easy plug and play as the only games i pick are really those who can just be injected and run directly, no time to mess around with wrappers and shady stuff. ---------------------------------------------
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Techniques=ContrastAdaptiveSharpen@CAS.fx,Directionally_Localized_Anti_Aliasing@DLAA_Plus.fx,LumaSharpen@LumaSharpen.fx,MXAO@qUINT_mxao.fx,DepthHaze@DepthHaze.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,GaussianBloom@GaussianBloom.fx,LiftGammaGain@LiftGammaGain.fx,ColorGrading@ColorGrading.fx,ContrastSharpen@ContrastSharpening.fx,FilmGrain2@FilmGrain2.fx,Vignette@Vignette.fx,Letterbox@Letterbox.fx TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,Directionally_Localized_Anti_Aliasing@DLAA_Plus.fx,LumaSharpen@LumaSharpen.fx,MXAO@qUINT_mxao.fx,DepthHaze@DepthHaze.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,GaussianBloom@GaussianBloom.fx,LiftGammaGain@LiftGammaGain.fx,ColorGrading@ColorGrading.fx,ContrastSharpen@ContrastSharpening.fx,FilmGrain2@FilmGrain2.fx,Vignette@Vignette.fx,Letterbox@Letterbox.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx [AdvancedAutoHDR.fx] AUTO_HDR_MAX_NITS=800.000000 AUTO_HDR_METHOD=1 AUTO_HDR_SHOULDER_POW=2.799999 AUTO_HDR_SHOULDER_START_ALPHA=0.049999 BLACK_FLOOR_LUMINANCE=0.000000 EXTRA_HDR_SATURATION=0.109999 FIX_SRGB_2_2_GAMMA_MISMATCH_TYPE=0 HDR_HIGHLIGHTS_SHOULDER_START_ALPHA=0.129999 HDR_PEAK_WHITE=700.000000 HDR_SOURCE_PEAK_WHITE=300.000000 HDR_TONEMAP=1 HIGHLIGHT_SATURATION=1.199999 INVERSE_TONEMAP_COLOR_CONSERVATION=0.049999 INVERSE_TONEMAP_METHOD=2 IN_COLOR_SPACE=3 OUTPUT_WHITE_LEVEL_NITS=200.000000 OUT_COLOR_SPACE=2 OUT_OF_GAMUT_COLORS_BEHAVIOUR=0 SHADOW_TUNING=1.109999 SOURCE_HDR_WHITE_LEVEL_NITS=80.000000 TONEMAPPER_WHITE_LEVEL=2.209999 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=7.000000 BokehBusyFactor=0.659999 FarPlaneMaxBlur=1.000000 FNumber=2.299999 FocalLength=135.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.309999 HighlightBoost=0.950999 HighlightGammaFactor=2.200000 HighlightSharpeningFactor=0.000000 ManualFocusPlane=10.000000 MitigateUndersampling=1 NearFarDistanceCompensation=1.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.699998 PostBlurSmoothing=0.149999 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=0 UseAutoFocus=1 UseMouseDrivenAutoFocus=0 [ColorGrading.fx] Brightness=0.025999 Contrast=1.125998 EndColorGradingMethod=2 GradingInterpolationFactor=0.220999 SaturationFactor=1.201999 StartColorGradingMethod=0 [ContrastSharpening.fx] BlendingMode=0 ContrastAmount=0.209995 DitheringEnabled=1 SharpenAmount=1.000000 SharpenRadius=16 [DepthHaze.fx] EffectStrength=0.599999 FogColor=0.447057,0.450980,0.490195 FogFactor=0.150995 FogStart=0.450998 [DLAA_Plus.fx] Black_Preservation=0.301999 Long_Edge_Mask=0.800997 Short_Edge_Mask=0.800997 Text_Preservation=0.600996 View_Mode=0 [FilmGrain2.fx] coloramount=0.400999 grainamount=0.045999 grainsize=1.500000 lumamount=0.900999 [GaussianBloom.fx] BloomTint=1.000000,1.000000,1.000000 DitherStrength=0.500998 Exposure=3.500000 GaussianBloomOffset=1.899999 GaussianBloomRadius=2 GaussianBloomSaturation=0.801998 GaussianBloomStrength=0.500999 Threshold=0.650999 [Letterbox.fx] Color=0.027000,0.027000,0.027000,1.000000 DesiredAspect=2.420999 Dimensions=0,0 [LiftGammaGain.fx] RGB_Gain=0.965999,0.965996,0.965996 RGB_Gamma=0.959999,0.959999,0.959999 RGB_Lift=0.985000,0.985996,0.985996 [LumaSharpen.fx] offset_bias=1.000998 pattern=3 sharp_clamp=0.030998 sharp_strength=0.800997 show_sharpen=0 [PiecewiseFilmicTonemap.fx] FixWhitepoint=2 Gamma=1.800999 ShoulderAngle=0.022997 ShoulderLength=0.200999 ShoulderStrength=0.600998 ToeLength=0.150995 ToeStrength=0.200999 [qUINT_mxao.fx] MXAO_BLEND_TYPE=2 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.600996 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=5 MXAO_SAMPLE_NORMAL_BIAS=0.150998 MXAO_SAMPLE_RADIUS=2.800997 MXAO_SSAO_AMOUNT=2.000000 PreprocessorDefinitions=MXAO_SMOOTHNORMALS=1,MXAO_HIGH_QUALITY=1 [SMAA.fx] CornerRounding=100 DebugOutput=0 DepthEdgeDetectionThreshold=0.005998 EdgeDetectionThreshold=0.040999 EdgeDetectionType=0 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 PredicationEnabled=1 PredicationScale=2.000000 PredicationStrength=1.000000 PredicationThreshold=0.014999 [Vignette.fx] Amount=-0.750998 Center=0.500000,0.500000 Radius=1.250000 Ratio=1.000000 Slope=10 Type=0 [VirtualResolution.fx] fResolutionX=3440.000000 fResolutionY=1440.000000 iScaleMode=1

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